Player Matchup

Ganesha
Ganesha
Cptn_Diabetes_
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,574 Elo+
Party 1
Artemis
Artemis
DarkMike459
Artemis
Level 129
God Stats
8W - 3L
1,702 SR
Queue Stats
385W - 263L
1,516 Elo+
Party 3
Poseidon
Poseidon
Original_Tanksta
Poseidon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
SloppyJoel760
Ne Zha
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 207L
1,576 Elo+
Party 3
Ah Puch
Ah Puch
ZunigaG760
Ah Puch
Level 102
God Stats
13W - 4L
1,869 SR
Queue Stats
541W - 392L
1,587 Elo+
Party 3
Team Averages
Level 116
1,614 SR
1,534 Elo+

VS

Team Averages
Level 81
1,443 SR
1,574 Elo+
Tyr
Tyr
Berndt29
Tyr
Level 87
God Stats
7W - 11L
1,761 SR
Queue Stats
202W - 182L
1,645 Elo+
Solo
Hel
Hel
Elronir
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,661 Elo+
Party 2
Awilix
Awilix
ObeastNinja
Awilix
Level 76
God Stats
0W - 1L
1,382 SR
Queue Stats
20W - 19L
1,558 Elo+
Party 2
Apollo
Apollo
debauchery16
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 2
Tiamat
Tiamat
whosebaked
Tiamat
Level 106
God Stats
1W - 5L
1,073 SR
Queue Stats
25W - 24L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
8,349
759
6,444
13,182
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
DarkMike459
Artemis
16
6 / 2 / 6
9,642
877
6,844
7,064
2,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 6
9,454
859
10,087
3,875
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 8
7,894
718
6,774
7,450
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
ZunigaG760
Ah Puch
15
4 / 2 / 4
8,457
769
8,556
3,928
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,056
641
2,904
10,117
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
14
1 / 3 / 2
7,783
708
3,194
6,622
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
16
4 / 3 / 2
9,482
862
6,910
10,182
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
13
0 / 4 / 2
6,879
625
3,066
9,228
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
whosebaked
Tiamat
14
2 / 4 / 1
7,773
707
8,742
8,160
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
17
Kills
8
8
Deaths
17
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
0
1
14
7
W
Artemis
DarkMike459
Artemis
6
2
6
4.5
L
Hel
1
3
2
0.67
L
Awilix
4
3
2
1.67
W
5
1
6
8
W
2
2
8
3
W
Ah Puch
ZunigaG760
Ah Puch
4
2
4
3
L
Apollo
0
4
2
0.25
L
Tiamat
whosebaked
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,705
Damage
24,816
35,499
Taken
44,309
17,521
Mitigated
20,477
11,606
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
132
0
2,772
10,117
6,698
0
5,284
4,387
0
14,191
W
6,444
359
0
6,726
13,182
8,077
119
5,834
7,059
18,393
0
W
Artemis
DarkMike459
Artemis
6,844
2,780
0
2,721
7,064
2,975
2,233
1,325
5,557
0
30,638
L
Hel
3,194
417
1,641
1,871
6,622
2,288
0
3,878
2,373
9,934
0
L
Awilix
6,910
2,901
0
457
10,182
3,229
0
5,593
4,231
0
22,442
W
10,087
923
0
610
3,875
1,426
390
607
3,150
40,270
0
W
6,774
1,630
0
1,087
7,450
3,537
268
2,885
4,307
0
16,658
W
Ah Puch
ZunigaG760
Ah Puch
8,556
231
0
462
3,928
1,506
211
1,217
2,633
27,072
0
L
Apollo
3,066
1,384
0
1,386
9,228
2,806
0
3,814
4,981
0
21,955
L
Tiamat
whosebaked
Tiamat
8,742
1,373
0
1,340
8,160
5,456
0
4,465
3,246
30,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
38,973
275
Minions Killed
226
10
Camps Cleared
3
1,033,459
Distance Traveled
1,014,687
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,056
641
28
3
0
214,952
0
W
Ganesha
8,349
759
11
1
0
203,072
1
W
Artemis
9,642
877
80
7
1
196,122
2
L
Hel
7,783
708
25
2
0
188,307
0
L
Awilix
9,482
862
47
4
2
222,368
0
W
Poseidon
9,454
859
101
9
5
222,475
1
W
Ne Zha
7,894
718
29
3
1
220,711
3
W
Ah Puch
8,457
769
54
5
3
191,079
1
L
Apollo
6,879
625
59
5
1
195,531
0
L
Tiamat
7,773
707
67
6
0
193,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role