Player Matchup

Discordia
Discordia
GrazeMe
Discordia
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,620 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LORDCHUNGIS
Tsukuyomi
Level 8
God Stats
0W - 1L
1,727 SR
Queue Stats
16W - 12L
1,620 Elo+
Party 3
Sun Wukong
Sun Wukong
NaXisCCJ
Sun Wukong
Level 16
God Stats
2W - 5L
1,389 SR
Queue Stats
11W - 11L
1,557 Elo+
Party 2
Ymir
Ymir
Nativenproud9
Ymir
Level 25
God Stats
7W - 4L
1,610 SR
Queue Stats
9W - 6L
1,778 Elo+
Party 3
Apollo
Apollo
Smokegank15
Apollo
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 15L
1,535 Elo+
Party 2
Team Averages
Level 17
1,587 SR
1,622 Elo+

VS

Team Averages
Level 26
1,689 SR
1,541 Elo+
Danzaburou
Danzaburou
DaddyDokusei
Danzaburou
Level 14
God Stats
6W - 0L
1,926 SR
Queue Stats
19W - 14L
1,551 Elo+
Party 1
Kali
Kali
FullMiles
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,596 Elo+
Party 1
King Arthur
King Arthur
Snagologist
King Arthur
Level 48
God Stats
11W - 9L
1,815 SR
Queue Stats
30W - 27L
1,607 Elo+
Party 1
Hades
Hades
Tikalaka
Hades
Level 18
God Stats
2W - 1L
1,705 SR
Queue Stats
25W - 11L
1,595 Elo+
Party 1
Chaac
Chaac
darkestnight00
Chaac
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 32L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GrazeMe
Discordia
6
0 / 6 / 0
4,391
439
4,048
5,206
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
LORDCHUNGIS
Tsukuyomi
10
2 / 1 / 0
5,405
541
4,710
5,446
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
NaXisCCJ
Sun Wukong
9
0 / 3 / 0
4,553
455
3,004
6,897
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 7 / 2
4,922
492
2,072
8,556
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
7
0 / 5 / 0
4,473
447
1,538
7,783
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyDokusei
Danzaburou
11
7 / 0 / 2
6,893
689
5,308
2,475
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
11
4 / 0 / 2
6,852
685
3,929
6,271
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Snagologist
King Arthur
12
3 / 0 / 0
6,654
665
4,478
7,593
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Tikalaka
Hades
10
5 / 0 / 5
6,591
659
3,957
3,188
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 2 / 5
6,049
605
5,649
8,663
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
22
22
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyDokusei
Danzaburou
7
0
2
8
W
Kali
4
0
2
5
L
Discordia
GrazeMe
Discordia
0
6
0
0
L
Tsukuyomi
LORDCHUNGIS
Tsukuyomi
2
1
0
2
L
Sun Wukong
NaXisCCJ
Sun Wukong
0
3
0
0
L
0
7
2
0.14
L
Apollo
0
5
0
0
W
King Arthur
Snagologist
King Arthur
3
0
0
3
W
Hades
Tikalaka
Hades
5
0
5
7.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
23,321
33,888
Taken
28,190
12,941
Mitigated
13,294
5,333
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyDokusei
Danzaburou
5,308
2,089
87
1,036
2,475
741
1,917
249
2,226
0
28,142
W
Kali
3,929
1,542
0
1,527
6,271
3,419
0
1,723
4,439
0
36,933
L
Discordia
GrazeMe
Discordia
4,048
1,014
0
728
5,206
1,185
0
300
4,756
15,920
0
L
Tsukuyomi
LORDCHUNGIS
Tsukuyomi
4,710
1,630
0
2,000
5,446
1,646
0
188
5,175
0
28,814
L
Sun Wukong
NaXisCCJ
Sun Wukong
3,004
335
0
397
6,897
3,943
0
0
6,897
0
19,802
L
2,072
474
0
383
8,556
4,460
0
1,778
6,707
13,648
0
L
Apollo
1,538
824
0
1,825
7,783
1,707
69
1,691
6,092
0
21,876
W
King Arthur
Snagologist
King Arthur
4,478
524
0
2,881
7,593
3,256
198
0
7,273
0
33,284
W
Hades
Tikalaka
Hades
3,957
548
105
1,276
3,188
1,208
1,071
190
2,998
16,733
0
W
5,649
1,350
0
4,149
8,663
4,670
0
3,437
4,814
0
19,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
33,039
205
Minions Killed
270
0
Camps Cleared
0
891,370
Distance Traveled
915,491
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,893
689
65
7
0
154,387
2
W
Kali
6,852
685
77
8
0
215,138
0
L
Discordia
4,391
439
31
3
0
160,085
1
L
Tsukuyomi
5,405
541
53
5
0
200,419
5
L
Sun Wukong
4,553
455
47
5
0
189,911
0
L
Ymir
4,922
492
26
3
0
183,611
0
L
Apollo
4,473
447
48
5
0
157,344
0
W
King Arthur
6,654
665
68
7
0
188,287
2
W
Hades
6,591
659
23
2
0
191,693
1
W
Chaac
6,049
605
37
4
0
165,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role