Player Matchup

Bakasura
Bakasura
Alessandro777
Bakasura
Level 97
God Stats
6W - 7L
1,331 SR
Queue Stats
117W - 142L
1,426 Elo+
Party 1
Ullr
Ullr
ECU_Andrssess
Ullr
Level 30
God Stats
8W - 12L
1,502 SR
Queue Stats
136W - 216L
1,412 Elo+
Party 1
Merlin
Merlin
StarLord20057u7
Merlin
Level 10
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Team Averages
Level 46
1,508 SR
1,508 Elo+

VS

Team Averages
Level 13
1,459 SR
1,176 Elo+
Anhur
Anhur
AJ19000
Anhur
Level 6
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 4L
1,014 Elo+
Party 2
Anubis
Anubis
Eldude11
Anubis
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 4L
1,014 Elo+
Party 2
Cthulhu
Cthulhu
GreenTheTaken
Cthulhu
Level 5
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alessandro777
Bakasura
15
13 / 3 / 10
11,994
857
13,628
11,305
3,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 0 / 16
11,916
851
15,339
11,324
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
10 / 2 / 16
11,601
829
14,464
10,651
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJ19000
Anhur
11
0 / 12 / 3
8,283
592
7,114
15,706
4,690
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Eldude11
Anubis
12
3 / 12 / 1
10,080
720
11,131
18,748
10,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
11
2 / 9 / 0
9,058
647
5,400
17,506
6,902
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
33
Kills
5
5
Deaths
33
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
AJ19000
Anhur
0
12
3
0.13
W
Bakasura
Alessandro777
Bakasura
13
3
10
6
W
10
0
16
18
L
Anubis
Eldude11
Anubis
3
12
1
0.29
L
Cthulhu
2
9
0
0.22
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
23,645
33,280
Taken
51,960
10,194
Mitigated
22,024
6,579
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AJ19000
Anhur
7,114
2,570
0
713
15,706
4,690
0
4,976
10,261
0
18,674
W
Bakasura
Alessandro777
Bakasura
13,628
11,659
0
3,097
11,305
3,931
1,300
5,432
5,873
0
45,100
W
15,339
7,101
0
24
11,324
3,402
264
6,421
4,903
0
65,357
L
Anubis
Eldude11
Anubis
11,131
616
0
4,318
18,748
10,432
170
5,285
12,464
38,883
0
L
Cthulhu
5,400
739
0
1,758
17,506
6,902
0
3,145
13,670
14,134
0
W
14,464
1,673
122
3,336
10,651
2,861
817
4,867
5,784
50,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
27,421
221
Minions Killed
97
0
Camps Cleared
0
801,499
Distance Traveled
556,607
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,283
592
26
2
0
184,308
2
W
Bakasura
11,994
857
80
6
0
278,019
0
W
Ullr
11,916
851
88
6
0
271,488
0
L
Anubis
10,080
720
46
3
0
169,915
1
L
Cthulhu
9,058
647
25
2
0
202,384
1
W
Merlin
11,601
829
53
4
0
251,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role