Player Matchup

Sobek
Sobek
Conspitty
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Bellona
Bellona
Tojo2x
Bellona
Level 66
God Stats
3W - 0L
1,342 SR
Queue Stats
46W - 46L
1,530 Elo+
Party 2
Medusa
Medusa
iTz__99
Medusa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,294 Elo+
Party 2
Team Averages
Level 52
1,447 SR
1,367 Elo+

VS

Team Averages
Level 45
1,545 SR
1,328 Elo+
Tiamat
Tiamat
Icy_Hitz
Tiamat
Level 75
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 1
Hou Yi
Hou Yi
Y_I_Lag_2k
Hou Yi
Level 43
God Stats
3W - 7L
1,097 SR
Queue Stats
43W - 47L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
zBADSTEPSIS
Guan Yu
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Conspitty
Sobek
13
2 / 1 / 22
11,278
752
4,460
13,676
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Tojo2x
Bellona
16
12 / 0 / 12
11,899
793
10,476
7,912
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
iTz__99
Medusa
15
11 / 3 / 14
11,942
796
19,044
13,498
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Icy_Hitz
Tiamat
12
1 / 8 / 1
9,285
619
9,443
11,549
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Y_I_Lag_2k
Hou Yi
14
1 / 3 / 2
9,480
632
8,536
9,519
4,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zBADSTEPSIS
Guan Yu
10
2 / 14 / 1
8,861
591
6,683
18,920
9,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
25
Kills
4
4
Deaths
25
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Conspitty
Sobek
2
1
22
13
L
Tiamat
Icy_Hitz
Tiamat
1
8
1
0.19
W
Bellona
Tojo2x
Bellona
12
0
12
18
L
Hou Yi
Y_I_Lag_2k
Hou Yi
1
3
2
0.67
W
Medusa
iTz__99
Medusa
11
3
14
6
L
Guan Yu
zBADSTEPSIS
Guan Yu
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
24,662
35,086
Taken
39,988
28,638
Mitigated
20,977
10,972
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Conspitty
Sobek
4,460
197
0
5,850
13,676
14,310
0
2,865
10,811
20,052
0
L
Tiamat
Icy_Hitz
Tiamat
9,443
565
0
1,098
11,549
6,925
60
1,410
10,034
30,983
0
W
Bellona
Tojo2x
Bellona
10,476
585
0
732
7,912
9,126
865
2,018
5,894
0
30,988
L
Hou Yi
Y_I_Lag_2k
Hou Yi
8,536
3,230
0
2,458
9,519
4,404
0
1,498
7,841
0
46,802
W
Medusa
iTz__99
Medusa
19,044
9,578
0
4,390
13,498
5,202
2,654
4,647
8,851
0
70,362
L
Guan Yu
zBADSTEPSIS
Guan Yu
6,683
1,712
292
754
18,920
9,648
0
1,692
16,930
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
27,626
152
Minions Killed
146
0
Camps Cleared
0
877,545
Distance Traveled
724,146
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,278
752
18
1
0
310,192
3
L
Tiamat
9,285
619
44
3
0
234,551
2
W
Bellona
11,899
793
39
3
0
328,515
3
L
Hou Yi
9,480
632
79
5
0
265,222
5
W
Medusa
11,942
796
95
6
0
238,838
1
L
Guan Yu
8,861
591
23
2
0
224,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role