Player Matchup

Ymir
Ymir
CanYouPleaseNot
Ymir
Level 86
God Stats
20W - 26L
1,610 SR
Queue Stats
320W - 282L
1,498 Elo+
Party 2
Vamana
Vamana
MJE
Vamana
Level 104
God Stats
14W - 19L
1,508 SR
Queue Stats
214W - 182L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
TylerTheGun
Danzaburou
Level 30
God Stats
7W - 6L
1,588 SR
Queue Stats
51W - 36L
1,521 Elo+
Party 2
Scylla
Scylla
cobra_spitter
Scylla
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 181L
1,487 Elo+
Solo
Susano
Susano
ricepudding6612
Susano
Level 79
God Stats
1W - 2L
1,326 SR
Queue Stats
490W - 421L
1,536 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,509 Elo+

VS

Team Averages
Level 113
1,598 SR
1,530 Elo+
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SoyFlash
Chang'e
Level 155
God Stats
7W - 3L
1,508 SR
Queue Stats
191W - 175L
1,559 Elo+
Solo
Loki
Loki
WanMaster00
Loki
Level 104
God Stats
23W - 13L
1,770 SR
Queue Stats
395W - 374L
1,503 Elo+
Solo
Bellona
Bellona
knotjxy
Bellona
Level 99
God Stats
7W - 2L
1,774 SR
Queue Stats
65W - 56L
1,540 Elo+
Party 1
Neith
Neith
needalight_
Neith
Level 108
God Stats
17W - 10L
1,439 SR
Queue Stats
369W - 310L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,933
396
1,493
9,362
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Vamana
MJE
Vamana
14
0 / 1 / 1
8,148
543
5,597
12,362
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
TylerTheGun
Danzaburou
12
2 / 3 / 0
7,269
485
5,434
7,569
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 0
7,372
491
5,923
10,989
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,638
443
3,295
11,744
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 1 / 3
9,141
609
6,738
6,820
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SoyFlash
Chang'e
13
4 / 1 / 4
7,814
521
6,971
7,149
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 3
8,941
596
4,536
7,645
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
knotjxy
Bellona
15
0 / 1 / 1
8,870
591
10,274
9,926
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 4
7,302
487
8,141
9,411
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
3
4.5
L
0
0
0
0
L
Vamana
MJE
Vamana
0
1
1
0.5
W
Chang'e
SoyFlash
Chang'e
4
1
4
6
L
Danzaburou
TylerTheGun
Danzaburou
2
3
0
0.67
W
5
0
3
6.5
L
1
7
0
0.14
W
Bellona
knotjxy
Bellona
0
1
1
0.5
W
2
1
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
36,660
52,026
Taken
40,951
22,718
Mitigated
17,073
10,097
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,738
551
0
1,851
6,820
2,278
420
2,803
3,861
58,632
0
L
1,493
196
281
1,624
9,362
6,266
0
2,069
7,293
15,294
0
L
Vamana
MJE
Vamana
5,597
2,770
0
4,915
12,362
6,878
350
271
12,091
0
54,409
W
Chang'e
SoyFlash
Chang'e
6,971
404
1,824
3,266
7,149
1,971
590
1,995
5,115
38,995
0
L
Danzaburou
TylerTheGun
Danzaburou
5,434
1,563
0
1,450
7,569
2,317
0
2,014
5,555
0
46,222
W
4,536
594
0
3,774
7,645
2,654
0
1,117
6,448
0
54,027
L
5,923
960
0
1,357
10,989
3,615
0
6,321
4,668
47,732
0
W
Bellona
knotjxy
Bellona
10,274
4,744
0
2,526
9,926
6,931
568
450
9,448
0
62,838
W
8,141
1,482
0
3,752
9,411
3,239
522
748
8,663
0
40,842
L
3,295
853
0
470
11,744
3,642
0
3,034
8,710
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
42,068
371
Minions Killed
489
0
Camps Cleared
0
1,464,156
Distance Traveled
1,491,070
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,141
609
122
8
0
263,762
1
L
Ymir
5,933
396
16
1
0
286,006
3
L
Vamana
8,148
543
130
9
0
312,381
4
W
Chang'e
7,814
521
66
4
0
301,775
3
L
Danzaburou
7,269
485
77
5
0
267,618
5
W
Loki
8,941
596
97
6
0
312,174
1
L
Scylla
7,372
491
90
6
0
253,018
4
W
Bellona
8,870
591
142
9
0
339,998
0
W
Neith
7,302
487
62
4
0
273,361
4
L
Susano
6,638
443
58
4
0
345,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role