Player Matchup

Cthulhu
Cthulhu
Mybzor
Cthulhu
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 168L
1,347 Elo+
Solo
Scylla
Scylla
Swayz1
Scylla
Level 12
God Stats
10W - 8L
1,528 SR
Queue Stats
20W - 22L
1,309 Elo+
Solo
Neith
Neith
biracialbarbie
Neith
Level 24
God Stats
53W - 71L
1,376 SR
Queue Stats
145W - 158L
1,326 Elo+
Solo
Hera
Hera
mormon4satan
Hera
Level 29
God Stats
5W - 3L
1,753 SR
Queue Stats
55W - 72L
1,485 Elo+
Solo
Thanatos
Thanatos
我好像又饿了
Thanatos
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 65L
1,519 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,397 Elo+

VS

Team Averages
Level 13
1,549 SR
1,259 Elo+
Guan Yu
Guan Yu
GodHelpUs420
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 1
Scylla
Scylla
Kulzanis
Scylla
Level 8
God Stats
0W - 1L
1,812 SR
Queue Stats
42W - 35L
1,180 Elo+
Solo
Pele
Pele
M3owcenary
Pele
Level 29
God Stats
3W - 9L
1,462 SR
Queue Stats
90W - 97L
1,455 Elo+
Solo
Bellona
Bellona
Paislyn
Bellona
Level 7
God Stats
1W - 2L
1,471 SR
Queue Stats
17W - 18L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
Spacebunz217
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mybzor
Cthulhu
20
5 / 2 / 31
12,801
1,164
18,272
15,929
16,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Swayz1
Scylla
20
9 / 0 / 26
13,598
1,236
22,713
9,170
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 16
11,276
1,025
12,105
7,203
2,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
16 / 5 / 21
14,531
1,321
29,795
13,759
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
16 / 2 / 10
13,701
1,246
12,754
11,327
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodHelpUs420
Guan Yu
16
0 / 9 / 4
9,860
896
5,141
25,472
25,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Kulzanis
Scylla
16
3 / 6 / 6
11,006
1,001
17,948
14,984
4,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 11 / 4
11,492
1,045
17,273
23,133
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Paislyn
Bellona
16
3 / 8 / 4
11,297
1,027
5,991
25,934
19,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Spacebunz217
The Morrigan
16
1 / 17 / 5
10,274
934
6,541
19,594
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
34
51
Kills
11
11
Deaths
51
104
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GodHelpUs420
Guan Yu
0
9
4
0.22
L
Scylla
Kulzanis
Scylla
3
6
6
1
L
4
11
4
0.55
W
Cthulhu
Mybzor
Cthulhu
5
2
31
10.25
L
Bellona
Paislyn
Bellona
3
8
4
0.63
L
The Morrigan
Spacebunz217
The Morrigan
1
17
5
0.21
W
Scylla
Swayz1
Scylla
9
0
26
22
W
5
2
16
6.5
W
16
5
21
5.3
W
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,639
Damage
52,894
57,388
Taken
109,117
30,402
Mitigated
63,618
12,864
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GodHelpUs420
Guan Yu
5,141
805
1,582
2,836
25,472
25,556
0
15,813
9,309
0
22,215
L
Scylla
Kulzanis
Scylla
17,948
1,428
389
1,826
14,984
4,838
0
9,438
5,320
34,881
0
L
17,273
6,364
361
1,233
23,133
7,520
0
13,365
9,506
0
36,474
W
Cthulhu
Mybzor
Cthulhu
18,272
1,297
0
481
15,929
16,584
0
6,366
9,093
26,900
0
L
Bellona
Paislyn
Bellona
5,991
1,571
0
970
25,934
19,005
0
16,965
8,661
207
31,908
L
The Morrigan
Spacebunz217
The Morrigan
6,541
2,282
0
0
19,594
6,699
0
13,775
5,528
18,875
0
W
Scylla
Swayz1
Scylla
22,713
802
0
2,154
9,170
3,070
0
5,215
3,930
53,164
0
W
12,105
6,093
0
1,498
7,203
2,473
0
4,731
2,422
0
29,335
W
29,795
9,584
32
1,541
13,759
3,793
0
4,834
8,775
46,763
0
W
12,754
3,386
0
7,158
11,327
4,482
0
3,268
7,884
0
18,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,907
Gold Earned
53,929
183
Minions Killed
165
3
Camps Cleared
2
1,042,280
Distance Traveled
967,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,860
896
20
2
0
183,607
0
L
Scylla
11,006
1,001
48
4
0
218,209
0
L
Pele
11,492
1,045
35
3
0
220,237
0
W
Cthulhu
12,801
1,164
25
2
0
203,579
0
L
Bellona
11,297
1,027
44
4
1
188,496
0
L
The Morrigan
10,274
934
18
2
1
157,287
0
W
Scylla
13,598
1,236
80
7
0
249,823
1
W
Neith
11,276
1,025
33
3
0
170,431
0
W
Hera
14,531
1,321
36
3
3
185,054
0
W
Thanatos
13,701
1,246
9
1
0
233,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role