Player Matchup

Set
Set
DeadsLock
Set
Level 28
God Stats
0W - 2L
1,593 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Fenrir
Fenrir
TP BoyTiSoy
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Hera
Hera
Zemziee
Hera
Level 106
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
mukmuk11
Zhong Kui
Level 83
God Stats
0W - 1L
1,478 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Team Averages
Level 60
1,580 SR
1,486 Elo+

VS

Team Averages
Level 111
1,566 SR
1,550 Elo+
Ravana
Ravana
CausticWaffle
Ravana
Level 129
God Stats
3W - 1L
1,674 SR
Queue Stats
53W - 53L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
NeonNinja777
Kukulkan
Level 129
God Stats
2W - 2L
1,247 SR
Queue Stats
38W - 39L
1,606 Elo+
Party 2
Geb
Geb
Voidlad
Geb
Level 29
God Stats
1W - 2L
1,666 SR
Queue Stats
12W - 15L
1,523 Elo+
Solo
Cupid
Cupid
WoofumEcho
Cupid
Level 155
God Stats
3W - 5L
1,675 SR
Queue Stats
37W - 48L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 1
9,970
831
8,239
10,859
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
13
2 / 5 / 2
8,475
706
5,785
10,602
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Zemziee
Hera
17
3 / 2 / 5
10,343
862
12,919
8,773
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
mukmuk11
Zhong Kui
16
2 / 3 / 2
9,602
800
6,480
12,123
10,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
8,510
709
7,556
11,568
5,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
NeonNinja777
Kukulkan
17
7 / 2 / 2
10,679
890
9,134
5,983
2,508
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
14
1 / 4 / 9
9,160
763
6,089
12,127
7,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
18
9 / 1 / 4
11,112
926
8,684
11,696
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
17
17
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
5
7
1
0.79
W
Kukulkan
NeonNinja777
Kukulkan
7
2
2
4
L
Fenrir
2
5
2
0.6
W
Geb
1
4
9
1.38
W
Cupid
9
1
4
11
L
Hera
Zemziee
Hera
3
2
5
2.75
L
Zhong Kui
mukmuk11
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
31,463
42,357
Taken
41,374
27,945
Mitigated
20,082
12,446
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,556
2,411
231
1,468
11,568
5,066
120
6,674
4,716
0
15,509
L
8,239
4,173
0
444
10,859
8,237
0
3,517
7,342
0
23,832
W
Kukulkan
NeonNinja777
Kukulkan
9,134
775
0
182
5,983
2,508
607
2,970
2,790
44,779
0
L
Fenrir
5,785
2,525
0
1,997
10,602
5,993
333
4,347
6,255
0
11,438
W
Geb
6,089
1,313
0
811
12,127
7,948
56
4,888
6,792
13,410
0
W
Cupid
8,684
4,949
681
7,897
11,696
4,560
849
4,726
6,748
0
48,500
L
Hera
Zemziee
Hera
12,919
3,568
0
3,386
8,773
3,552
49
3,027
5,746
45,989
0
L
Zhong Kui
mukmuk11
Zhong Kui
6,480
621
441
6,178
12,123
10,163
1,897
4,774
7,349
37,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
39,461
212
Minions Killed
196
8
Camps Cleared
11
848,821
Distance Traveled
890,958
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,510
709
13
1
1
198,745
0
L
Set
9,970
831
23
2
2
200,136
2
W
Kukulkan
10,679
890
76
6
3
243,088
3
L
Fenrir
8,475
706
16
1
3
216,828
0
W
Geb
9,160
763
16
1
1
230,040
1
W
Cupid
11,112
926
91
8
6
219,085
0
L
Hera
10,343
862
90
8
1
220,289
2
L
Zhong Kui
9,602
800
83
7
2
211,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role