Player Matchup

Ymir
Ymir
Asopao
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,120 Elo+
Party 1
Bakasura
Bakasura
KMKZ T3MP0
Bakasura
Level 67
God Stats
4W - 10L
1,256 SR
Queue Stats
178W - 177L
1,418 Elo+
Party 1
King Arthur
King Arthur
KMKZ Unstopable
King Arthur
Level 67
God Stats
41W - 42L
1,473 SR
Queue Stats
201W - 196L
1,382 Elo+
Party 1
Vulcan
Vulcan
KMKZ WITCHER
Vulcan
Level 122
God Stats
7W - 6L
1,504 SR
Queue Stats
171W - 176L
1,425 Elo+
Party 1
Medusa
Medusa
MONey-Bagz_88
Medusa
Level 38
God Stats
5W - 4L
1,490 SR
Queue Stats
72W - 76L
1,379 Elo+
Solo
Team Averages
Level 60
1,445 SR
1,345 Elo+

VS

Team Averages
Level 55
1,416 SR
1,373 Elo+
Ymir
Ymir
DocAquarius7
Ymir
Level 87
God Stats
10W - 10L
1,421 SR
Queue Stats
379W - 500L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
Nykro-Artema
Jing Wei
Level 42
God Stats
31W - 34L
1,490 SR
Queue Stats
416W - 457L
1,351 Elo+
Party 3
Sylvanus
Sylvanus
YungBrolyGod
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 145L
1,349 Elo+
Party 2
Arachne
Arachne
gowther332
Arachne
Level 58
God Stats
12W - 9L
1,223 SR
Queue Stats
637W - 636L
1,411 Elo+
Party 3
Anubis
Anubis
jonnyquest2099
Anubis
Level 46
God Stats
22W - 26L
1,444 SR
Queue Stats
302W - 332L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asopao
Ymir
14
0 / 6 / 3
9,707
404
5,608
20,989
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
KMKZ T3MP0
Bakasura
20
8 / 4 / 7
13,516
563
15,462
17,371
9,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
KMKZ Unstopable
King Arthur
18
5 / 4 / 3
11,983
499
13,597
22,015
16,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
19
5 / 1 / 7
12,623
526
16,587
9,125
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 1
13,072
545
12,911
16,180
6,263
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
10,792
450
15,839
21,618
23,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Nykro-Artema
Jing Wei
18
3 / 1 / 8
10,738
447
10,882
14,697
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
YungBrolyGod
Sylvanus
15
2 / 5 / 2
9,672
403
5,271
14,533
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
gowther332
Arachne
19
9 / 3 / 5
12,322
513
16,931
21,675
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 9 / 5
11,531
480
6,958
15,060
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
24
Kills
20
20
Deaths
24
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Asopao
Ymir
0
6
3
0.25
L
2
6
3
0.58
W
Bakasura
KMKZ T3MP0
Bakasura
8
4
7
2.88
W
King Arthur
KMKZ Unstopable
King Arthur
5
4
3
1.63
W
Vulcan
5
1
7
8.5
W
6
5
1
1.3
L
Jing Wei
Nykro-Artema
Jing Wei
3
1
8
7
L
Sylvanus
YungBrolyGod
Sylvanus
2
5
2
0.6
L
Arachne
gowther332
Arachne
9
3
5
3.83
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,165
Damage
55,881
85,680
Taken
87,583
53,598
Mitigated
52,949
20,398
Healing
25,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Asopao
Ymir
5,608
677
0
2,528
20,989
15,341
37
5,924
14,992
35,035
0
L
15,839
4,214
0
4,974
21,618
23,559
217
3,116
17,602
75,691
0
W
Bakasura
KMKZ T3MP0
Bakasura
15,462
12,272
0
4,792
17,371
9,883
2,287
3,666
13,591
0
73,119
W
King Arthur
KMKZ Unstopable
King Arthur
13,597
2,731
423
5,469
22,015
16,811
791
11,972
10,043
0
71,938
W
Vulcan
16,587
4,256
0
1,154
9,125
5,300
542
2,121
6,764
87,284
1,902
W
12,911
8,037
465
5,567
16,180
6,263
2,087
3,912
12,222
0
110,137
L
Jing Wei
Nykro-Artema
Jing Wei
10,882
8,186
342
5,159
14,697
4,869
520
4,219
10,128
0
63,314
L
Sylvanus
YungBrolyGod
Sylvanus
5,271
2,400
675
2,707
14,533
8,102
559
981
13,132
37,075
0
L
Arachne
gowther332
Arachne
16,931
11,505
0
9,268
21,675
9,950
15
7,024
14,215
0
82,533
L
6,958
413
0
2,123
15,060
6,469
98
6,821
7,748
68,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
55,055
679
Minions Killed
531
0
Camps Cleared
0
2,151,359
Distance Traveled
2,040,009
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,707
404
66
3
0
399,804
1
L
Ymir
10,792
450
124
5
0
359,412
3
W
Bakasura
13,516
563
139
6
0
486,061
7
W
King Arthur
11,983
499
138
6
0
431,767
0
W
Vulcan
12,623
526
161
7
0
474,781
7
W
Medusa
13,072
545
175
7
0
358,946
4
L
Jing Wei
10,738
447
98
4
0
432,174
8
L
Sylvanus
9,672
403
48
2
0
329,247
4
L
Arachne
12,322
513
125
5
0
542,831
6
L
Anubis
11,531
480
136
6
0
376,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role