Player Matchup

Cthulhu
Cthulhu
GutoAlways
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
Ritual_Demoniaco
Xbalanque
Level 7
God Stats
3W - 3L
1,535 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 2
Rama
Rama
Xanilas
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,259 Elo+
Solo
Anubis
Anubis
bruno_de_alvear
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,371 Elo+
Solo
Chernobog
Chernobog
zBergZilla
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,436 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,356 Elo+

VS

Team Averages
Level 13
1,616 SR
1,442 Elo+
Apollo
Apollo
Kronnus
Apollo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,484 Elo+
Party 1
Da Ji
Da Ji
LozTaralho
Da Ji
Level 7
God Stats
2W - 1L
1,678 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 1
Ymir
Ymir
PaulaVadão
Ymir
Level 14
God Stats
2W - 1L
1,903 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 1
Vamana
Vamana
Stormybringer
Vamana
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 22L
1,448 Elo+
Party 1
He Bo
He Bo
bautistaberazadi
He Bo
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
84W - 112L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GutoAlways
Cthulhu
16
2 / 6 / 5
11,701
488
8,240
17,761
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
20
8 / 6 / 1
13,471
561
14,836
17,188
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
Xanilas
Rama
17
0 / 7 / 4
11,379
474
6,279
18,022
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 3
14,315
596
17,691
20,571
11,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
zBergZilla
Chernobog
19
3 / 4 / 10
12,938
539
6,468
13,039
4,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kronnus
Apollo
18
6 / 4 / 7
12,221
509
16,630
17,041
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
18
10 / 7 / 4
11,832
493
14,823
20,175
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 4 / 12
12,407
517
12,703
20,952
28,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 1
9,210
384
4,018
6,366
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 7 / 7
9,624
401
4,011
13,257
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
22
Kills
25
27
Deaths
22
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GutoAlways
Cthulhu
2
6
5
0.75
L
Apollo
Kronnus
Apollo
6
4
7
2.38
L
Da Ji
10
7
4
1.71
L
7
4
12
3.25
W
Xbalanque
8
6
1
1.42
L
2
0
1
2.5
W
Rama
Xanilas
Rama
0
7
4
0.29
L
0
7
7
0.5
W
9
4
3
2.63
W
Chernobog
zBergZilla
Chernobog
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
52,185
86,581
Taken
77,791
41,586
Mitigated
53,347
25,480
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GutoAlways
Cthulhu
8,240
928
115
312
17,761
10,607
84
2,289
15,207
34,009
0
L
Apollo
Kronnus
Apollo
16,630
10,103
0
6,570
17,041
6,731
660
3,976
13,065
0
62,795
L
Da Ji
14,823
4,147
0
3,821
20,175
8,849
490
8,939
11,236
0
64,993
L
12,703
2,819
0
1,008
20,952
28,404
0
7,730
13,222
56,134
0
W
Xbalanque
14,836
9,102
0
4,712
17,188
7,418
3,942
4,013
13,150
0
98,018
L
4,018
1,709
0
1,250
6,366
2,943
0
2,806
3,560
0
39,709
W
Rama
Xanilas
Rama
6,279
4,300
0
5,102
18,022
7,249
1,392
4,731
13,291
0
55,813
L
4,011
1,521
0
3,182
13,257
6,420
0
2,734
10,523
49,506
0
W
17,691
354
0
12,027
20,571
11,359
3,302
3,552
17,019
121,866
0
W
Chernobog
zBergZilla
Chernobog
6,468
4,392
0
3,212
13,039
4,953
4,742
2,129
10,885
0
76,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,804
Gold Earned
55,294
578
Minions Killed
417
0
Camps Cleared
0
2,052,837
Distance Traveled
1,886,707
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,701
488
58
2
0
471,209
1
L
Apollo
12,221
509
103
4
0
414,781
0
L
Da Ji
11,832
493
90
4
0
379,590
0
L
Ymir
12,407
517
83
3
0
425,884
3
W
Xbalanque
13,471
561
152
6
0
390,164
1
L
Vamana
9,210
384
67
3
0
281,602
0
W
Rama
11,379
474
86
4
0
375,990
1
L
He Bo
9,624
401
74
3
0
384,850
0
W
Anubis
14,315
596
163
7
0
397,213
0
W
Chernobog
12,938
539
119
5
0
418,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role