Player Matchup

Discordia
Discordia
Asaitekiku
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Dremonio
Hades
Level 7
God Stats
1W - 4L
1,167 SR
Queue Stats
3W - 8L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
SBalinh I Dx
Danzaburou
Level 25
God Stats
34W - 18L
1,718 SR
Queue Stats
194W - 157L
1,576 Elo+
Party 3
Yemoja
Yemoja
jpfreitas197
Yemoja
Level 29
God Stats
10W - 4L
1,607 SR
Queue Stats
392W - 437L
1,511 Elo+
Party 1
Fenrir
Fenrir
uKr4nGzZ
Fenrir
Level 17
God Stats
10W - 13L
1,406 SR
Queue Stats
31W - 30L
1,403 Elo+
Party 3
Team Averages
Level 32
1,480 SR
1,476 Elo+

VS

Team Averages
Level 34
1,519 SR
1,479 Elo+
Bakasura
Bakasura
ANDROIDEVIL
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Nox
Nox
Altercode
Nox
Level 128
God Stats
6W - 2L
1,697 SR
Queue Stats
43W - 34L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Angelchefe
Cthulhu
Level 12
God Stats
22W - 19L
1,398 SR
Queue Stats
37W - 42L
1,375 Elo+
Party 4
Aphrodite
Aphrodite
Borahhae
Aphrodite
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
kionHioji
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asaitekiku
Discordia
20
12 / 2 / 23
13,887
1,157
37,480
12,903
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Dremonio
Hades
20
6 / 2 / 26
12,795
1,066
17,592
16,624
11,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SBalinh I Dx
Danzaburou
19
11 / 4 / 18
13,303
1,109
18,935
16,532
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
19
6 / 0 / 27
13,593
1,133
6,067
6,872
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
uKr4nGzZ
Fenrir
18
10 / 1 / 21
12,151
1,013
9,088
12,219
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANDROIDEVIL
Bakasura
17
1 / 11 / 4
10,816
901
3,224
20,891
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 6 / 1
12,711
1,059
19,704
17,114
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Angelchefe
Cthulhu
18
0 / 10 / 5
10,930
911
14,158
23,412
25,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Borahhae
Aphrodite
17
2 / 9 / 4
11,469
956
12,486
21,439
11,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kionHioji
Hun Batz
18
0 / 9 / 4
11,172
931
10,519
18,474
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
27
45
Kills
9
9
Deaths
45
115
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ANDROIDEVIL
Bakasura
1
11
4
0.27
L
6
6
1
1.08
L
Cthulhu
Angelchefe
Cthulhu
0
10
5
0.25
W
Discordia
Asaitekiku
Discordia
12
2
23
11.75
L
Aphrodite
Borahhae
Aphrodite
2
9
4
0.44
W
Hades
Dremonio
Hades
6
2
26
9.5
W
Danzaburou
SBalinh I Dx
Danzaburou
11
4
18
5
W
Yemoja
6
0
27
19.5
L
Hun Batz
kionHioji
Hun Batz
0
9
4
0.22
W
Fenrir
uKr4nGzZ
Fenrir
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,162
Damage
60,091
65,150
Taken
101,330
40,094
Mitigated
59,563
14,531
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ANDROIDEVIL
Bakasura
3,224
1,134
0
427
20,891
8,913
0
11,488
9,403
0
7,000
L
19,704
606
0
0
17,114
6,951
0
12,180
4,934
57,618
0
L
Cthulhu
Angelchefe
Cthulhu
14,158
1,007
0
0
23,412
25,696
0
12,980
9,897
39,424
0
W
Discordia
Asaitekiku
Discordia
37,480
2,490
0
1,007
12,903
5,582
0
9,408
3,300
77,822
0
L
Aphrodite
Borahhae
Aphrodite
12,486
3,386
7,506
7,878
21,439
11,116
0
14,245
7,194
34,490
0
W
Hades
Dremonio
Hades
17,592
1,526
163
2,851
16,624
11,327
0
12,689
3,730
28,858
0
W
Danzaburou
SBalinh I Dx
Danzaburou
18,935
10,407
0
3,719
16,532
6,505
0
11,670
4,862
0
42,464
W
Yemoja
6,067
921
4,631
1,815
6,872
11,441
0
4,330
2,262
16,342
0
L
Hun Batz
kionHioji
Hun Batz
10,519
3,199
0
2,514
18,474
6,887
0
10,246
8,228
322
39,026
W
Fenrir
uKr4nGzZ
Fenrir
9,088
1,958
0
345
12,219
5,239
0
8,573
3,646
0
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,729
Gold Earned
57,098
221
Minions Killed
259
4
Camps Cleared
11
978,538
Distance Traveled
1,083,896
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,816
901
8
1
1
247,199
0
L
Nox
12,711
1,059
90
8
0
245,339
0
L
Cthulhu
10,930
911
50
4
1
197,245
1
W
Discordia
13,887
1,157
94
8
1
232,198
2
L
Aphrodite
11,469
956
59
5
0
180,733
2
W
Hades
12,795
1,066
34
3
0
165,230
0
W
Danzaburou
13,303
1,109
59
5
3
184,202
1
W
Yemoja
13,593
1,133
28
2
0
213,970
0
L
Hun Batz
11,172
931
52
4
9
213,380
2
W
Fenrir
12,151
1,013
6
1
0
182,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role