Player Matchup

Athena
Athena
Briictom
Athena
Level 123
God Stats
4W - 6L
1,499 SR
Queue Stats
190W - 201L
1,372 Elo+
Solo
Hachiman
Hachiman
djzohair
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 383L
1,421 Elo+
Solo
Anubis
Anubis
frostifi
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ttvJuansXx
Merlin
Level 58
God Stats
3W - 6L
1,566 SR
Queue Stats
4W - 11L
1,301 Elo+
Solo
Tsukuyomi
Tsukuyomi
yoshi1193
Tsukuyomi
Level 88
God Stats
24W - 30L
1,597 SR
Queue Stats
227W - 319L
1,432 Elo+
Solo
Team Averages
Level 90
1,532 SR
1,405 Elo+

VS

Team Averages
Level 79
1,522 SR
1,376 Elo+
Merlin
Merlin
Biomechanicaltoy
Merlin
Level 101
God Stats
8W - 8L
1,449 SR
Queue Stats
388W - 387L
1,345 Elo+
Solo
Cupid
Cupid
Rattata
Cupid
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
SmhMyHead
Kuzenbo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,314 Elo+
Party 1
King Arthur
King Arthur
jesusepe123456
King Arthur
Level 85
God Stats
1W - 1L
1,431 SR
Queue Stats
15W - 12L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
raamansucksballs
Tsukuyomi
Level 68
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 10L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Briictom
Athena
13
2 / 5 / 3
8,161
453
2,571
15,209
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
djzohair
Hachiman
13
2 / 4 / 2
8,360
464
6,867
11,780
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
frostifi
Anubis
15
3 / 3 / 0
8,832
491
10,739
11,610
5,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ttvJuansXx
Merlin
13
2 / 2 / 2
8,179
454
6,830
8,676
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
yoshi1193
Tsukuyomi
14
3 / 2 / 4
8,885
494
5,500
10,504
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,714
540
3,645
5,398
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Rattata
Cupid
14
9 / 3 / 0
9,390
522
8,963
9,697
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SmhMyHead
Kuzenbo
13
0 / 3 / 8
8,305
461
7,031
13,308
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
jesusepe123456
King Arthur
14
0 / 2 / 1
8,549
475
6,741
15,288
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
16
5 / 3 / 8
9,995
555
13,237
12,720
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
16
16
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Athena
Briictom
Athena
2
5
3
0.7
W
Cupid
Rattata
Cupid
9
3
0
3
W
Kuzenbo
SmhMyHead
Kuzenbo
0
3
8
1.33
L
Hachiman
djzohair
Hachiman
2
4
2
0.75
L
Anubis
frostifi
Anubis
3
3
0
1
W
King Arthur
jesusepe123456
King Arthur
0
2
1
0.25
W
Tsukuyomi
5
3
8
3
L
Merlin
ttvJuansXx
Merlin
2
2
2
1.5
L
Tsukuyomi
yoshi1193
Tsukuyomi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,507
Damage
39,617
57,779
Taken
56,411
25,399
Mitigated
35,195
17,533
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,645
137
0
1,591
5,398
2,129
94
2,980
2,142
69,641
0
L
Athena
Briictom
Athena
2,571
793
99
2,831
15,209
9,476
0
4,140
11,069
23,621
0
W
Cupid
Rattata
Cupid
8,963
4,385
1,062
4,221
9,697
3,247
4,150
2,473
7,074
0
39,344
W
Kuzenbo
SmhMyHead
Kuzenbo
7,031
2,215
0
1,067
13,308
15,441
461
2,436
10,686
30,007
0
L
Hachiman
djzohair
Hachiman
6,867
4,147
0
2,935
11,780
4,057
256
2,743
8,807
0
51,365
L
Anubis
frostifi
Anubis
10,739
640
0
5,136
11,610
5,302
0
50
11,185
52,630
0
W
King Arthur
jesusepe123456
King Arthur
6,741
697
0
3,639
15,288
9,619
144
8,675
6,613
0
45,468
W
Tsukuyomi
13,237
3,341
0
4,272
12,720
4,759
611
2,877
9,719
0
59,723
L
Merlin
ttvJuansXx
Merlin
6,830
69
0
3,239
8,676
2,907
290
2,783
5,893
44,886
0
L
Tsukuyomi
yoshi1193
Tsukuyomi
5,500
287
0
3,293
10,504
3,657
0
960
9,519
42
57,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
45,953
438
Minions Killed
423
0
Camps Cleared
0
1,635,622
Distance Traveled
1,628,206
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,714
540
128
7
0
338,040
7
L
Athena
8,161
453
34
2
0
354,370
3
W
Cupid
9,390
522
85
5
0
291,642
2
W
Kuzenbo
8,305
461
21
1
0
349,202
5
L
Hachiman
8,360
464
103
6
0
286,287
0
L
Anubis
8,832
491
106
6
0
277,286
2
W
King Arthur
8,549
475
94
5
0
332,795
4
W
Tsukuyomi
9,995
555
95
5
0
316,527
5
L
Merlin
8,179
454
97
5
0
350,783
4
L
Tsukuyomi
8,885
494
98
5
0
366,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role