Player Matchup

Chronos
Chronos
Azesyno
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,510 Elo+
Solo
Nemesis
Nemesis
FizCap
Nemesis
Level 22
God Stats
0W - 2L
1,343 SR
Queue Stats
138W - 112L
1,550 Elo+
Solo
Anhur
Anhur
MythTeller
Anhur
Level 28
God Stats
11W - 15L
1,530 SR
Queue Stats
129W - 86L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
SUN丶
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,535 Elo+
Solo
Ares
Ares
SquishySquid69
Ares
Level 17
God Stats
5W - 5L
1,403 SR
Queue Stats
159W - 131L
1,592 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,571 Elo+

VS

Team Averages
Level 22
1,592 SR
1,584 Elo+
Vulcan
Vulcan
CptMefry
Vulcan
Level 26
God Stats
4W - 2L
1,358 SR
Queue Stats
13W - 8L
1,564 Elo+
Party 1
Chernobog
Chernobog
Cris2703
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,694 Elo+
Party 1
Achilles
Achilles
JulioMau
Achilles
Level 6
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 12L
1,581 Elo+
Party 1
Hercules
Hercules
KarimKhaneZand
Hercules
Level 29
God Stats
13W - 4L
1,735 SR
Queue Stats
320W - 325L
1,512 Elo+
Solo
Janus
Janus
joaco3113
Janus
Level 22
God Stats
5W - 2L
1,580 SR
Queue Stats
11W - 3L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azesyno
Chronos
14
0 / 5 / 2
7,808
434
3,467
12,433
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
FizCap
Nemesis
11
1 / 3 / 2
7,406
411
6,040
10,705
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
14
6 / 7 / 1
8,933
496
6,420
14,351
4,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SUN丶
Zhong Kui
15
7 / 4 / 2
9,428
524
11,382
11,786
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 7
8,135
452
10,388
17,248
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CptMefry
Vulcan
15
3 / 2 / 7
9,226
513
9,433
8,121
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Cris2703
Chernobog
17
11 / 2 / 10
10,798
600
17,833
13,889
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
JulioMau
Achilles
17
6 / 4 / 11
10,421
579
11,323
15,021
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
14
4 / 6 / 7
8,678
482
7,340
16,612
9,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
joaco3113
Janus
14
2 / 2 / 7
9,275
515
6,309
7,702
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
16
Kills
26
26
Deaths
16
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
Azesyno
Chronos
0
5
2
0.2
W
Vulcan
CptMefry
Vulcan
3
2
7
3.25
W
Chernobog
Cris2703
Chernobog
11
2
10
8
L
Nemesis
FizCap
Nemesis
1
3
2
0.67
W
Achilles
JulioMau
Achilles
6
4
11
2.88
W
Hercules
4
6
7
1.25
L
Anhur
6
7
1
0.93
L
Zhong Kui
SUN丶
Zhong Kui
7
4
2
2
L
2
7
7
0.79
W
Janus
joaco3113
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
52,238
66,523
Taken
61,345
33,925
Mitigated
26,331
15,546
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Azesyno
Chronos
3,467
1,024
0
2,708
12,433
4,340
0
4,913
7,072
37,239
0
W
Vulcan
CptMefry
Vulcan
9,433
3,221
0
1,235
8,121
3,011
0
2,861
5,260
51,024
0
W
Chernobog
Cris2703
Chernobog
17,833
11,732
0
8,258
13,889
4,865
3,730
4,263
9,626
0
67,681
L
Nemesis
FizCap
Nemesis
6,040
2,635
0
3,788
10,705
4,402
0
1,072
9,551
0
39,172
W
Achilles
JulioMau
Achilles
11,323
5,281
0
6,153
15,021
6,284
0
4,696
10,325
0
69,040
W
Hercules
7,340
3,150
245
6,007
16,612
9,571
416
8,992
7,620
0
30,389
L
Anhur
6,420
3,344
0
3,649
14,351
4,845
0
1,326
12,923
0
45,889
L
Zhong Kui
SUN丶
Zhong Kui
11,382
1,666
0
2,033
11,786
7,900
320
3,819
7,733
52,635
0
L
10,388
627
0
3,368
17,248
12,438
0
3,514
13,502
29,495
0
W
Janus
joaco3113
Janus
6,309
437
0
0
7,702
2,600
440
4,425
3,277
52,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
48,398
365
Minions Killed
446
0
Camps Cleared
0
1,395,709
Distance Traveled
1,779,258
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,808
434
79
4
0
281,157
0
W
Vulcan
9,226
513
80
4
0
346,541
3
W
Chernobog
10,798
600
102
6
0
362,825
1
L
Nemesis
7,406
411
73
4
0
253,163
0
W
Achilles
10,421
579
109
6
0
370,866
3
W
Hercules
8,678
482
46
3
0
343,571
3
L
Anhur
8,933
496
84
5
0
271,413
2
L
Zhong Kui
9,428
524
105
6
0
272,828
1
L
Ares
8,135
452
24
1
0
317,148
4
W
Janus
9,275
515
109
6
0
355,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role