Player Matchup

Bacchus
Bacchus
Diamond IV
AaronMetallica
Bacchus
Diamond IV
Level 157
God Stats
20W - 17L
1,635 SR
Queue Stats
205W - 191L
2,113 MMR
Solo
Agni
Agni
Platinum III
HeyImBubbs
Agni
Platinum III
Level 136
God Stats
7W - 5L
1,791 SR
Queue Stats
231W - 216L
2,054 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Malleos
Tsukuyomi
Platinum I
Level 157
God Stats
4W - 2L
1,946 SR
Queue Stats
42W - 30L
2,172 MMR
Party 1
Chronos
Chronos
Diamond V
Smickatron
Chronos
Diamond V
Level 158
God Stats
1W - 3L
1,329 SR
Queue Stats
149W - 112L
1,935 MMR
Party 1
Vamana
Vamana
Gold V
teаmDiff
Vamana
Gold V
Level 105
God Stats
1W - 1L
1,334 SR
Queue Stats
78W - 68L
2,066 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,607 SR
2,068 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,593 SR
1,960 MMR
Ravana
Ravana
Platinum IV
Athenasvag
Ravana
Platinum IV
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 111L
1,967 MMR
Party 2
Anhur
Anhur
Platinum I
GorditaDeNata
Anhur
Platinum I
Level 101
God Stats
23W - 25L
1,725 SR
Queue Stats
465W - 439L
2,099 MMR
Solo
Raijin
Raijin
Diamond V
Zachmaul
Raijin
Diamond V
Level 146
God Stats
6W - 3L
1,739 SR
Queue Stats
108W - 95L
2,197 MMR
Party 2
Tyr
Tyr
Bronze III
lKnee
Tyr
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
2,038 MMR
Solo
Cerberus
Cerberus
Diamond IV
starkiller1b
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 17
12,100
504
10,680
19,519
18,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 3 / 8
15,183
633
15,416
16,466
5,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Malleos
Tsukuyomi
20
12 / 6 / 8
14,962
623
23,210
21,262
10,180
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Smickatron
Chronos
20
5 / 5 / 9
14,911
621
17,078
19,625
7,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Vamana
teаmDiff
Vamana
20
3 / 3 / 9
13,688
570
14,936
26,694
23,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
DanzaburouNu WaScyllaApollo

VS

Bans
Guan YuSetYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Athenasvag
Ravana
18
3 / 6 / 3
11,343
473
5,421
17,251
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 5
12,565
524
11,158
19,246
6,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Zachmaul
Raijin
20
7 / 5 / 5
13,153
548
16,207
17,857
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
lKnee
Tyr
19
3 / 6 / 6
12,074
503
21,396
27,163
25,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
starkiller1b
Cerberus
18
4 / 4 / 12
12,001
500
16,136
24,876
25,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
29
Kills
20
20
Deaths
29
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Ravana
Athenasvag
Ravana
3
6
3
0.75
L
3
8
5
0.69
W
7
3
8
3.67
W
Tsukuyomi
Malleos
Tsukuyomi
12
6
8
2.67
W
Chronos
Smickatron
Chronos
5
5
9
1.9
L
Raijin
Zachmaul
Raijin
7
5
5
1.9
L
Tyr
lKnee
Tyr
3
6
6
1
L
Cerberus
starkiller1b
Cerberus
4
4
12
2.5
W
Vamana
teаmDiff
Vamana
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,320
Damage
70,318
103,566
Taken
106,393
65,011
Mitigated
74,942
35,436
Healing
31,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,680
1,646
568
7,065
19,519
18,290
1,464
6,481
12,839
33,048
0
L
Ravana
Athenasvag
Ravana
5,421
806
0
5,227
17,251
10,170
304
6,266
10,791
0
91,965
L
11,158
5,391
0
4,698
19,246
6,712
1,417
8,127
11,099
0
102,372
W
15,416
1,068
607
5,572
16,466
5,805
224
6,742
9,550
120,217
0
W
Tsukuyomi
Malleos
Tsukuyomi
23,210
6,176
0
5,573
21,262
10,180
1,682
10,003
10,888
0
98,834
W
Chronos
Smickatron
Chronos
17,078
7,935
0
2,649
19,625
7,056
5,588
5,555
13,365
124,307
0
L
Raijin
Zachmaul
Raijin
16,207
738
0
3,900
17,857
7,088
0
8,821
8,675
94,278
0
L
Tyr
lKnee
Tyr
21,396
1,739
0
10,525
27,163
25,913
0
7,636
19,271
0
88,217
L
Cerberus
starkiller1b
Cerberus
16,136
942
0
7,024
24,876
25,059
0
11,241
13,383
35,220
0
W
Vamana
teаmDiff
Vamana
14,936
7,919
0
13,402
26,694
23,680
1,248
2,942
22,790
0
91,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,844
Gold Earned
61,136
710
Minions Killed
690
0
Camps Cleared
0
2,388,210
Distance Traveled
2,192,779
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,100
504
38
2
0
505,234
8
L
Ravana
11,343
473
155
6
0
498,383
8
L
Anhur
12,565
524
181
8
0
375,640
5
W
Agni
15,183
633
204
9
0
462,085
7
W
Tsukuyomi
14,962
623
139
6
0
510,308
7
W
Chronos
14,911
621
178
7
0
445,611
6
L
Raijin
13,153
548
170
7
0
413,015
4
L
Tyr
12,074
503
153
6
0
428,680
4
L
Cerberus
12,001
500
31
1
0
477,061
10
W
Vamana
13,688
570
151
6
0
464,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role