Player Matchup

Nu Wa
Nu Wa
HarperLLewis
Nu Wa
Level 25
God Stats
32W - 24L
1,595 SR
Queue Stats
68W - 47L
1,571 Elo+
Party 2
Ymir
Ymir
Mashmolow
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
vivo
Danzaburou
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,454 Elo+

VS

Team Averages
Level 62
1,537 SR
1,801 Elo+
Set
Set
Jithyland
Set
Level 32
God Stats
3W - 4L
1,451 SR
Queue Stats
269W - 130L
1,781 Elo+
Party 1
Janus
Janus
jiantmuncher24
Janus
Level 126
God Stats
17W - 12L
1,660 SR
Queue Stats
273W - 171L
1,875 Elo+
Party 1
Yemoja
Yemoja
xxJustTheBasic3x
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
534W - 286L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,703
570
4,026
6,921
2,403
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 7 / 1
6,330
633
3,224
11,797
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
vivo
Danzaburou
10
1 / 5 / 0
6,606
661
3,439
7,382
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 9
8,331
833
6,030
6,017
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
8 / 0 / 11
8,576
858
12,250
4,332
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 12
8,370
837
2,966
6,727
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
19
19
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
0
9
11.5
L
Ymir
0
7
1
0.07
W
8
0
11
13.5
L
Danzaburou
vivo
Danzaburou
1
5
0
0.2
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,689
Damage
21,246
26,100
Taken
17,076
10,782
Mitigated
12,074
3,424
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
662
0
280
6,921
2,403
0
4,216
2,630
15,882
0
W
6,030
2,639
0
964
6,017
3,826
920
1,885
3,910
0
20,817
L
Ymir
3,224
737
0
1,800
11,797
5,611
0
5,957
5,673
9,355
0
W
12,250
597
0
1,406
4,332
1,459
705
1,335
2,869
45,480
0
L
Danzaburou
vivo
Danzaburou
3,439
1,299
123
1,221
7,382
2,768
0
5,062
2,245
0
15,553
W
2,966
443
1,878
2,001
6,727
6,789
628
3,465
3,023
9,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,639
Gold Earned
25,277
70
Minions Killed
109
0
Camps Cleared
0
452,480
Distance Traveled
505,641
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,703
570
21
2
0
143,462
1
W
Set
8,331
833
31
3
0
183,249
0
L
Ymir
6,330
633
15
2
0
159,727
2
W
Janus
8,576
858
68
7
0
168,164
4
L
Danzaburou
6,606
661
34
3
0
149,291
0
W
Yemoja
8,370
837
10
1
0
154,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role