Player Matchup

Anhur
Anhur
EstyStark
Anhur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 242L
1,784 Elo+
Party 1
Xing Tian
Xing Tian
Hallowalchemist
Xing Tian
Level 123
God Stats
13W - 8L
1,500 SR
Queue Stats
367W - 322L
1,701 Elo+
Party 1
Tiamat
Tiamat
swimsniper45
Tiamat
Level 108
God Stats
1W - 2L
1,328 SR
Queue Stats
21W - 22L
1,674 Elo+
Party 1
Team Averages
Level 130
1,443 SR
1,720 Elo+

VS

Team Averages
Level 139
1,518 SR
1,743 Elo+
Medusa
Medusa
Monitos
Medusa
Level 128
God Stats
3W - 2L
1,539 SR
Queue Stats
90W - 56L
1,714 Elo+
Party 2
Ra
Ra
Smipalo
Ra
Level 148
God Stats
10W - 11L
1,346 SR
Queue Stats
108W - 52L
1,863 Elo+
Party 2
Ares
Ares
rolmac
Ares
Level 142
God Stats
30W - 18L
1,669 SR
Queue Stats
64W - 54L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EstyStark
Anhur
12
1 / 4 / 1
8,784
627
6,727
11,569
3,917
Xing Tian
Hallowalchemist
Xing Tian
10
1 / 5 / 0
8,488
606
4,672
14,467
16,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
12
0 / 5 / 1
8,226
588
5,215
10,118
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Monitos
Medusa
14
5 / 1 / 8
10,081
720
8,676
6,655
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 1 / 5
11,042
789
13,535
7,634
3,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
rolmac
Ares
13
1 / 0 / 12
10,338
738
6,557
11,635
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
EstyStark
Anhur
1
4
1
0.38
L
Xing Tian
Hallowalchemist
Xing Tian
1
5
0
0.2
W
Medusa
Monitos
Medusa
5
1
8
9
W
8
1
5
10.5
W
Ares
rolmac
Ares
1
0
12
7
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
28,768
36,154
Taken
25,924
24,649
Mitigated
17,131
2,813
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EstyStark
Anhur
6,727
2,623
0
401
11,569
3,917
0
6,968
4,601
0
39,780
L
Xing Tian
Hallowalchemist
Xing Tian
4,672
305
0
95
14,467
16,874
0
7,271
7,196
21,250
0
W
Medusa
Monitos
Medusa
8,676
4,464
0
244
6,655
2,695
2,269
2,729
3,604
0
42,003
W
13,535
688
1,447
2,517
7,634
3,181
800
3,516
3,870
78,606
0
W
Ares
rolmac
Ares
6,557
81
0
1,872
11,635
11,255
62
2,917
8,538
14,798
0
L
Tiamat
5,215
176
0
2,317
10,118
3,858
0
5,911
4,207
31,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
31,461
165
Minions Killed
193
0
Camps Cleared
0
667,586
Distance Traveled
789,292
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,784
627
56
4
0
224,430
5
L
Xing Tian
8,488
606
27
2
0
215,355
4
W
Medusa
10,081
720
67
5
0
244,525
4
W
Ra
11,042
789
111
8
0
296,372
3
W
Ares
10,338
738
15
1
0
248,395
4
L
Tiamat
8,226
588
82
6
0
227,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role