Player Matchup

Danzaburou
Danzaburou
MalachiDraven
Danzaburou
Level 29
God Stats
0W - 3L
1,316 SR
Queue Stats
22W - 27L
1,529 Elo+
Party 1
Merlin
Merlin
Metasis
Merlin
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
23W - 20L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
MioChikurin
Baron Samedi
Level 22
God Stats
10W - 7L
1,500 SR
Queue Stats
54W - 51L
1,586 Elo+
Solo
Bellona
Bellona
NumberOneGoblin
Bellona
Level 28
God Stats
5W - 6L
1,550 SR
Queue Stats
22W - 26L
1,579 Elo+
Party 1
Camazotz
Camazotz
nerfmyexistence
Camazotz
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
496W - 445L
1,701 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,594 Elo+

VS

Team Averages
Level 10
1,542 SR
1,719 Elo+
Anhur
Anhur
CoachPribble
Anhur
Level 18
God Stats
10W - 17L
1,531 SR
Queue Stats
15W - 20L
1,559 Elo+
Party 3
Ymir
Ymir
EJLtheboss
Ymir
Level 24
God Stats
27W - 22L
1,678 SR
Queue Stats
724W - 534L
1,579 Elo+
Party 3
Amaterasu
Amaterasu
JackBlackHY
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Solo
Nemesis
Nemesis
donutmanjr
Nemesis
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 27L
1,909 Elo+
Party 2
Artemis
Artemis
suckonzapman
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MalachiDraven
Danzaburou
14
1 / 6 / 1
8,921
425
6,768
12,582
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Metasis
Merlin
15
4 / 9 / 3
10,033
478
9,086
12,388
4,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MioChikurin
Baron Samedi
13
2 / 6 / 5
8,254
393
11,695
11,542
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 3 / 0
11,058
527
7,238
13,559
12,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
16
5 / 5 / 2
10,316
491
8,824
19,804
11,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,471
451
6,215
10,286
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 6 / 5
10,461
498
7,122
17,311
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
JackBlackHY
Amaterasu
17
1 / 4 / 3
10,524
501
2,520
11,870
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
donutmanjr
Nemesis
20
14 / 0 / 2
15,821
753
19,066
14,258
7,475
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
suckonzapman
Artemis
20
10 / 4 / 7
13,411
639
16,723
13,850
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
16
Kills
29
29
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
3
6
5
0.92
W
Amaterasu
JackBlackHY
Amaterasu
1
4
3
0.63
L
Danzaburou
MalachiDraven
Danzaburou
1
6
1
0.25
L
Merlin
Metasis
Merlin
4
9
3
0.61
L
Baron Samedi
MioChikurin
Baron Samedi
2
6
5
0.75
L
4
3
0
1.33
W
Nemesis
donutmanjr
Nemesis
14
0
2
15
L
Camazotz
5
5
2
1.2
W
Artemis
suckonzapman
Artemis
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
51,646
69,875
Taken
67,575
41,589
Mitigated
44,391
16,933
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,215
2,307
0
2,068
10,286
3,587
751
3,969
5,897
0
35,259
W
7,122
937
0
793
17,311
17,650
274
8,015
8,583
41,019
0
W
Amaterasu
JackBlackHY
Amaterasu
2,520
1,109
0
2,747
11,870
9,085
1,321
662
11,208
0
37,385
L
Danzaburou
MalachiDraven
Danzaburou
6,768
3,224
0
1,146
12,582
4,968
853
3,044
9,538
0
48,453
L
Merlin
Metasis
Merlin
9,086
730
0
405
12,388
4,393
0
514
11,874
48,808
0
L
Baron Samedi
MioChikurin
Baron Samedi
11,695
748
946
3,163
11,542
7,825
153
3,284
8,258
31,470
0
L
7,238
3,127
0
2,577
13,559
12,810
628
0
13,358
0
70,214
W
Nemesis
donutmanjr
Nemesis
19,066
11,410
0
3,647
14,258
7,475
6,999
1,822
12,336
0
169,708
L
Camazotz
8,824
3,195
0
8,696
19,804
11,593
0
280
19,499
0
70,879
W
Artemis
suckonzapman
Artemis
16,723
8,197
0
6,912
13,850
6,594
3,613
5,066
8,770
0
96,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
59,688
485
Minions Killed
567
0
Camps Cleared
0
1,785,252
Distance Traveled
2,000,646
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,471
451
60
3
0
395,873
2
W
Ymir
10,461
498
69
3
0
386,122
1
W
Amaterasu
10,524
501
60
3
0
388,981
3
L
Danzaburou
8,921
425
113
5
0
347,396
5
L
Merlin
10,033
478
80
4
0
333,816
3
L
Baron Samedi
8,254
393
27
1
0
346,746
6
L
Bellona
11,058
527
165
8
0
382,608
11
W
Nemesis
15,821
753
225
11
0
487,100
2
L
Camazotz
10,316
491
100
5
0
374,686
0
W
Artemis
13,411
639
153
7
0
342,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role