Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
McBurgerz8956
Hera
Level 60
God Stats
10W - 20L
1,341 SR
Queue Stats
129W - 211L
1,288 Elo+
Party 2
Fafnir
Fafnir
efkfkrkr
Fafnir
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
66W - 135L
1,253 Elo+
Party 2
Pele
Pele
xd Dizzyz
Pele
Level 43
God Stats
3W - 4L
1,414 SR
Queue Stats
114W - 181L
1,272 Elo+
Party 2
Anhur
Anhur
xd Marlin2463
Anhur
Level 47
God Stats
8W - 18L
1,276 SR
Queue Stats
126W - 181L
1,308 Elo+
Party 2
Team Averages
Level 48
1,406 SR
1,324 Elo+

VS

Team Averages
Level 61
1,534 SR
1,473 Elo+
Chaac
Chaac
BloomingXMoon
Chaac
Level 94
God Stats
17W - 13L
1,500 SR
Queue Stats
539W - 523L
1,520 Elo+
Solo
Heimdallr
Heimdallr
DJDemon24
Heimdallr
Level 44
God Stats
11W - 8L
1,516 SR
Queue Stats
353W - 391L
1,407 Elo+
Party 1
Cerberus
Cerberus
EclipseI1shot
Cerberus
Level 86
God Stats
14W - 11L
1,611 SR
Queue Stats
55W - 52L
1,404 Elo+
Party 1
Tiamat
Tiamat
The2Demons5289
Tiamat
Level 43
God Stats
28W - 22L
1,470 SR
Queue Stats
473W - 469L
1,410 Elo+
Party 1
Artio
Artio
kitsune-bm
Artio
Level 36
God Stats
50W - 37L
1,576 SR
Queue Stats
233W - 190L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 1
5,651
565
3,583
5,428
6,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 1
5,450
545
4,242
6,893
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
efkfkrkr
Fafnir
7
0 / 3 / 0
4,435
444
2,503
6,250
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
8
1 / 1 / 1
5,106
511
2,421
6,661
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
4,252
425
1,845
7,754
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,242
624
2,486
7,860
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DJDemon24
Heimdallr
11
7 / 0 / 2
6,280
628
5,888
5,034
1,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
EclipseI1shot
Cerberus
10
2 / 1 / 7
6,283
628
5,028
6,119
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 2 / 3
6,353
635
5,706
6,084
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
12
0 / 0 / 1
6,439
644
2,748
6,225
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
1
1.5
W
3
1
1
3.5
W
Heimdallr
DJDemon24
Heimdallr
7
0
2
8
W
Cerberus
EclipseI1shot
Cerberus
2
1
7
5.5
L
1
4
1
0.38
W
2
2
3
1.75
L
Fafnir
efkfkrkr
Fafnir
0
3
0
0
W
Artio
0
0
1
0.5
L
Pele
1
1
1
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
21,856
32,986
Taken
31,322
16,863
Mitigated
14,915
8,145
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,583
1,055
0
1,896
5,428
6,482
0
2,721
2,497
24,166
0
W
2,486
425
0
3,979
7,860
3,526
0
2,107
5,753
0
31,172
W
Heimdallr
DJDemon24
Heimdallr
5,888
2,611
0
272
5,034
1,633
762
1,834
3,200
0
29,406
W
Cerberus
EclipseI1shot
Cerberus
5,028
113
441
3,736
6,119
3,092
0
669
5,450
23,880
0
L
4,242
1,152
147
1,699
6,893
2,169
168
3,127
3,402
31,159
0
W
5,706
561
0
2,427
6,084
3,795
0
3,216
2,868
27,949
0
L
Fafnir
efkfkrkr
Fafnir
2,503
580
178
1,518
6,250
4,790
0
1,749
4,501
9,283
0
W
Artio
2,748
298
144
3,592
6,225
2,869
526
2,502
3,723
33,677
0
L
Pele
2,421
676
0
1,185
6,661
1,882
0
2,135
4,320
0
19,854
L
1,845
885
0
1,522
7,754
1,540
0
2,970
4,781
0
13,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
31,597
193
Minions Killed
332
0
Camps Cleared
0
982,999
Distance Traveled
965,789
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,651
565
66
7
0
173,991
0
W
Chaac
6,242
624
71
7
0
215,383
0
W
Heimdallr
6,280
628
51
5
0
159,784
2
W
Cerberus
6,283
628
69
7
0
203,647
1
L
Hera
5,450
545
58
6
0
185,677
4
W
Tiamat
6,353
635
56
6
0
210,820
3
L
Fafnir
4,435
444
13
1
0
194,559
0
W
Artio
6,439
644
85
9
0
176,155
2
L
Pele
5,106
511
38
4
0
210,243
0
L
Anhur
4,252
425
18
2
0
218,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role