Player Matchup

Horus
Horus
Nanny-Vesta
Horus
Level 86
God Stats
11W - 12L
1,349 SR
Queue Stats
79W - 90L
1,338 Elo+
Party 1
Scylla
Scylla
Prrrime
Scylla
Level 37
God Stats
3W - 4L
1,296 SR
Queue Stats
83W - 89L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
Xarzith_Daar
Aphrodite
Level 62
God Stats
7W - 8L
1,529 SR
Queue Stats
45W - 57L
1,357 Elo+
Party 1
Neith
Neith
Xenriath
Neith
Level 14
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 1
Hercules
Hercules
yetruo
Hercules
Level 18
God Stats
5W - 1L
1,959 SR
Queue Stats
63W - 68L
1,441 Elo+
Party 1
Team Averages
Level 43
1,576 SR
1,417 Elo+

VS

Team Averages
Level 41
1,614 SR
1,504 Elo+
Chaac
Chaac
GermiTheKid
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
Jackdolph
Danzaburou
Level 37
God Stats
29W - 33L
1,422 SR
Queue Stats
237W - 250L
1,426 Elo+
Solo
The Morrigan
The Morrigan
KINGxD3ADSH0T
The Morrigan
Level 49
God Stats
9W - 12L
1,806 SR
Queue Stats
501W - 508L
1,552 Elo+
Party 3
He Bo
He Bo
Periqo
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,657 Elo+
Party 2
Anubis
Anubis
shootemonsight
Anubis
Level 24
God Stats
2W - 1L
1,843 SR
Queue Stats
18W - 28L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 27
14,363
958
12,810
35,700
45,779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
Prrrime
Scylla
20
11 / 1 / 21
15,992
1,066
31,307
10,998
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Xarzith_Daar
Aphrodite
20
8 / 6 / 21
14,804
987
12,107
24,243
22,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Xenriath
Neith
20
9 / 2 / 18
15,190
1,013
28,188
13,850
6,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
yetruo
Hercules
20
4 / 4 / 25
14,380
959
21,979
37,279
45,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 12
15,257
1,017
36,579
41,789
67,457
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jackdolph
Danzaburou
20
6 / 9 / 13
15,252
1,017
31,246
31,833
12,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
KINGxD3ADSH0T
The Morrigan
20
4 / 5 / 14
14,076
938
24,388
14,611
5,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Periqo
He Bo
20
4 / 5 / 10
13,576
905
15,837
17,350
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 9 / 2
10,921
728
3,091
7,585
2,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
72
36
Kills
21
21
Deaths
36
112
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
8
12
1.63
L
Danzaburou
Jackdolph
Danzaburou
6
9
13
1.39
L
The Morrigan
KINGxD3ADSH0T
The Morrigan
4
5
14
2.2
W
4
8
27
2.19
L
He Bo
Periqo
He Bo
4
5
10
1.8
W
Scylla
Prrrime
Scylla
11
1
21
21.5
W
Aphrodite
Xarzith_Daar
Aphrodite
8
6
21
3.08
W
Neith
Xenriath
Neith
9
2
18
9
L
0
9
2
0.11
W
Hercules
yetruo
Hercules
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,391
Damage
111,141
122,070
Taken
113,168
125,274
Mitigated
94,926
58,391
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,579
8,344
0
10,694
41,789
67,457
0
13,139
27,727
1,139
62,652
L
Danzaburou
Jackdolph
Danzaburou
31,246
19,914
0
6,280
31,833
12,866
0
14,430
16,935
0
55,467
L
The Morrigan
KINGxD3ADSH0T
The Morrigan
24,388
4,276
147
1,321
14,611
5,750
0
6,700
7,708
34,226
7,195
W
12,810
8,262
6,825
7,935
35,700
45,779
0
12,748
21,506
0
26,709
L
He Bo
Periqo
He Bo
15,837
1,412
220
1,206
17,350
6,127
0
5,724
11,380
29,519
0
W
Scylla
Prrrime
Scylla
31,307
878
192
2,692
10,998
4,844
0
2,135
8,636
71,208
0
W
Aphrodite
Xarzith_Daar
Aphrodite
12,107
1,753
14,587
12,292
24,243
22,749
0
10,426
13,170
44,308
0
W
Neith
Xenriath
Neith
28,188
19,286
0
3,764
13,850
6,356
0
4,420
9,291
0
53,965
L
3,091
648
0
34
7,585
2,726
0
2,244
5,069
6,746
0
W
Hercules
yetruo
Hercules
21,979
12,518
475
9,629
37,279
45,546
0
9,503
26,395
0
38,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,729
Gold Earned
69,082
261
Minions Killed
194
5
Camps Cleared
7
1,293,666
Distance Traveled
1,102,056
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,257
1,017
49
3
4
280,336
0
L
Danzaburou
15,252
1,017
68
5
2
237,332
1
L
The Morrigan
14,076
938
33
2
1
258,228
0
W
Horus
14,363
958
26
2
1
245,221
0
L
He Bo
13,576
905
38
3
0
257,494
0
W
Scylla
15,992
1,066
83
6
1
312,823
1
W
Aphrodite
14,804
987
73
5
0
219,304
0
W
Neith
15,190
1,013
51
3
2
242,951
0
L
Anubis
10,921
728
6
0
0
68,666
0
W
Hercules
14,380
959
28
2
1
273,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role