Player Matchup

Fafnir
Fafnir
Dacryogenic
Fafnir
Level 136
God Stats
3W - 4L
1,226 SR
Queue Stats
502W - 454L
1,669 Elo+
Party 2
Hel
Hel
Mortivia
Hel
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
410W - 336L
1,709 Elo+
Party 2
Arachne
Arachne
Pibeloco51
Arachne
Level 146
God Stats
15W - 6L
1,995 SR
Queue Stats
347W - 341L
1,676 Elo+
Solo
Neith
Neith
SPYICEMANNN
Neith
Level 146
God Stats
2W - 1L
1,733 SR
Queue Stats
116W - 128L
1,638 Elo+
Solo
Bellona
Bellona
trashwang_14
Bellona
Level 152
God Stats
5W - 1L
2,006 SR
Queue Stats
165W - 159L
1,627 Elo+
Solo
Team Averages
Level 147
1,692 SR
1,664 Elo+

VS

Team Averages
Level 149
1,664 SR
1,689 Elo+
Arachne
Arachne
Blue7003
Arachne
Level 149
God Stats
2W - 1L
1,936 SR
Queue Stats
53W - 29L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
GigglesTheDumby
Heimdallr
Level 146
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 1L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
Pancea
Guan Yu
Level 139
God Stats
2W - 0L
1,738 SR
Queue Stats
108W - 102L
1,825 Elo+
Solo
Terra
Terra
Spazye
Terra
Level 153
God Stats
1W - 1L
1,332 SR
Queue Stats
177W - 181L
1,544 Elo+
Solo
Tiamat
Tiamat
YourLocalZaddy
Tiamat
Level 160
God Stats
6W - 3L
1,999 SR
Queue Stats
114W - 54L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 5 / 3
9,219
461
4,920
21,252
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 8 / 2
10,438
522
17,913
21,265
8,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pibeloco51
Arachne
17
4 / 4 / 6
10,514
526
9,451
20,756
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 2
9,704
485
6,756
18,940
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
trashwang_14
Bellona
17
2 / 3 / 2
10,308
515
11,459
23,269
16,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blue7003
Arachne
19
7 / 3 / 6
11,642
582
14,767
20,129
9,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
GigglesTheDumby
Heimdallr
18
5 / 2 / 7
11,594
580
22,114
11,243
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Pancea
Guan Yu
17
1 / 3 / 5
10,933
547
8,711
20,762
22,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Spazye
Terra
15
3 / 2 / 11
10,593
530
7,446
19,167
15,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 8
12,687
634
29,211
12,389
12,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
25
26
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blue7003
Arachne
7
3
6
3.33
L
Fafnir
1
5
3
0.5
W
Heimdallr
GigglesTheDumby
Heimdallr
5
2
7
4.25
L
3
8
2
0.5
W
Guan Yu
Pancea
Guan Yu
1
3
5
1.17
L
Arachne
Pibeloco51
Arachne
4
4
6
1.75
L
2
6
2
0.5
W
Terra
Spazye
Terra
3
2
11
4.25
W
9
2
8
6.5
L
Bellona
trashwang_14
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
82,249
105,482
Taken
83,690
63,911
Mitigated
64,487
29,696
Healing
38,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blue7003
Arachne
14,767
9,302
0
7,974
20,129
9,310
0
5,854
14,275
0
97,972
L
Fafnir
4,920
1,524
0
3,937
21,252
24,306
10
10,580
10,647
20,270
0
W
Heimdallr
GigglesTheDumby
Heimdallr
22,114
10,536
0
4,203
11,243
4,981
3,924
3,006
8,237
0
106,901
L
17,913
1,148
3,410
7,607
21,265
8,507
62
10,496
10,744
86,118
0
W
Guan Yu
Pancea
Guan Yu
8,711
1,892
2,116
9,336
20,762
22,698
0
5,777
14,985
0
68,372
L
Arachne
Pibeloco51
Arachne
9,451
6,344
0
3,312
20,756
7,884
369
7,791
12,908
0
78,175
L
6,756
2,003
0
6,060
18,940
6,275
712
2,512
16,402
0
71,689
W
Terra
Spazye
Terra
7,446
684
2,360
7,867
19,167
15,365
258
7,053
12,114
22,593
0
W
29,211
3,491
0
4,232
12,389
12,133
483
6,298
6,091
108,046
0
L
Bellona
trashwang_14
Bellona
11,459
4,226
0
5,370
23,269
16,939
294
5,278
17,516
0
75,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
57,449
591
Minions Killed
624
0
Camps Cleared
0
2,045,829
Distance Traveled
2,075,983
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,642
582
139
7
0
460,622
2
L
Fafnir
9,219
461
19
1
0
381,517
0
W
Heimdallr
11,594
580
151
8
0
339,744
2
L
Hel
10,438
522
171
9
0
368,029
4
W
Guan Yu
10,933
547
135
7
0
406,941
1
L
Arachne
10,514
526
133
7
0
475,483
4
L
Neith
9,704
485
123
6
0
377,631
3
W
Terra
10,593
530
29
1
0
458,666
6
W
Tiamat
12,687
634
170
9
0
410,010
4
L
Bellona
10,308
515
145
7
0
443,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role