Player Matchup

King Arthur
King Arthur
ALEXX25
King Arthur
Level 155
God Stats
6W - 2L
1,760 SR
Queue Stats
331W - 245L
1,651 Elo+
Party 2
Da Ji
Da Ji
EpicJoe
Da Ji
Level 140
God Stats
2W - 1L
1,395 SR
Queue Stats
11W - 18L
1,527 Elo+
Solo
Eset
Eset
ÇyriŁ
Eset
Level 145
God Stats
24W - 15L
1,280 SR
Queue Stats
330W - 244L
1,647 Elo+
Party 2
Team Averages
Level 147
1,478 SR
1,608 Elo+

VS

Team Averages
Level 95
1,522 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CorporalWojtek
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,351 Elo+
Solo
Vulcan
Vulcan
lupetix
Vulcan
Level 37
God Stats
4W - 5L
1,565 SR
Queue Stats
127W - 101L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALEXX25
King Arthur
19
5 / 2 / 9
16,130
620
15,057
32,617
33,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
EpicJoe
Da Ji
19
8 / 5 / 9
16,799
646
16,268
28,505
14,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
ÇyriŁ
Eset
20
8 / 1 / 12
17,548
675
26,063
15,063
6,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 7 / 4
17,318
666
11,922
36,269
39,687
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 6 / 4
13,328
513
5,126
13,570
4,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
lupetix
Vulcan
20
3 / 8 / 1
15,209
585
27,630
18,029
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
7
8
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
7
4
0.86
W
King Arthur
ALEXX25
King Arthur
5
2
9
4.75
L
0
6
4
0.33
W
Da Ji
EpicJoe
Da Ji
8
5
9
2.5
L
Vulcan
lupetix
Vulcan
3
8
1
0.44
W
Eset
ÇyriŁ
Eset
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
44,678
76,185
Taken
67,868
54,298
Mitigated
51,814
13,813
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,922
1,968
0
7,778
36,269
39,687
408
16,518
18,055
2,495
37,676
W
King Arthur
ALEXX25
King Arthur
15,057
293
0
4,724
32,617
33,172
642
10,667
21,533
0
74,921
L
5,126
2,725
0
1,655
13,570
4,721
660
2,183
11,119
0
47,022
W
Da Ji
EpicJoe
Da Ji
16,268
5,015
0
2,626
28,505
14,630
1,719
10,429
17,784
0
89,300
L
Vulcan
lupetix
Vulcan
27,630
8,092
0
4,882
18,029
7,406
370
6,190
11,426
120,573
0
W
Eset
ÇyriŁ
Eset
26,063
997
2,257
4,206
15,063
6,496
1,694
7,126
7,705
121,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
45,855
322
Minions Killed
265
0
Camps Cleared
0
1,449,277
Distance Traveled
1,214,379
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
17,318
666
47
2
0
464,775
0
W
King Arthur
16,130
620
73
3
0
473,232
5
L
Apollo
13,328
513
66
3
0
284,404
1
W
Da Ji
16,799
646
72
3
0
480,283
2
L
Vulcan
15,209
585
152
6
0
465,200
0
W
Eset
17,548
675
177
7
0
495,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role