Player Matchup

Ymir
Ymir
Kotyluk14
Ymir
Level 46
God Stats
1W - 3L
1,719 SR
Queue Stats
4W - 7L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
PushesTooHard
Guan Yu
Level 31
God Stats
0W - 1L
1,432 SR
Queue Stats
4W - 8L
1,537 Elo+
Party 2
Neith
Neith
WillyWhite
Neith
Level 24
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 2
Awilix
Awilix
boomkilled7
Awilix
Level 123
God Stats
7W - 7L
1,343 SR
Queue Stats
117W - 103L
1,440 Elo+
Party 2
Merlin
Merlin
g-rant59
Merlin
Level 113
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 8L
1,608 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,570 Elo+

VS

Team Averages
Level 79
1,651 SR
1,461 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ickis1
Cabrakan
Level 134
God Stats
6W - 5L
1,759 SR
Queue Stats
171W - 155L
1,334 Elo+
Party 1
Anhur
Anhur
cornshirt
Anhur
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 132L
1,409 Elo+
Party 1
Fenrir
Fenrir
ki666en
Fenrir
Level 45
God Stats
3W - 0L
1,724 SR
Queue Stats
86W - 73L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
whiitehot
Nu Wa
Level 23
God Stats
7W - 3L
1,774 SR
Queue Stats
36W - 25L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 4 / 3
7,527
627
3,617
10,914
8,427
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
13
2 / 3 / 2
7,640
637
3,960
11,444
10,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
1 / 6 / 2
7,548
629
8,015
11,649
4,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
14
4 / 5 / 3
8,856
738
9,585
14,310
10,659
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
g-rant59
Merlin
13
1 / 5 / 4
7,851
654
6,076
9,301
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 3 / 8
8,426
702
3,233
8,375
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Ickis1
Cabrakan
13
1 / 2 / 9
8,606
717
6,659
5,829
6,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
cornshirt
Anhur
19
8 / 0 / 4
11,201
933
12,103
8,410
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ki666en
Fenrir
16
5 / 3 / 5
9,588
799
10,296
10,872
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
whiitehot
Nu Wa
18
9 / 1 / 7
11,100
925
11,891
7,340
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
23
23
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
8
1.33
W
Cabrakan
Ickis1
Cabrakan
1
2
9
2.75
L
Ymir
1
4
3
0.63
L
Guan Yu
2
3
2
1
L
Neith
1
6
2
0.33
L
Awilix
4
5
3
1.1
W
Anhur
cornshirt
Anhur
8
0
4
10
L
Merlin
g-rant59
Merlin
1
5
4
0.6
W
Fenrir
ki666en
Fenrir
5
3
5
2.5
W
Nu Wa
whiitehot
Nu Wa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
44,182
57,618
Taken
40,826
37,129
Mitigated
27,910
10,630
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,233
1,541
469
2,183
8,375
5,606
397
3,140
5,235
11,000
0
W
Cabrakan
Ickis1
Cabrakan
6,659
1,036
0
556
5,829
6,156
0
458
5,371
10,413
0
L
Ymir
3,617
477
1,196
986
10,914
8,427
165
3,760
7,041
19,243
0
L
Guan Yu
3,960
484
2,021
2,702
11,444
10,626
0
4,324
7,074
0
13,738
L
Neith
8,015
3,671
344
1,318
11,649
4,273
912
4,311
7,288
0
29,270
L
Awilix
9,585
2,929
0
0
14,310
10,659
0
4,930
9,255
0
24,507
W
Anhur
cornshirt
Anhur
12,103
6,104
0
2,239
8,410
5,393
3,616
2,061
6,349
0
58,265
L
Merlin
g-rant59
Merlin
6,076
557
503
1,560
9,301
3,144
0
4,643
4,583
22,134
0
W
Fenrir
ki666en
Fenrir
10,296
2,072
0
1,113
10,872
7,614
235
2,562
8,310
0
21,655
W
Nu Wa
whiitehot
Nu Wa
11,891
2,941
0
2,669
7,340
3,141
881
1,630
5,710
48,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
48,921
198
Minions Killed
281
4
Camps Cleared
12
984,289
Distance Traveled
986,243
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,426
702
19
2
0
204,041
0
W
Cabrakan
8,606
717
8
1
0
134,401
3
L
Ymir
7,527
627
52
4
2
194,276
0
L
Guan Yu
7,640
637
27
2
0
221,929
0
L
Neith
7,548
629
50
4
2
170,862
0
L
Awilix
8,856
738
40
3
0
212,788
0
W
Anhur
11,201
933
124
10
7
204,665
3
L
Merlin
7,851
654
29
2
0
184,434
0
W
Fenrir
9,588
799
30
3
1
236,150
1
W
Nu Wa
11,100
925
100
8
4
206,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role