Player Matchup

Ra
Ra
BigBoiZaney
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JadenTaylor1
Danzaburou
Level 136
God Stats
89W - 32L
1,511 SR
Queue Stats
661W - 252L
1,685 Elo+
Party 1
Tyr
Tyr
JayMan15
Tyr
Level 106
God Stats
51W - 39L
1,682 SR
Queue Stats
384W - 193L
1,681 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,622 Elo+

VS

Team Averages
Level 139
1,466 SR
1,737 Elo+
Fenrir
Fenrir
Infinitive1
Fenrir
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 49L
1,740 Elo+
Party 2
Baron Samedi
Baron Samedi
MFFilthyCasual
Baron Samedi
Level 144
God Stats
3W - 2L
1,613 SR
Queue Stats
164W - 100L
1,744 Elo+
Party 2
Chaac
Chaac
SoullessOtaku
Chaac
Level 137
God Stats
0W - 1L
1,284 SR
Queue Stats
136W - 72L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
10,548
659
6,310
7,978
8,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
JadenTaylor1
Danzaburou
16
8 / 2 / 10
12,337
771
21,195
16,797
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 11
11,747
734
11,159
14,668
15,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 2
9,164
573
7,968
16,620
12,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MFFilthyCasual
Baron Samedi
14
2 / 6 / 2
9,913
620
6,793
12,927
5,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
9,190
574
14,394
19,329
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Fenrir
2
6
2
0.5
W
Danzaburou
JadenTaylor1
Danzaburou
8
2
10
6.5
W
8
0
11
13.5
L
Baron Samedi
MFFilthyCasual
Baron Samedi
2
6
2
0.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,664
Damage
29,155
39,443
Taken
48,876
32,289
Mitigated
32,369
15,052
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,310
381
4,943
2,467
7,978
8,334
424
2,126
5,527
44,084
0
L
Fenrir
7,968
1,840
0
2,508
16,620
12,244
720
2,399
14,221
0
18,302
W
Danzaburou
JadenTaylor1
Danzaburou
21,195
11,549
0
6,271
16,797
8,676
2,386
2,091
14,231
0
69,685
W
11,159
817
0
1,371
14,668
15,279
73
2,598
11,570
0
24,689
L
Baron Samedi
MFFilthyCasual
Baron Samedi
6,793
121
1,351
3,081
12,927
5,277
468
664
12,263
56,138
0
L
14,394
2,736
0
6,000
19,329
14,848
85
3,306
16,023
0
39,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
28,267
183
Minions Killed
152
0
Camps Cleared
0
983,790
Distance Traveled
797,964
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,548
659
64
4
0
315,933
2
L
Fenrir
9,164
573
31
2
0
283,391
5
W
Danzaburou
12,337
771
92
6
0
285,447
4
W
Tyr
11,747
734
27
2
0
382,410
3
L
Baron Samedi
9,913
620
86
5
0
232,364
1
L
Chaac
9,190
574
35
2
0
282,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role