Player Matchup

Athena
Athena
DemonOfTheWest
Athena
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 36L
1,869 Elo+
Party 2
Baron Samedi
Baron Samedi
Fladster
Baron Samedi
Level 114
God Stats
5W - 1L
1,828 SR
Queue Stats
59W - 34L
1,883 Elo+
Party 2
Ratatoskr
Ratatoskr
IsoAevi
Ratatoskr
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
63W - 34L
1,839 Elo+
Party 2
King Arthur
King Arthur
LeAlaDeen
King Arthur
Level 68
God Stats
3W - 0L
1,726 SR
Queue Stats
9W - 7L
1,749 Elo+
Party 2
Medusa
Medusa
mjmayer10
Medusa
Level 104
God Stats
6W - 3L
1,715 SR
Queue Stats
65W - 35L
1,883 Elo+
Party 2
Team Averages
Level 84
1,654 SR
1,845 Elo+

VS

Team Averages
Level 90
1,421 SR
1,618 Elo+
Ra
Ra
BLooD B4tH 0NI
Ra
Level 157
God Stats
2W - 2L
1,147 SR
Queue Stats
155W - 142L
1,648 Elo+
Party 1
Ymir
Ymir
Enasty6
Ymir
Level 68
God Stats
0W - 3L
1,208 SR
Queue Stats
150W - 137L
1,673 Elo+
Party 1
Khepri
Khepri
NikittyCat
Khepri
Level 40
God Stats
4W - 4L
1,395 SR
Queue Stats
65W - 72L
1,501 Elo+
Solo
Danzaburou
Danzaburou
RecklessPig
Danzaburou
Level 29
God Stats
1W - 3L
1,616 SR
Queue Stats
92W - 84L
1,614 Elo+
Party 1
Anhur
Anhur
zHades US
Anhur
Level 156
God Stats
5W - 7L
1,739 SR
Queue Stats
157W - 145L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
10,751
512
8,351
22,783
27,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Fladster
Baron Samedi
18
8 / 3 / 12
11,772
561
22,732
13,326
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
IsoAevi
Ratatoskr
20
9 / 2 / 7
12,123
577
16,924
18,896
14,432
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LeAlaDeen
King Arthur
17
3 / 4 / 2
10,426
496
11,558
22,249
13,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
mjmayer10
Medusa
18
7 / 3 / 7
11,334
540
13,052
14,764
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,739
511
15,459
17,308
8,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Enasty6
Ymir
16
4 / 4 / 2
10,408
496
14,665
19,623
22,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
NikittyCat
Khepri
13
3 / 8 / 1
8,824
420
8,330
18,874
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
RecklessPig
Danzaburou
14
0 / 6 / 2
8,543
407
8,646
14,373
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
zHades US
Anhur
14
4 / 8 / 2
9,280
442
9,154
17,793
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
31
Kills
14
14
Deaths
31
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
4
2
17
6.25
L
Ymir
Enasty6
Ymir
4
4
2
1.25
W
Baron Samedi
Fladster
Baron Samedi
8
3
12
4.67
W
Ratatoskr
IsoAevi
Ratatoskr
9
2
7
6.25
W
King Arthur
LeAlaDeen
King Arthur
3
4
2
1
L
Khepri
NikittyCat
Khepri
3
8
1
0.44
L
Danzaburou
RecklessPig
Danzaburou
0
6
2
0.17
W
Medusa
mjmayer10
Medusa
7
3
7
3.5
L
Anhur
zHades US
Anhur
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,617
Damage
56,254
92,018
Taken
87,971
67,968
Mitigated
65,750
26,060
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,459
742
1,208
5,442
17,308
8,373
0
9,173
7,859
88,016
0
W
8,351
3,199
486
4,063
22,783
27,192
722
7,911
14,872
21,013
0
L
Ymir
Enasty6
Ymir
14,665
5,386
0
5,546
19,623
22,758
45
4,018
14,772
67,466
0
W
Baron Samedi
Fladster
Baron Samedi
22,732
2,483
4,882
5,083
13,326
6,986
2,209
7,327
5,974
74,570
0
W
Ratatoskr
IsoAevi
Ratatoskr
16,924
4,674
0
4,626
18,896
14,432
520
5,918
12,853
0
97,895
W
King Arthur
LeAlaDeen
King Arthur
11,558
1,390
0
6,920
22,249
13,955
468
12,531
9,232
0
58,000
L
Khepri
NikittyCat
Khepri
8,330
1,548
0
848
18,874
20,061
0
8,348
10,410
28,631
0
L
Danzaburou
RecklessPig
Danzaburou
8,646
3,758
0
3,858
14,373
7,812
0
4,054
10,245
0
59,949
W
Medusa
mjmayer10
Medusa
13,052
6,532
0
0
14,764
5,403
5,088
4,131
10,633
0
90,518
L
Anhur
zHades US
Anhur
9,154
3,901
0
878
17,793
6,746
0
4,758
12,789
0
58,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
47,794
537
Minions Killed
480
0
Camps Cleared
0
1,932,490
Distance Traveled
1,721,151
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,739
511
149
7
0
371,778
6
W
Athena
10,751
512
26
1
0
401,658
7
L
Ymir
10,408
496
104
5
0
332,556
1
W
Baron Samedi
11,772
561
127
6
0
364,940
3
W
Ratatoskr
12,123
577
141
7
0
434,974
5
W
King Arthur
10,426
496
111
5
0
377,027
2
L
Khepri
8,824
420
36
2
0
324,240
3
L
Danzaburou
8,543
407
102
5
0
339,573
1
W
Medusa
11,334
540
132
6
0
353,891
6
L
Anhur
9,280
442
89
4
0
353,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role