Player Matchup

Ravana
Ravana
DemonKira
Ravana
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 157L
1,495 Elo+
Solo
Nox
Nox
Marcos93
Nox
Level 155
God Stats
1W - 3L
1,269 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 1
Khepri
Khepri
joselh
Khepri
Level 148
God Stats
12W - 13L
1,500 SR
Queue Stats
422W - 482L
1,527 Elo+
Party 1
Team Averages
Level 137
1,423 SR
1,485 Elo+

VS

Team Averages
Level 60
1,500 SR
1,403 Elo+
Horus
Horus
Montreve
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 222L
1,446 Elo+
Solo
Scylla
Scylla
Shiatsu9
Scylla
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 2
Pele
Pele
philsardo
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DemonKira
Ravana
14
10 / 2 / 11
11,317
754
13,834
12,570
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 1 / 10
10,916
728
9,221
9,690
8,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
joselh
Khepri
13
3 / 1 / 16
9,958
664
6,078
8,414
11,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Montreve
Horus
11
0 / 8 / 4
9,239
616
2,637
17,764
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Shiatsu9
Scylla
12
3 / 3 / 1
9,927
662
10,105
7,437
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
1 / 11 / 2
8,230
549
4,282
13,260
3,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
22
Kills
4
4
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
DemonKira
Ravana
10
2
11
7.75
W
9
1
10
14
L
Horus
Montreve
Horus
0
8
4
0.25
L
Scylla
Shiatsu9
Scylla
3
3
1
1.17
W
Khepri
joselh
Khepri
3
1
16
11
L
Pele
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
17,024
30,674
Taken
38,461
28,405
Mitigated
22,036
8,894
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DemonKira
Ravana
13,834
5,709
0
6,184
12,570
8,711
144
5,075
7,495
0
59,125
W
9,221
612
0
848
9,690
8,276
1,120
3,307
6,383
23,594
0
L
Horus
Montreve
Horus
2,637
1,372
1,218
3,492
17,764
15,728
23
8,372
9,392
0
9,893
L
Scylla
Shiatsu9
Scylla
10,105
376
0
990
7,437
2,330
144
2,710
4,727
31,960
0
W
Khepri
joselh
Khepri
6,078
506
681
1,181
8,414
11,418
801
1,723
6,691
24,481
0
L
Pele
4,282
1,812
0
521
13,260
3,978
0
4,265
8,995
0
21,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
27,396
136
Minions Killed
84
0
Camps Cleared
0
882,011
Distance Traveled
684,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,317
754
79
5
0
319,107
1
W
Nox
10,916
728
31
2
0
292,224
0
L
Horus
9,239
616
14
1
0
242,312
1
L
Scylla
9,927
662
50
3
0
226,513
0
W
Khepri
9,958
664
26
2
0
270,680
2
L
Pele
8,230
549
20
1
0
215,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role