Player Matchup

Awilix
Awilix
DEID4RAA
Awilix
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
51W - 62L
1,489 Elo+
Party 2
Sol
Sol
HarllekyN
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
Ares
Ares
Luikiz iwnl
Ares
Level 15
God Stats
3W - 2L
1,614 SR
Queue Stats
21W - 26L
1,498 Elo+
Party 2
Neith
Neith
OdeioMoba
Neith
Level 29
God Stats
5W - 11L
1,474 SR
Queue Stats
55W - 55L
1,530 Elo+
Party 2
Hel
Hel
slzxt1 QBG
Hel
Level 29
God Stats
8W - 7L
1,507 SR
Queue Stats
37W - 47L
1,542 Elo+
Party 2
Team Averages
Level 30
1,475 SR
1,450 Elo+

VS

Team Averages
Level 23
1,465 SR
1,422 Elo+
Anubis
Anubis
Cabaçu
Anubis
Level 26
God Stats
9W - 15L
1,329 SR
Queue Stats
77W - 153L
1,265 Elo+
Party 1
Horus
Horus
DFelipe
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MNSK1asdasd
Nemesis
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OPsicoPato
Jormungandr
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 88L
1,293 Elo+
Party 1
Xbalanque
Xbalanque
PdePano
Xbalanque
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
47W - 41L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DEID4RAA
Awilix
11
3 / 4 / 3
7,035
503
7,236
12,555
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,673
405
1,187
5,778
1,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 2
6,018
430
3,392
10,520
3,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
OdeioMoba
Neith
10
1 / 4 / 3
6,121
437
5,860
9,423
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 0
7,380
527
2,820
7,171
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cabaçu
Anubis
12
3 / 2 / 1
7,281
520
3,874
5,906
2,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
DFelipe
Horus
12
4 / 3 / 4
7,532
538
3,247
8,677
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MNSK1asdasd
Nemesis
15
3 / 3 / 3
8,541
610
5,504
10,157
3,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
OPsicoPato
Jormungandr
12
2 / 0 / 4
7,093
507
5,772
4,945
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PdePano
Xbalanque
11
4 / 0 / 4
7,038
503
12,206
7,036
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cabaçu
Anubis
3
2
1
1.75
L
Awilix
DEID4RAA
Awilix
3
4
3
1.13
W
Horus
DFelipe
Horus
4
3
4
2
L
0
3
1
0.17
L
2
2
2
1.5
W
Nemesis
MNSK1asdasd
Nemesis
3
3
3
1.5
W
Jormungandr
OPsicoPato
Jormungandr
2
0
4
4
L
Neith
OdeioMoba
Neith
1
4
3
0.63
W
Xbalanque
PdePano
Xbalanque
4
0
4
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
30,603
45,447
Taken
36,721
13,998
Mitigated
15,775
16,292
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cabaçu
Anubis
3,874
237
0
2,346
5,906
2,222
843
2,557
3,349
34,438
0
L
Awilix
DEID4RAA
Awilix
7,236
3,395
157
3,658
12,555
3,588
0
2,009
10,421
0
38,878
W
Horus
DFelipe
Horus
3,247
1,213
1,381
2,699
8,677
5,054
0
1,997
6,680
0
10,752
L
1,187
286
0
1,472
5,778
1,282
910
1,521
4,082
17,765
0
L
3,392
35
756
3,078
10,520
3,633
0
1,502
8,893
14,691
0
W
Nemesis
MNSK1asdasd
Nemesis
5,504
2,182
0
4,550
10,157
3,430
0
371
9,786
0
57,384
W
Jormungandr
OPsicoPato
Jormungandr
5,772
1,113
0
575
4,945
2,890
1,215
1,028
3,917
28,679
0
L
Neith
OdeioMoba
Neith
5,860
2,227
657
3,000
9,423
2,671
155
957
8,391
0
36,040
W
Xbalanque
PdePano
Xbalanque
12,206
7,481
0
3,557
7,036
2,179
898
1,446
5,590
0
46,371
L
2,820
49
306
3,208
7,171
2,824
45
3,132
4,014
50,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
37,485
273
Minions Killed
329
0
Camps Cleared
0
1,302,554
Distance Traveled
1,327,132
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,281
520
76
5
0
252,492
2
L
Awilix
7,035
503
67
5
0
318,286
0
W
Horus
7,532
538
15
1
0
267,463
2
L
Sol
5,673
405
34
2
0
210,821
1
L
Ares
6,018
430
17
1
0
279,813
0
W
Nemesis
8,541
610
108
8
0
310,407
0
W
Jormungandr
7,093
507
41
3
0
232,762
2
L
Neith
6,121
437
64
5
0
252,022
0
W
Xbalanque
7,038
503
89
6
0
264,008
3
L
Hel
7,380
527
91
7
0
241,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role