Player Matchup

Merlin
Merlin
Kreepa09
Merlin
Level 27
God Stats
55W - 79L
1,368 SR
Queue Stats
115W - 143L
1,336 Elo+
Solo
Medusa
Medusa
Kwispy0w0
Medusa
Level 13
God Stats
24W - 30L
1,350 SR
Queue Stats
34W - 46L
1,258 Elo+
Party 2
Nemesis
Nemesis
MyDixieWreck
Nemesis
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 1
Cthulhu
Cthulhu
Papa OG93
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,043 Elo+
Party 1
Chaac
Chaac
TheRedFoxNotGood
Chaac
Level 45
God Stats
13W - 16L
1,421 SR
Queue Stats
18W - 29L
1,326 Elo+
Party 2
Team Averages
Level 27
1,385 SR
1,201 Elo+

VS

Team Averages
Level 12
1,392 SR
1,244 Elo+
Neith
Neith
DBZLord1
Neith
Level 10
God Stats
1W - 2L
1,282 SR
Queue Stats
12W - 19L
1,117 Elo+
Solo
Ymir
Ymir
Grzelakin
Ymir
Level 7
God Stats
6W - 2L
1,374 SR
Queue Stats
60W - 40L
1,330 Elo+
Party 3
Thanatos
Thanatos
MrKind
Thanatos
Level 12
God Stats
2W - 5L
1,283 SR
Queue Stats
15W - 25L
1,247 Elo+
Party 3
Danzaburou
Danzaburou
Wabbledeenie
Danzaburou
Level 23
God Stats
49W - 29L
1,330 SR
Queue Stats
103W - 96L
1,403 Elo+
Solo
Hachiman
Hachiman
blaze031799
Hachiman
Level 8
God Stats
3W - 3L
1,689 SR
Queue Stats
45W - 79L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kreepa09
Merlin
20
3 / 4 / 12
13,939
929
21,798
13,098
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Kwispy0w0
Medusa
20
5 / 10 / 14
14,319
955
14,516
26,667
11,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
MyDixieWreck
Nemesis
20
7 / 3 / 12
14,651
977
16,710
17,330
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Papa OG93
Cthulhu
20
2 / 6 / 21
13,839
923
18,516
36,572
38,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 11 / 12
14,883
992
32,130
34,448
43,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DBZLord1
Neith
20
16 / 3 / 14
17,001
1,133
44,552
20,825
10,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
20
2 / 3 / 26
15,194
1,013
16,251
25,258
37,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Thanatos
MrKind
Thanatos
20
5 / 8 / 20
14,677
978
16,850
21,467
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Wabbledeenie
Danzaburou
20
10 / 3 / 19
16,553
1,104
38,013
24,132
11,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
blaze031799
Hachiman
20
1 / 11 / 17
12,921
861
4,420
17,808
8,007

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
130
28
Kills
34
34
Deaths
28
71
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
DBZLord1
Neith
16
3
14
7.67
W
Ymir
2
3
26
5
L
Merlin
Kreepa09
Merlin
3
4
12
2.25
L
Medusa
Kwispy0w0
Medusa
5
10
14
1.2
W
Thanatos
MrKind
Thanatos
5
8
20
1.88
L
Nemesis
MyDixieWreck
Nemesis
7
3
12
4.33
L
Cthulhu
Papa OG93
Cthulhu
2
6
21
2.08
L
11
11
12
1.55
W
Danzaburou
Wabbledeenie
Danzaburou
10
3
19
6.5
W
Hachiman
blaze031799
Hachiman
1
11
17
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,670
Damage
120,086
128,115
Taken
109,490
106,015
Mitigated
77,894
17,957
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DBZLord1
Neith
44,552
25,876
2,186
2,979
20,825
10,578
0
6,775
14,050
0
85,527
W
Ymir
16,251
3,938
0
1,822
25,258
37,083
0
10,006
15,252
35,547
0
L
Merlin
Kreepa09
Merlin
21,798
317
0
498
13,098
6,023
0
354
12,744
61,626
0
L
Medusa
Kwispy0w0
Medusa
14,516
7,247
0
1,340
26,667
11,248
0
5,493
21,174
0
42,047
W
Thanatos
MrKind
Thanatos
16,850
6,115
0
8,367
21,467
10,348
0
8,666
12,801
0
32,757
L
Nemesis
MyDixieWreck
Nemesis
16,710
9,830
0
1,498
17,330
7,022
0
2,458
14,872
0
32,567
L
Cthulhu
Papa OG93
Cthulhu
18,516
1,370
2,700
2,267
36,572
38,443
0
3,881
32,691
31,574
0
L
32,130
6,628
0
9,654
34,448
43,279
0
4,065
30,383
0
51,899
W
Danzaburou
Wabbledeenie
Danzaburou
38,013
20,168
0
9,556
24,132
11,878
0
10,723
13,409
0
77,177
W
Hachiman
blaze031799
Hachiman
4,420
2,408
0
0
17,808
8,007
0
4,144
13,664
0
7,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,631
Gold Earned
76,346
279
Minions Killed
272
3
Camps Cleared
4
1,356,025
Distance Traveled
1,215,493
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,001
1,133
91
6
2
224,640
1
W
Ymir
15,194
1,013
40
3
0
265,193
0
L
Merlin
13,939
929
84
6
1
272,212
0
L
Medusa
14,319
955
65
4
0
274,329
0
W
Thanatos
14,677
978
34
2
1
276,944
0
L
Nemesis
14,651
977
43
3
0
279,781
1
L
Cthulhu
13,839
923
35
2
0
262,881
0
L
Chaac
14,883
992
52
3
2
266,822
0
W
Danzaburou
16,553
1,104
102
7
1
268,017
0
W
Hachiman
12,921
861
5
0
0
180,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role