Player Matchup

Fenrir
Fenrir
Calamitxy
Fenrir
Level 7
God Stats
6W - 3L
1,511 SR
Queue Stats
305W - 259L
1,202 Elo+
Party 2
Izanami
Izanami
FLARE Sacrifice
Izanami
Level 34
God Stats
17W - 16L
1,500 SR
Queue Stats
328W - 331L
1,484 Elo+
Party 3
Bellona
Bellona
HOFsniperr
Bellona
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 126L
1,239 Elo+
Party 2
Ares
Ares
Swizzle2970
Ares
Level 24
God Stats
11W - 14L
1,558 SR
Queue Stats
178W - 171L
1,420 Elo+
Party 3
Merlin
Merlin
TwoHot4Pancakes
Merlin
Level 24
God Stats
2W - 1L
1,250 SR
Queue Stats
21W - 22L
1,373 Elo+
Party 3
Team Averages
Level 19
1,464 SR
1,344 Elo+

VS

Team Averages
Level 13
1,419 SR
1,424 Elo+
Jormungandr
Jormungandr
CrawdaddyJones
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EternalDab
Cthulhu
Level 5
God Stats
0W - 4L
1,261 SR
Queue Stats
8W - 15L
1,213 Elo+
Solo
Bellona
Bellona
MarkusDeMarkus
Bellona
Level 4
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Artemis
Artemis
Pretty_Flaco_Boi
Artemis
Level 13
God Stats
24W - 26L
1,367 SR
Queue Stats
84W - 126L
1,280 Elo+
Party 1
Chaac
Chaac
razzer505
Chaac
Level 23
God Stats
17W - 8L
1,500 SR
Queue Stats
199W - 181L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calamitxy
Fenrir
12
5 / 1 / 3
7,541
471
6,447
8,877
3,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
8 / 1 / 3
9,717
607
12,158
7,883
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
HOFsniperr
Bellona
13
1 / 3 / 4
7,661
479
5,418
8,899
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 1 / 7
9,080
568
5,679
9,356
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 3
7,689
481
3,485
4,071
1,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrawdaddyJones
Jormungandr
10
3 / 5 / 1
6,662
416
7,903
14,849
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
EternalDab
Cthulhu
12
2 / 1 / 0
6,918
432
3,155
8,178
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 6 / 1
5,648
353
794
10,254
6,990
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
6,167
385
4,813
11,948
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
razzer505
Chaac
14
2 / 3 / 1
7,901
494
8,743
13,894
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
7
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Calamitxy
Fenrir
5
1
3
6.5
L
Jormungandr
CrawdaddyJones
Jormungandr
3
5
1
0.7
L
Cthulhu
EternalDab
Cthulhu
2
1
0
2
W
8
1
3
9.5
W
Bellona
HOFsniperr
Bellona
1
3
4
1
L
0
6
1
0.08
L
0
7
2
0.14
W
7
1
7
10.5
W
1
1
3
2.5
L
Chaac
razzer505
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
25,408
39,086
Taken
59,123
22,430
Mitigated
37,880
11,033
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Calamitxy
Fenrir
6,447
2,221
0
4,027
8,877
3,153
0
1,611
7,041
0
23,747
L
Jormungandr
CrawdaddyJones
Jormungandr
7,903
1,274
270
1,355
14,849
10,744
282
4,295
10,526
28,200
0
L
Cthulhu
EternalDab
Cthulhu
3,155
91
0
210
8,178
4,108
0
1,570
6,608
24,431
0
W
12,158
8,684
0
3,211
7,883
3,841
4,071
2,297
5,411
0
70,785
W
Bellona
HOFsniperr
Bellona
5,418
1,147
0
1,420
8,899
7,531
502
203
8,171
4,959
23,216
L
794
295
0
956
10,254
6,990
305
998
9,206
0
15,463
L
4,813
2,526
0
2,287
11,948
3,378
1,086
1,571
10,377
0
26,536
W
5,679
735
96
2,171
9,356
6,536
302
4,106
4,925
22,976
0
W
3,485
329
0
108
4,071
1,369
435
2,216
1,780
30,323
0
L
Chaac
razzer505
Chaac
8,743
1,181
0
5,238
13,894
12,660
171
1,511
11,798
0
46,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
33,296
305
Minions Killed
219
0
Camps Cleared
0
1,522,240
Distance Traveled
1,446,129
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,541
471
40
3
0
304,828
0
L
Jormungandr
6,662
416
33
2
0
322,176
0
L
Cthulhu
6,918
432
35
2
0
330,701
0
W
Izanami
9,717
607
131
8
0
292,333
2
W
Bellona
7,661
479
50
3
0
335,464
2
L
Bellona
5,648
353
30
2
0
227,228
2
L
Artemis
6,167
385
42
3
0
250,364
0
W
Ares
9,080
568
22
1
0
309,335
1
W
Merlin
7,689
481
62
4
0
280,280
4
L
Chaac
7,901
494
79
5
0
315,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role