Player Matchup

Hel
Hel
Donny_Dearest
Hel
Level 118
God Stats
6W - 5L
1,626 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 4
King Arthur
King Arthur
KansasMAYd
King Arthur
Level 158
God Stats
3W - 3L
1,700 SR
Queue Stats
69W - 61L
1,626 Elo+
Party 1
Hachiman
Hachiman
LilBrooklyn99
Hachiman
Level 128
God Stats
1W - 0L
1,899 SR
Queue Stats
38W - 30L
1,662 Elo+
Party 4
Poseidon
Poseidon
LuisLeKing
Poseidon
Level 128
God Stats
6W - 0L
1,943 SR
Queue Stats
95W - 96L
1,558 Elo+
Solo
Arachne
Arachne
RICK JAMES FISH
Arachne
Level 160
God Stats
3W - 0L
1,849 SR
Queue Stats
122W - 128L
1,610 Elo+
Party 1
Team Averages
Level 138
1,804 SR
1,580 Elo+

VS

Team Averages
Level 133
1,617 SR
1,613 Elo+
Terra
Terra
BAMABISKIT
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,597 Elo+
Party 3
Xbalanque
Xbalanque
DatBoiSuggs
Xbalanque
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
450W - 412L
1,616 Elo+
Party 3
Cthulhu
Cthulhu
Hacktu
Cthulhu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,630 Elo+
Party 2
Thanatos
Thanatos
Str8beastN81
Thanatos
Level 129
God Stats
2W - 5L
1,630 SR
Queue Stats
133W - 121L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WakingMuffin789
Ah Muzen Cab
Level 145
God Stats
8W - 2L
1,955 SR
Queue Stats
21W - 13L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
10,173
442
7,657
17,535
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
KansasMAYd
King Arthur
20
3 / 3 / 7
13,311
579
15,933
26,542
25,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
LilBrooklyn99
Hachiman
20
12 / 3 / 7
14,557
633
30,813
25,280
10,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LuisLeKing
Poseidon
20
3 / 6 / 6
13,029
566
7,811
16,699
6,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 3 / 8
12,635
549
10,786
20,187
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
6 / 4 / 10
11,622
505
14,406
21,979
30,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DatBoiSuggs
Xbalanque
19
2 / 6 / 7
11,268
490
13,959
21,529
10,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hacktu
Cthulhu
16
4 / 6 / 5
10,652
463
14,880
25,973
23,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Str8beastN81
Thanatos
19
9 / 7 / 6
12,534
545
14,715
19,219
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
WakingMuffin789
Ah Muzen Cab
19
2 / 3 / 6
11,702
509
13,145
18,555
8,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
25
Kills
23
23
Deaths
26
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Terra
6
4
10
2.75
L
Xbalanque
DatBoiSuggs
Xbalanque
2
6
7
0.92
W
0
8
6
0.38
L
Cthulhu
Hacktu
Cthulhu
4
6
5
1.08
W
King Arthur
KansasMAYd
King Arthur
3
3
7
2.17
W
Hachiman
LilBrooklyn99
Hachiman
12
3
7
5.17
W
Poseidon
LuisLeKing
Poseidon
3
6
6
1
W
7
3
8
3.67
L
Thanatos
Str8beastN81
Thanatos
9
7
6
1.71
L
Ah Muzen Cab
WakingMuffin789
Ah Muzen Cab
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,000
Damage
71,105
106,243
Taken
107,255
56,917
Mitigated
83,154
52,288
Healing
45,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
14,406
664
2,517
5,419
21,979
30,876
47
5,248
16,657
39,497
0
L
Xbalanque
DatBoiSuggs
Xbalanque
13,959
3,656
0
8,226
21,529
10,846
304
2,094
19,385
0
86,074
W
7,657
977
3,503
6,941
17,535
6,864
632
6,631
10,904
35,524
0
L
Cthulhu
Hacktu
Cthulhu
14,880
1,271
328
4,731
25,973
23,272
441
1,718
23,867
65,427
2,291
W
King Arthur
KansasMAYd
King Arthur
15,933
1,336
0
13,805
26,542
25,973
237
8,644
17,898
0
91,033
W
Hachiman
LilBrooklyn99
Hachiman
30,813
14,638
0
12,717
25,280
10,473
4,592
7,918
17,362
0
115,592
W
Poseidon
LuisLeKing
Poseidon
7,811
1,298
0
7,328
16,699
6,128
1,205
2,812
13,887
117,935
0
W
10,786
7,904
0
7,994
20,187
7,479
1,662
5,879
14,308
0
66,799
L
Thanatos
Str8beastN81
Thanatos
14,715
3,795
0
12,672
19,219
9,211
1,834
2,898
16,121
0
64,710
L
Ah Muzen Cab
WakingMuffin789
Ah Muzen Cab
13,145
7,004
0
11,702
18,555
8,949
1,846
3,510
15,020
0
101,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,705
Gold Earned
57,778
654
Minions Killed
593
0
Camps Cleared
0
2,024,539
Distance Traveled
2,160,114
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,622
505
43
2
0
484,141
6
L
Xbalanque
11,268
490
150
7
0
381,594
1
W
Hel
10,173
442
58
3
0
346,621
2
L
Cthulhu
10,652
463
112
5
0
420,963
3
W
King Arthur
13,311
579
163
7
0
438,774
0
W
Hachiman
14,557
633
178
8
0
371,562
1
W
Poseidon
13,029
566
175
8
0
400,605
3
W
Arachne
12,635
549
80
3
0
466,977
3
L
Thanatos
12,534
545
108
5
0
469,007
4
L
Ah Muzen Cab
11,702
509
180
8
0
404,409
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role