Player Matchup

Hera
Hera
ZarenTheReaper
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,417 Elo+
Party 1
Bacchus
Bacchus
xFuZziiOn_Dio
Bacchus
Level 49
God Stats
5W - 9L
1,548 SR
Queue Stats
28W - 46L
1,352 Elo+
Party 1
Thanatos
Thanatos
xFuZziiOn_ScOp3-
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,331 Elo+
Party 1
Team Averages
Level 100
1,516 SR
1,367 Elo+

VS

Team Averages
Level 71
1,510 SR
1,482 Elo+
Medusa
Medusa
TheMayoMan1
Medusa
Level 102
God Stats
6W - 3L
1,476 SR
Queue Stats
107W - 102L
1,333 Elo+
Solo
Bakasura
Bakasura
rtp_125
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,648 Elo+
Solo
Vulcan
Vulcan
z Daisher
Vulcan
Level 82
God Stats
12W - 13L
1,554 SR
Queue Stats
118W - 143L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
12,238
583
9,927
10,046
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
16
2 / 2 / 5
11,843
564
8,138
12,573
13,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 7 / 4
12,345
588
5,272
12,260
4,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 5 / 9
12,977
618
9,392
17,902
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
rtp_125
Bakasura
15
3 / 3 / 8
12,896
614
5,571
11,548
6,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
z Daisher
Vulcan
19
7 / 0 / 4
14,359
684
13,520
4,823
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
12
12
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
9
1.3
L
2
3
6
1.67
W
Bakasura
rtp_125
Bakasura
3
3
8
2.33
L
Bacchus
2
2
5
2.25
L
4
7
4
0.86
W
Vulcan
z Daisher
Vulcan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
28,483
34,879
Taken
34,273
21,075
Mitigated
14,808
12,927
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,392
3,058
0
7,534
17,902
6,650
3,343
9,374
8,528
0
98,501
L
9,927
1,304
0
2,254
10,046
3,120
60
4,010
5,880
78,031
0
W
Bakasura
rtp_125
Bakasura
5,571
4,847
0
3,239
11,548
6,112
277
6,260
5,288
0
31,568
L
Bacchus
8,138
669
0
3,085
12,573
13,192
14
5,256
6,986
29,349
0
L
5,272
1,418
0
7,588
12,260
4,763
0
3,644
8,251
0
36,460
W
Vulcan
z Daisher
Vulcan
13,520
3,330
0
2,683
4,823
2,046
64
3,240
1,583
94,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
40,232
218
Minions Killed
308
0
Camps Cleared
0
1,185,552
Distance Traveled
1,209,866
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,977
618
132
6
0
341,980
5
L
Hera
12,238
583
109
5
0
399,365
4
W
Bakasura
12,896
614
59
3
0
429,210
10
L
Bacchus
11,843
564
43
2
0
404,470
1
L
Thanatos
12,345
588
66
3
0
381,717
5
W
Vulcan
14,359
684
117
6
0
438,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role