Player Matchup

Cthulhu
Cthulhu
OofREMIXES777
Cthulhu
Level 14
God Stats
20W - 20L
1,479 SR
Queue Stats
21W - 25L
1,359 Elo+
Party 4
Medusa
Medusa
Radixcal
Medusa
Level 11
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 3
Achilles
Achilles
That Godly Man
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3
Anubis
Anubis
TwinJupiter5350
Anubis
Level 23
God Stats
12W - 12L
1,300 SR
Queue Stats
445W - 463L
1,388 Elo+
Solo
Tiamat
Tiamat
scorpion0710200
Tiamat
Level 21
God Stats
21W - 16L
1,574 SR
Queue Stats
62W - 57L
1,373 Elo+
Party 4
Team Averages
Level 16
1,537 SR
1,435 Elo+

VS

Team Averages
Level 31
1,599 SR
1,411 Elo+
Kali
Kali
Lucian9752
Kali
Level 29
God Stats
24W - 15L
1,640 SR
Queue Stats
203W - 238L
1,443 Elo+
Party 1
Hel
Hel
SuperTomato38
Hel
Level 28
God Stats
9W - 4L
1,795 SR
Queue Stats
222W - 261L
1,399 Elo+
Party 1
Loki
Loki
TheAbuser38
Loki
Level 54
God Stats
5W - 7L
1,500 SR
Queue Stats
247W - 235L
1,383 Elo+
Party 2
Discordia
Discordia
TonguePuncher45
Discordia
Level 17
God Stats
5W - 6L
1,563 SR
Queue Stats
34W - 35L
1,449 Elo+
Party 2
Ymir
Ymir
TpS-KillSwitch
Ymir
Level 25
God Stats
10W - 4L
1,495 SR
Queue Stats
67W - 54L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 5 / 0
6,468
359
4,121
11,065
8,177
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Radixcal
Medusa
11
1 / 7 / 0
6,735
374
4,224
10,753
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
10
0 / 7 / 3
6,648
369
5,548
15,458
9,003
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 8 / 1
7,305
406
6,728
11,732
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 6 / 1
7,548
419
8,594
15,312
9,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 1
10,594
589
12,439
13,785
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 7
8,729
485
7,080
5,348
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 3 / 3
11,046
614
10,821
12,885
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
TonguePuncher45
Discordia
16
2 / 0 / 6
9,412
523
10,271
7,676
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 8
10,022
557
12,234
13,543
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
33
33
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
L
Cthulhu
0
5
0
0
L
Medusa
Radixcal
Medusa
1
7
0
0.14
W
2
0
7
5.5
L
Achilles
0
7
3
0.21
W
13
3
3
4.83
W
Discordia
TonguePuncher45
Discordia
2
0
6
5
W
6
0
8
10
L
2
8
1
0.31
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
52,845
64,320
Taken
53,237
36,617
Mitigated
28,893
5,505
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,439
6,884
218
4,718
13,785
7,367
3,500
4,410
9,375
0
62,961
L
Cthulhu
4,121
606
351
0
11,065
8,177
0
6,036
5,029
27,567
0
L
Medusa
Radixcal
Medusa
4,224
1,681
0
0
10,753
5,342
741
2,803
7,950
0
30,471
W
7,080
1,095
6,740
3,283
5,348
1,951
2,815
1,565
3,783
41,273
0
L
Achilles
5,548
2,807
0
174
15,458
9,003
184
8,655
6,803
0
22,226
W
10,821
4,240
0
4,180
12,885
4,758
412
2,853
10,032
0
73,246
W
Discordia
TonguePuncher45
Discordia
10,271
701
0
0
7,676
2,357
1,397
4,250
3,426
49,264
0
W
12,234
2,762
142
2,279
13,543
12,460
680
6,365
7,178
41,768
0
L
6,728
367
0
2,145
11,732
4,983
403
3,509
8,223
30,916
0
L
8,594
1,117
0
2,835
15,312
9,112
974
8,582
6,730
40,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
49,803
252
Minions Killed
443
0
Camps Cleared
0
1,355,209
Distance Traveled
1,686,660
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,594
589
115
6
0
348,598
0
L
Cthulhu
6,468
359
34
2
0
255,740
4
L
Medusa
6,735
374
44
2
0
296,456
1
W
Hel
8,729
485
83
5
0
351,211
2
L
Achilles
6,648
369
49
3
0
282,250
1
W
Loki
11,046
614
101
6
0
367,048
0
W
Discordia
9,412
523
84
5
0
326,625
0
W
Ymir
10,022
557
60
3
0
293,178
0
L
Anubis
7,305
406
61
3
0
256,278
0
L
Tiamat
7,548
419
64
4
0
264,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role