Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
BOK69_
Medusa
Gold V
Level 119
God Stats
17W - 31L
1,442 SR
Queue Stats
303W - 301L
1,463 MMR
Solo
Vulcan
Vulcan
Gold IV
Bohr-N
Vulcan
Gold IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 182L
1,464 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
MKUltraAce
Tsukuyomi
Silver II
Level 143
God Stats
11W - 6L
1,851 SR
Queue Stats
82W - 91L
1,463 MMR
Solo
Khepri
Khepri
Bronze III
xlil_Lobster00X
Khepri
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,438 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,559 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,459 SR
1,462 MMR
Sobek
Sobek
Gold V
Budachh
Sobek
Gold V
Level 82
God Stats
1W - 3L
1,301 SR
Queue Stats
424W - 412L
1,557 MMR
Party 3
Hera
Hera
Gold II
MyNamesLenny
Hera
Gold II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 254L
1,651 MMR
Party 1
Ymir
Ymir
Gold V
UnluckyPaul
Ymir
Gold V
Level 140
God Stats
3W - 5L
1,460 SR
Queue Stats
238W - 234L
1,287 MMR
Party 1
Ravana
Ravana
Gold III
Your Big Mama
Ravana
Gold III
Level 155
God Stats
3W - 6L
1,363 SR
Queue Stats
142W - 159L
1,459 MMR
Solo
Artemis
Artemis
Bronze III
xWendt_
Artemis
Bronze III
Level 35
God Stats
7W - 9L
1,672 SR
Queue Stats
15W - 24L
1,356 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 2 / 10
15,941
638
23,348
23,043
9,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
BOK69_
Medusa
20
3 / 3 / 11
13,636
545
9,817
17,560
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Bohr-N
Vulcan
20
8 / 2 / 13
14,157
566
31,813
14,827
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MKUltraAce
Tsukuyomi
20
8 / 8 / 10
13,757
550
15,140
20,008
12,902
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 4 / 14
11,572
463
6,417
18,497
16,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ChaacScyllaSetDanzaburouAnubis

VS

Bans
Cu ChulainnGuan YuAchillesNemesisAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Budachh
Sobek
18
3 / 6 / 3
11,554
462
11,103
30,427
34,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 5
12,232
489
19,026
13,598
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 9
10,808
432
7,367
27,223
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 6 / 6
11,853
474
9,906
18,645
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
xWendt_
Artemis
16
2 / 6 / 7
10,047
402
12,597
17,186
6,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
28
Kills
18
19
Deaths
28
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
10
6
W
Medusa
BOK69_
Medusa
3
3
11
2.83
W
Vulcan
Bohr-N
Vulcan
8
2
13
7.25
L
Sobek
Budachh
Sobek
3
6
3
0.75
W
Tsukuyomi
MKUltraAce
Tsukuyomi
8
8
10
1.63
L
8
6
5
1.75
L
2
4
9
1.63
L
3
6
6
1
L
Artemis
xWendt_
Artemis
2
6
7
0.92
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
59,999
93,935
Taken
107,079
53,567
Mitigated
77,427
31,938
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
23,348
13,092
0
6,001
23,043
9,770
2,858
8,416
14,627
9,847
96,201
W
Medusa
BOK69_
Medusa
9,817
4,308
0
10,483
17,560
8,136
5,147
7,390
10,170
0
100,164
W
Vulcan
Bohr-N
Vulcan
31,813
10,316
555
5,192
14,827
6,658
1,431
7,411
7,416
114,276
0
L
Sobek
Budachh
Sobek
11,103
799
0
8,650
30,427
34,144
0
8,673
21,462
59,964
0
W
Tsukuyomi
MKUltraAce
Tsukuyomi
15,140
4,387
0
4,695
20,008
12,902
979
8,723
11,285
0
88,370
L
19,026
5,224
0
542
13,598
5,147
103
4,376
9,035
77,704
0
L
7,367
390
0
1,929
27,223
22,370
0
14,870
12,112
43,676
0
L
9,906
1,586
0
5,996
18,645
9,083
0
5,908
12,589
0
88,789
L
Artemis
xWendt_
Artemis
12,597
6,722
0
6,029
17,186
6,683
1,121
6,001
11,112
0
61,731
W
6,417
1,127
774
4,238
18,497
16,101
1,115
8,446
10,051
39,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,063
Gold Earned
56,494
609
Minions Killed
559
0
Camps Cleared
0
2,337,256
Distance Traveled
2,231,285
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,941
638
145
6
0
446,959
2
W
Medusa
13,636
545
147
6
0
427,743
9
W
Vulcan
14,157
566
138
6
0
515,464
15
L
Sobek
11,554
462
113
5
0
434,433
4
W
Tsukuyomi
13,757
550
123
5
0
493,822
2
L
Hera
12,232
489
146
6
0
439,058
11
L
Ymir
10,808
432
61
2
0
473,259
4
L
Ravana
11,853
474
151
6
0
466,701
7
L
Artemis
10,047
402
88
4
0
417,834
4
W
Khepri
11,572
463
56
2
0
453,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role