Player Matchup

Cerberus
Cerberus
Cbko
Cerberus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,590 Elo+
Party 1
Arachne
Arachne
Glide oKi
Arachne
Level 113
God Stats
38W - 32L
1,601 SR
Queue Stats
96W - 109L
1,562 Elo+
Party 1
Chiron
Chiron
Mincono
Chiron
Level 61
God Stats
6W - 7L
1,577 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 1
Mulan
Mulan
RiceRhino
Mulan
Level 82
God Stats
23W - 14L
1,709 SR
Queue Stats
134W - 156L
1,541 Elo+
Party 1
Scylla
Scylla
Zeefon
Scylla
Level 122
God Stats
16W - 13L
1,584 SR
Queue Stats
74W - 89L
1,560 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,553 Elo+

VS

Team Averages
Level 113
1,625 SR
1,585 Elo+
Agni
Agni
Hybrid10
Agni
Level 159
God Stats
0W - 1L
1,434 SR
Queue Stats
225W - 222L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
XU3L
Sun Wukong
Level 105
God Stats
3W - 2L
1,699 SR
Queue Stats
135W - 114L
1,581 Elo+
Solo
Kali
Kali
lilwoot
Kali
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 372L
1,505 Elo+
Solo
Scylla
Scylla
lunarshards
Scylla
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 8L
1,710 Elo+
Solo
Medusa
Medusa
yagooML
Medusa
Level 148
God Stats
0W - 1L
1,722 SR
Queue Stats
246W - 214L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cbko
Cerberus
19
4 / 3 / 15
12,442
518
16,407
23,422
25,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Glide oKi
Arachne
19
6 / 5 / 9
12,346
514
7,952
19,164
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Mincono
Chiron
19
6 / 6 / 7
12,620
526
8,199
18,047
8,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
RiceRhino
Mulan
20
3 / 1 / 10
13,506
563
18,899
17,059
13,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Zeefon
Scylla
20
10 / 2 / 11
13,622
568
23,827
11,517
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
4 / 7 / 7
10,977
457
11,757
21,513
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
XU3L
Sun Wukong
18
2 / 3 / 3
10,957
457
11,241
23,557
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
lilwoot
Kali
18
4 / 5 / 5
11,712
488
14,876
24,399
11,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
3 / 8 / 2
10,039
418
5,785
12,669
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
yagooML
Medusa
19
4 / 6 / 5
11,620
484
16,826
18,270
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
29
Kills
17
17
Deaths
29
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cbko
Cerberus
4
3
15
3.83
W
Arachne
Glide oKi
Arachne
6
5
9
2.1
L
Agni
4
7
7
1.07
W
Chiron
Mincono
Chiron
6
6
7
1.58
W
Mulan
RiceRhino
Mulan
3
1
10
8
L
Sun Wukong
XU3L
Sun Wukong
2
3
3
1.17
W
Scylla
Zeefon
Scylla
10
2
11
7.75
L
Kali
lilwoot
Kali
4
5
5
1.3
L
Scylla
3
8
2
0.5
L
Medusa
yagooML
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,284
Damage
60,485
89,209
Taken
100,408
59,181
Mitigated
55,360
27,568
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cbko
Cerberus
16,407
1,342
0
6,280
23,422
25,532
170
5,319
17,953
53,423
0
W
Arachne
Glide oKi
Arachne
7,952
6,162
0
3,814
19,164
7,823
422
3,882
15,232
0
102,504
L
Agni
11,757
412
0
4,797
21,513
15,347
0
8,576
12,631
61,346
0
W
Chiron
Mincono
Chiron
8,199
2,224
1,294
5,097
18,047
8,112
390
3,161
14,885
0
76,861
W
Mulan
RiceRhino
Mulan
18,899
1,358
0
9,540
17,059
13,133
878
2,425
14,309
0
98,727
L
Sun Wukong
XU3L
Sun Wukong
11,241
2,663
0
5,575
23,557
17,440
940
7,193
16,286
0
63,443
W
Scylla
Zeefon
Scylla
23,827
1,897
0
1,543
11,517
4,581
657
2,754
8,663
94,407
0
L
Kali
lilwoot
Kali
14,876
7,112
0
6,286
24,399
11,071
0
10,245
13,936
0
87,045
L
Scylla
5,785
463
0
1,246
12,669
4,355
0
5,502
7,025
57,459
0
L
Medusa
yagooML
Medusa
16,826
7,018
0
4,245
18,270
7,147
1,328
7,842
10,296
0
85,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,536
Gold Earned
55,305
699
Minions Killed
592
0
Camps Cleared
0
2,335,822
Distance Traveled
2,055,721
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,442
518
89
4
0
474,131
6
W
Arachne
12,346
514
137
6
0
517,174
3
L
Agni
10,977
457
83
3
0
426,389
5
W
Chiron
12,620
526
143
6
0
408,532
9
W
Mulan
13,506
563
171
7
0
479,528
6
L
Sun Wukong
10,957
457
122
5
0
450,309
2
W
Scylla
13,622
568
159
7
0
456,457
9
L
Kali
11,712
488
148
6
0
424,674
1
L
Scylla
10,039
418
108
5
0
329,232
4
L
Medusa
11,620
484
131
5
0
425,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role