Player Matchup

He Bo
He Bo
IGotMyFreakOn
He Bo
Level 68
God Stats
2W - 8L
1,520 SR
Queue Stats
251W - 231L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
IronFox950
Sun Wukong
Level 45
God Stats
33W - 33L
1,490 SR
Queue Stats
141W - 159L
1,388 Elo+
Party 1
Set
Set
Lucky1XG
Set
Level 29
God Stats
3W - 2L
1,828 SR
Queue Stats
64W - 85L
1,420 Elo+
Party 1
Anubis
Anubis
QueenWolfie7767
Anubis
Level 57
God Stats
5W - 5L
1,451 SR
Queue Stats
179W - 252L
1,292 Elo+
Party 1
Yemoja
Yemoja
vgmirage_
Yemoja
Level 49
God Stats
7W - 5L
1,500 SR
Queue Stats
215W - 190L
1,533 Elo+
Party 2
Team Averages
Level 50
1,558 SR
1,417 Elo+

VS

Team Averages
Level 81
1,401 SR
1,414 Elo+
Arachne
Arachne
Death_to_whales
Arachne
Level 117
God Stats
8W - 8L
1,421 SR
Queue Stats
65W - 64L
1,465 Elo+
Party 3
Ares
Ares
Loki_of_Old
Ares
Level 10
God Stats
2W - 0L
1,228 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Neith
Neith
smokinclown420
Neith
Level 133
God Stats
3W - 4L
1,428 SR
Queue Stats
31W - 35L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
spikefulwarri048
Guan Yu
Level 102
God Stats
1W - 1L
1,469 SR
Queue Stats
53W - 59L
1,370 Elo+
Party 3
Eset
Eset
x_28mj30
Eset
Level 45
God Stats
2W - 0L
1,455 SR
Queue Stats
74W - 97L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,665
533
12,264
12,021
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IronFox950
Sun Wukong
15
3 / 4 / 2
9,904
495
16,788
17,239
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 10 / 2
8,963
448
8,355
19,868
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 8 / 2
8,737
437
8,255
16,924
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
vgmirage_
Yemoja
17
5 / 0 / 2
10,636
532
9,744
14,288
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 8
11,159
558
11,569
19,854
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 6
9,761
488
10,016
18,523
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 6
9,208
460
13,297
12,758
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 8
9,984
499
11,872
23,674
15,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
18
4 / 2 / 9
11,110
556
11,060
10,259
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
16
Kills
24
24
Deaths
16
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
L
3
2
2
2
L
Sun Wukong
IronFox950
Sun Wukong
3
4
2
1
W
3
4
6
1.5
L
1
10
2
0.2
L
4
8
2
0.63
W
3
3
6
2
W
5
3
8
3
L
Yemoja
vgmirage_
Yemoja
5
0
2
6
W
Eset
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,406
Damage
57,814
80,340
Taken
85,068
40,285
Mitigated
52,185
27,652
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,569
7,185
0
7,764
19,854
7,691
1,944
4,225
15,354
0
60,286
L
12,264
299
0
6,424
12,021
4,346
0
3,766
8,065
70,540
0
L
Sun Wukong
IronFox950
Sun Wukong
16,788
3,067
582
5,952
17,239
11,949
2,643
4,718
12,301
0
61,531
W
10,016
683
218
2,163
18,523
19,876
221
8,664
9,817
22,657
0
L
8,355
3,222
243
5,197
19,868
7,378
346
2,563
17,085
0
56,535
L
8,255
1,330
489
3,076
16,924
6,687
923
4,424
12,500
24,599
0
W
13,297
3,885
966
3,556
12,758
5,116
4,323
8,111
4,571
0
64,386
W
11,872
2,242
725
4,976
23,674
15,448
481
3,841
19,083
0
41,679
L
Yemoja
vgmirage_
Yemoja
9,744
1,513
3,224
2,465
14,288
9,925
582
4,951
9,313
58,221
0
W
Eset
11,060
487
303
972
10,259
4,054
996
4,648
5,060
67,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
51,222
432
Minions Killed
405
0
Camps Cleared
0
1,739,427
Distance Traveled
1,870,137
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,159
558
100
5
0
428,800
0
L
He Bo
10,665
533
126
6
0
366,983
5
L
Sun Wukong
9,904
495
108
5
0
377,796
2
W
Ares
9,761
488
17
1
0
340,143
1
L
Set
8,963
448
84
4
0
368,715
1
L
Anubis
8,737
437
37
2
0
288,737
1
W
Neith
9,208
460
100
5
0
323,202
0
W
Guan Yu
9,984
499
62
3
0
413,954
3
L
Yemoja
10,636
532
77
4
0
337,196
3
W
Eset
11,110
556
126
6
0
364,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role