Player Matchup

Artemis
Artemis
Batata714
Artemis
Level 14
God Stats
1W - 0L
1,513 SR
Queue Stats
21W - 6L
1,772 Elo+
Party 1
Cerberus
Cerberus
IagoKiller
Cerberus
Level 142
God Stats
4W - 7L
1,164 SR
Queue Stats
51W - 46L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
OneForTEX
Kukulkan
Level 83
God Stats
1W - 0L
1,286 SR
Queue Stats
71W - 35L
1,726 Elo+
Party 1
Tiamat
Tiamat
Sirtonebell
Tiamat
Level 27
God Stats
2W - 1L
1,486 SR
Queue Stats
66W - 31L
1,686 Elo+
Party 1
Bakasura
Bakasura
THENEGATIVE1
Bakasura
Level 128
God Stats
3W - 2L
1,636 SR
Queue Stats
53W - 39L
1,491 Elo+
Party 1
Team Averages
Level 79
1,417 SR
1,637 Elo+

VS

Team Averages
Level 64
1,408 SR
1,412 Elo+
Nemesis
Nemesis
Akatosh6
Nemesis
Level 33
God Stats
5W - 6L
1,505 SR
Queue Stats
45W - 54L
1,449 Elo+
Solo
Odin
Odin
BIindGuardian117
Odin
Level 29
God Stats
0W - 2L
1,182 SR
Queue Stats
20W - 39L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
Cthulhu182
Xbalanque
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
Netodoisted
Aphrodite
Level 84
God Stats
4W - 4L
1,353 SR
Queue Stats
246W - 291L
1,432 Elo+
Party 3
Jormungandr
Jormungandr
pedro2ted
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batata714
Artemis
12
5 / 1 / 4
7,443
573
5,816
7,645
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
IagoKiller
Cerberus
12
4 / 1 / 7
7,055
543
5,272
8,812
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
OneForTEX
Kukulkan
14
7 / 0 / 7
8,280
637
9,369
3,796
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
12
3 / 1 / 13
7,721
594
8,174
6,915
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
THENEGATIVE1
Bakasura
13
8 / 1 / 4
8,003
616
8,576
9,253
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akatosh6
Nemesis
10
1 / 5 / 1
6,158
474
5,370
9,182
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 1
4,913
378
1,966
8,918
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Cthulhu182
Xbalanque
10
1 / 6 / 2
6,085
468
4,159
10,246
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Netodoisted
Aphrodite
9
0 / 6 / 2
5,772
444
3,826
9,902
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
pedro2ted
Jormungandr
10
2 / 4 / 0
6,319
486
3,107
10,249
3,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
27
Kills
4
4
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Akatosh6
Nemesis
1
5
1
0.3
L
0
6
1
0.08
W
Artemis
Batata714
Artemis
5
1
4
7
L
Xbalanque
Cthulhu182
Xbalanque
1
6
2
0.33
W
Cerberus
IagoKiller
Cerberus
4
1
7
7.5
L
Aphrodite
Netodoisted
Aphrodite
0
6
2
0.17
W
Kukulkan
OneForTEX
Kukulkan
7
0
7
10.5
W
Tiamat
3
1
13
9.5
W
Bakasura
THENEGATIVE1
Bakasura
8
1
4
10
L
Jormungandr
pedro2ted
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
18,428
36,421
Taken
48,497
17,473
Mitigated
16,590
18,574
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Akatosh6
Nemesis
5,370
2,914
0
761
9,182
2,445
0
3,253
5,080
0
36,118
L
1,966
591
0
1,204
8,918
4,367
0
4,564
3,018
0
8,972
W
Artemis
Batata714
Artemis
5,816
2,378
0
4,574
7,645
2,054
1,554
2,886
4,647
0
34,556
L
Xbalanque
Cthulhu182
Xbalanque
4,159
1,714
0
2,269
10,246
2,585
0
4,089
5,870
0
31,066
W
Cerberus
IagoKiller
Cerberus
5,272
182
0
3,576
8,812
6,231
0
104
8,583
33,015
0
L
Aphrodite
Netodoisted
Aphrodite
3,826
155
192
3,823
9,902
3,918
0
6,477
3,105
25,478
0
W
Kukulkan
OneForTEX
Kukulkan
9,369
1,767
0
782
3,796
1,397
624
1,226
2,423
51,881
0
W
Tiamat
8,174
895
0
4,250
6,915
4,400
456
1,182
5,708
25,811
0
W
Bakasura
THENEGATIVE1
Bakasura
8,576
5,675
0
5,392
9,253
3,391
0
1,181
7,877
0
28,728
L
Jormungandr
pedro2ted
Jormungandr
3,107
588
191
1,885
10,249
3,275
0
4,432
5,817
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
29,247
363
Minions Killed
239
0
Camps Cleared
0
1,284,004
Distance Traveled
1,207,496
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,158
474
67
5
0
246,975
0
L
Odin
4,913
378
17
1
0
232,753
0
W
Artemis
7,443
573
76
6
0
216,681
1
L
Xbalanque
6,085
468
62
5
0
227,267
2
W
Cerberus
7,055
543
73
6
0
262,830
3
L
Aphrodite
5,772
444
53
4
0
244,741
3
W
Kukulkan
8,280
637
87
7
0
257,772
0
W
Tiamat
7,721
594
34
3
0
273,025
5
W
Bakasura
8,003
616
93
7
0
273,696
8
L
Jormungandr
6,319
486
40
3
0
255,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role