Player Matchup

Ares
Ares
DOGGYxSTYLE
Ares
Level 7
God Stats
0W - 2L
1,361 SR
Queue Stats
9W - 14L
1,270 Elo+
Party 1
Scylla
Scylla
DSLAFlamez
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,388 Elo+
Party 1
Bellona
Bellona
Fetty_Steve98
Bellona
Level 24
God Stats
19W - 13L
1,484 SR
Queue Stats
59W - 60L
1,381 Elo+
Party 1
Neith
Neith
RubyDovahkiin
Neith
Level 28
God Stats
12W - 11L
1,531 SR
Queue Stats
62W - 75L
1,412 Elo+
Party 1
Nemesis
Nemesis
ZeroSkill8442
Nemesis
Level 26
God Stats
19W - 14L
1,486 SR
Queue Stats
112W - 113L
1,435 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,377 Elo+

VS

Team Averages
Level 25
1,414 SR
1,462 Elo+
Scylla
Scylla
Caviee
Scylla
Level 25
God Stats
5W - 6L
1,359 SR
Queue Stats
62W - 68L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
CheshireChelsea
Danzaburou
Level 25
God Stats
1W - 6L
1,336 SR
Queue Stats
156W - 186L
1,484 Elo+
Party 2
Bacchus
Bacchus
ShinkiroYaiba
Bacchus
Level 29
God Stats
2W - 5L
1,468 SR
Queue Stats
220W - 240L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
VonThor
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,436 Elo+
Party 2
Set
Set
Whitebo1
Set
Level 20
God Stats
2W - 4L
1,405 SR
Queue Stats
36W - 42L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,478
312
1,614
7,419
3,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
DSLAFlamez
Scylla
17
2 / 10 / 3
11,463
478
11,772
19,410
6,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
3 / 8 / 5
10,752
448
11,637
20,278
11,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 1
9,705
404
7,478
15,688
4,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
19
10 / 9 / 4
13,364
557
20,359
22,649
11,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caviee
Scylla
20
16 / 3 / 6
14,135
589
18,346
13,633
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CheshireChelsea
Danzaburou
19
7 / 3 / 13
12,943
539
14,110
15,818
7,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
5 / 2 / 15
12,389
516
10,937
24,335
39,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
VonThor
Guan Yu
17
0 / 3 / 13
11,069
461
6,033
16,758
20,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 7 / 6
13,206
550
19,987
22,853
10,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
17
Kills
37
37
Deaths
18
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
Caviee
Scylla
16
3
6
6.33
W
Danzaburou
CheshireChelsea
Danzaburou
7
3
13
4.5
L
0
2
1
0.25
L
Scylla
DSLAFlamez
Scylla
2
10
3
0.35
L
Bellona
3
8
5
0.69
L
2
8
1
0.31
W
Bacchus
5
2
15
6.25
W
Guan Yu
VonThor
Guan Yu
0
3
13
2.17
W
9
7
6
1.71
L
Nemesis
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
69,413
85,444
Taken
93,397
37,030
Mitigated
83,933
9,002
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Caviee
Scylla
18,346
3,351
0
3,207
13,633
5,722
2,926
4,125
9,433
90,078
0
W
Danzaburou
CheshireChelsea
Danzaburou
14,110
6,358
0
2,721
15,818
7,834
6,998
1,307
14,461
0
90,758
L
1,614
212
0
422
7,419
3,110
338
1,398
6,021
13,228
0
L
Scylla
DSLAFlamez
Scylla
11,772
688
100
3,080
19,410
6,027
511
8,229
11,181
65,431
0
L
Bellona
11,637
2,519
0
807
20,278
11,408
152
8,119
11,959
0
48,879
L
7,478
1,879
0
1,514
15,688
4,581
1,118
5,969
9,694
0
44,131
W
Bacchus
10,937
1,628
0
6,582
24,335
39,556
1,177
2,339
21,972
33,729
0
W
Guan Yu
VonThor
Guan Yu
6,033
1,262
5,511
6,028
16,758
20,517
2,245
2,785
13,598
0
32,225
W
19,987
12,148
0
3,829
22,853
10,304
2,011
2,830
19,898
0
101,462
L
Nemesis
20,359
11,539
0
3,079
22,649
11,904
0
5,568
16,906
0
79,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
63,742
433
Minions Killed
512
0
Camps Cleared
0
1,785,994
Distance Traveled
2,212,958
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,135
589
160
7
0
426,808
1
W
Danzaburou
12,943
539
120
5
0
411,883
6
L
Ares
7,478
312
16
1
0
231,045
3
L
Scylla
11,463
478
120
5
0
358,916
1
L
Bellona
10,752
448
89
4
0
390,488
0
L
Neith
9,705
404
91
4
0
367,799
0
W
Bacchus
12,389
516
36
2
0
450,884
5
W
Guan Yu
11,069
461
70
3
0
483,010
4
W
Set
13,206
550
126
5
0
440,373
2
L
Nemesis
13,364
557
117
5
0
437,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role