Player Matchup

Amaterasu
Amaterasu
AgEternal
Amaterasu
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 6L
1,232 Elo+
Party 1
Anubis
Anubis
CartmanSolo322
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,232 Elo+
Party 1
Nemesis
Nemesis
CopenHatin
Nemesis
Level 24
God Stats
33W - 32L
1,475 SR
Queue Stats
170W - 189L
1,362 Elo+
Party 3
Artemis
Artemis
IceWyte
Artemis
Level 8
God Stats
37W - 24L
1,626 SR
Queue Stats
646W - 659L
1,429 Elo+
Party 3
Hachiman
Hachiman
Ruinous_Doctor
Hachiman
Level 5
God Stats
1W - 1L
1,430 SR
Queue Stats
17W - 16L
1,232 Elo+
Party 1
Team Averages
Level 12
1,467 SR
1,297 Elo+

VS

Team Averages
Level 25
1,572 SR
1,494 Elo+
Cthulhu
Cthulhu
Boracc
Cthulhu
Level 18
God Stats
4W - 1L
1,834 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 2
Aphrodite
Aphrodite
ChloeeCat
Aphrodite
Level 29
God Stats
18W - 13L
1,513 SR
Queue Stats
20W - 16L
1,404 Elo+
Party 2
Fenrir
Fenrir
EmptyFenrir
Fenrir
Level 29
God Stats
52W - 44L
1,555 SR
Queue Stats
354W - 368L
1,540 Elo+
Party 2
Scylla
Scylla
Thechamp1
Scylla
Level 19
God Stats
1W - 0L
1,254 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 2
Cupid
Cupid
lilkermit123456
Cupid
Level 29
God Stats
14W - 7L
1,702 SR
Queue Stats
34W - 31L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgEternal
Amaterasu
11
4 / 5 / 0
7,622
544
4,627
12,330
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 3
7,090
506
6,227
8,055
3,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
CopenHatin
Nemesis
11
3 / 5 / 0
7,002
500
9,059
9,176
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
IceWyte
Artemis
10
0 / 7 / 4
6,624
473
5,029
9,254
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
11
1 / 3 / 1
6,787
485
2,496
7,768
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boracc
Cthulhu
13
3 / 1 / 2
7,989
571
6,071
7,553
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ChloeeCat
Aphrodite
12
3 / 1 / 9
8,353
597
4,005
9,430
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
15
5 / 0 / 5
9,039
646
3,484
8,321
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Thechamp1
Scylla
13
4 / 4 / 2
8,067
576
7,348
10,805
2,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 3 / 5
9,699
693
12,675
10,303
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
24
24
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AgEternal
Amaterasu
4
5
0
0.8
W
Cthulhu
Boracc
Cthulhu
3
1
2
4
L
1
4
3
0.63
W
Aphrodite
ChloeeCat
Aphrodite
3
1
9
7.5
L
Nemesis
CopenHatin
Nemesis
3
5
0
0.6
W
Fenrir
5
0
5
7.5
L
Artemis
IceWyte
Artemis
0
7
4
0.29
L
Hachiman
1
3
1
0.5
W
Scylla
Thechamp1
Scylla
4
4
2
1.25
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
33,583
46,583
Taken
46,412
20,313
Mitigated
20,029
7,936
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AgEternal
Amaterasu
4,627
2,554
0
902
12,330
6,675
0
2,010
10,320
0
24,453
W
Cthulhu
Boracc
Cthulhu
6,071
589
0
2,941
7,553
6,566
1,606
1,075
6,478
30,771
0
L
6,227
546
0
2,530
8,055
3,404
404
5,815
2,215
34,883
0
W
Aphrodite
ChloeeCat
Aphrodite
4,005
709
4,211
6,331
9,430
3,678
1,137
1,598
7,832
23,768
0
L
Nemesis
CopenHatin
Nemesis
9,059
4,061
0
1,732
9,176
5,070
426
3,975
5,113
0
40,678
W
Fenrir
3,484
1,358
0
1,129
8,321
3,957
64
613
7,708
0
62,460
L
Artemis
IceWyte
Artemis
5,029
2,820
0
500
9,254
2,695
990
615
8,614
0
27,283
L
Hachiman
2,496
1,864
0
2,272
7,768
2,469
160
4,446
2,897
0
22,006
W
Scylla
Thechamp1
Scylla
7,348
437
0
2,289
10,805
2,895
1,017
2,705
8,100
33,553
0
W
12,675
5,924
304
4,942
10,303
2,933
2,280
236
10,067
0
55,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
43,147
264
Minions Killed
360
0
Camps Cleared
0
1,273,900
Distance Traveled
1,326,397
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,622
544
34
2
0
311,671
4
W
Cthulhu
7,989
571
57
4
0
292,972
0
L
Anubis
7,090
506
78
6
0
246,288
2
W
Aphrodite
8,353
597
38
3
0
283,836
2
L
Nemesis
7,002
500
62
4
0
270,149
3
W
Fenrir
9,039
646
117
8
0
289,505
2
L
Artemis
6,624
473
46
3
0
217,219
0
L
Hachiman
6,787
485
44
3
0
228,573
0
W
Scylla
8,067
576
59
4
0
218,076
4
W
Cupid
9,699
693
89
6
0
242,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role