Player Matchup

Merlin
Merlin
CaptnRalo
Merlin
Level 127
God Stats
10W - 2L
1,829 SR
Queue Stats
95W - 51L
1,617 Elo+
Party 1
Sobek
Sobek
EddieSpaghetti-9
Sobek
Level 84
God Stats
28W - 13L
1,853 SR
Queue Stats
423W - 481L
1,592 Elo+
Party 1
Izanami
Izanami
KiingSwiift
Izanami
Level 28
God Stats
4W - 4L
1,502 SR
Queue Stats
51W - 33L
1,640 Elo+
Party 1
Team Averages
Level 80
1,728 SR
1,616 Elo+

VS

Team Averages
Level 68
1,434 SR
1,408 Elo+
Cerberus
Cerberus
StelarSine0
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 205L
1,290 Elo+
Solo
Fenrir
Fenrir
Wavey097
Fenrir
Level 148
God Stats
5W - 12L
1,517 SR
Queue Stats
202W - 246L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
missz_amber
Aphrodite
Level 28
God Stats
5W - 6L
1,285 SR
Queue Stats
153W - 200L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaptnRalo
Merlin
16
9 / 6 / 5
13,358
703
27,808
14,556
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 12
12,312
648
9,201
23,364
30,594
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
KiingSwiift
Izanami
17
4 / 7 / 8
12,971
683
11,164
13,054
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
StelarSine0
Cerberus
14
0 / 3 / 12
12,336
649
9,458
23,685
20,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Wavey097
Fenrir
16
14 / 6 / 1
14,357
756
17,635
22,530
11,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
missz_amber
Aphrodite
15
1 / 6 / 11
11,957
629
11,306
20,069
9,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
15
Kills
15
15
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
CaptnRalo
Merlin
9
6
5
1.92
W
2
2
12
4
W
Izanami
KiingSwiift
Izanami
4
7
8
1.14
L
Cerberus
StelarSine0
Cerberus
0
3
12
2
L
Fenrir
Wavey097
Fenrir
14
6
1
2.42
L
Aphrodite
missz_amber
Aphrodite
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
38,399
50,974
Taken
66,284
40,344
Mitigated
41,597
10,459
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CaptnRalo
Merlin
27,808
1,902
123
2,229
14,556
5,235
953
5,085
9,471
73,825
0
W
9,201
502
0
6,532
23,364
30,594
0
11,114
12,250
22,624
0
W
Izanami
KiingSwiift
Izanami
11,164
7,429
0
1,575
13,054
4,515
1,738
4,649
8,405
0
59,791
L
Cerberus
StelarSine0
Cerberus
9,458
188
0
3,511
23,685
20,926
141
13,469
9,408
28,615
0
L
Fenrir
Wavey097
Fenrir
17,635
3,248
0
4,146
22,530
11,660
2,565
10,614
9,980
0
54,513
L
Aphrodite
missz_amber
Aphrodite
11,306
1,698
9,934
10,404
20,069
9,011
797
11,844
7,647
66,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
38,650
183
Minions Killed
180
0
Camps Cleared
0
959,588
Distance Traveled
1,044,245
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,358
703
84
4
0
312,782
0
W
Sobek
12,312
648
19
1
0
349,072
0
W
Izanami
12,971
683
80
4
0
297,734
0
L
Cerberus
12,336
649
30
2
0
367,101
0
L
Fenrir
14,357
756
49
3
0
368,537
0
L
Aphrodite
11,957
629
101
5
0
308,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role