Player Matchup

Aphrodite
Aphrodite
HansStrudelHaus
Aphrodite
Level 159
God Stats
6W - 1L
1,626 SR
Queue Stats
288W - 192L
1,709 Elo+
Party 1
Ah Puch
Ah Puch
ManlyCookie
Ah Puch
Level 158
God Stats
2W - 1L
1,720 SR
Queue Stats
512W - 457L
1,756 Elo+
Solo
Ratatoskr
Ratatoskr
RuggedTote
Ratatoskr
Level 157
God Stats
25W - 21L
1,701 SR
Queue Stats
68W - 56L
1,704 Elo+
Solo
Apollo
Apollo
Whatsasniper
Apollo
Level 155
God Stats
5W - 4L
1,475 SR
Queue Stats
175W - 128L
1,750 Elo+
Solo
Ullr
Ullr
pilsenteen
Ullr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 273L
1,651 Elo+
Party 1
Team Averages
Level 158
1,604 SR
1,714 Elo+

VS

Team Averages
Level 153
1,791 SR
1,735 Elo+
Ra
Ra
Mrwiggles343
Ra
Level 143
God Stats
3W - 1L
1,882 SR
Queue Stats
22W - 13L
1,728 Elo+
Party 2
Yemoja
Yemoja
TheBurntNacho
Yemoja
Level 141
God Stats
7W - 5L
2,008 SR
Queue Stats
247W - 149L
1,708 Elo+
Party 2
Osiris
Osiris
ipdnaeip
Osiris
Level 160
God Stats
7W - 5L
1,385 SR
Queue Stats
585W - 392L
1,690 Elo+
Party 2
Chaac
Chaac
mmmemory
Chaac
Level 160
God Stats
1W - 1L
1,862 SR
Queue Stats
326W - 183L
1,824 Elo+
Solo
Apollo
Apollo
thezander1212
Apollo
Level 160
God Stats
1W - 1L
1,818 SR
Queue Stats
460W - 261L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HansStrudelHaus
Aphrodite
13
4 / 2 / 7
8,847
520
5,756
11,599
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
ManlyCookie
Ah Puch
16
4 / 3 / 10
9,732
572
18,489
11,863
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
RuggedTote
Ratatoskr
16
1 / 1 / 0
9,838
579
10,259
13,175
8,573
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Apollo
17
4 / 1 / 5
10,404
612
11,577
16,460
5,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 2
10,105
594
6,893
11,742
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,528
443
5,809
11,121
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 3
6,835
402
3,522
11,792
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
ipdnaeip
Osiris
17
1 / 1 / 2
9,565
563
9,286
17,638
14,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
mmmemory
Chaac
15
4 / 3 / 0
9,136
537
11,761
18,125
14,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 4
9,107
536
11,752
15,636
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
7
7
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HansStrudelHaus
Aphrodite
4
2
7
3.75
W
Ah Puch
ManlyCookie
Ah Puch
4
3
10
3
L
0
6
3
0.25
W
Ratatoskr
RuggedTote
Ratatoskr
1
1
0
1
L
1
4
3
0.63
W
Apollo
4
1
5
6.5
L
Osiris
ipdnaeip
Osiris
1
1
2
2
L
Chaac
mmmemory
Chaac
4
3
0
1.33
W
4
0
2
5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,974
Damage
42,130
64,839
Taken
74,312
33,674
Mitigated
41,936
35,371
Healing
34,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HansStrudelHaus
Aphrodite
5,756
840
3,289
5,552
11,599
9,676
0
2,616
8,807
24,207
0
W
Ah Puch
ManlyCookie
Ah Puch
18,489
616
0
4,934
11,863
4,496
0
2,275
9,446
87,635
0
L
5,809
540
750
3,039
11,121
3,628
0
7,089
4,032
49,866
0
W
Ratatoskr
RuggedTote
Ratatoskr
10,259
1,654
0
6,768
13,175
8,573
0
374
12,787
0
69,724
L
3,522
770
2,713
3,594
11,792
4,202
0
5,575
6,217
22,619
0
W
Apollo
11,577
9,993
0
10,366
16,460
5,850
0
2,083
14,333
0
88,264
L
Osiris
ipdnaeip
Osiris
9,286
3,569
0
12,346
17,638
14,834
1,132
399
17,239
0
70,144
L
Chaac
mmmemory
Chaac
11,761
2,219
0
7,492
18,125
14,192
0
6,973
11,152
0
66,147
W
6,893
2,417
0
4,462
11,742
5,079
0
1,505
10,135
0
77,781
L
11,752
7,550
0
4,704
15,636
5,080
304
4,209
11,427
0
69,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
42,171
633
Minions Killed
547
0
Camps Cleared
0
1,711,915
Distance Traveled
1,751,344
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,847
520
37
2
0
321,670
6
W
Ah Puch
9,732
572
147
9
0
335,670
4
L
Ra
7,528
443
109
6
0
330,906
1
W
Ratatoskr
9,838
579
149
9
0
387,886
4
L
Yemoja
6,835
402
27
2
0
340,434
5
W
Apollo
10,404
612
157
9
0
307,505
4
L
Osiris
9,565
563
155
9
0
360,313
2
L
Chaac
9,136
537
125
7
0
392,016
3
W
Ullr
10,105
594
143
8
0
359,184
1
L
Apollo
9,107
536
131
8
0
327,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role