Player Matchup

Hou Yi
Hou Yi
Boomaman007
Hou Yi
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 131L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Ickyxm
Nu Wa
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 80L
1,464 Elo+
Party 1
Ares
Ares
jhasuelespina852
Ares
Level 67
God Stats
0W - 1L
1,292 SR
Queue Stats
46W - 75L
1,314 Elo+
Party 1
Team Averages
Level 75
1,431 SR
1,406 Elo+

VS

Team Averages
Level 87
1,582 SR
1,489 Elo+
Anubis
Anubis
BlackBootSanji
Anubis
Level 155
God Stats
3W - 0L
1,455 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Achilles
Achilles
CHIEFXTHUNDER
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
pingazeus
Hun Batz
Level 16
God Stats
6W - 2L
1,791 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 6 / 11
12,008
667
6,413
16,864
4,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Ickyxm
Nu Wa
15
5 / 10 / 7
12,490
694
14,050
14,816
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 6 / 5
13,957
775
16,423
23,122
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 3
14,800
822
26,529
19,171
9,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
CHIEFXTHUNDER
Achilles
15
2 / 5 / 15
11,823
657
8,141
15,154
9,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
pingazeus
Hun Batz
15
2 / 8 / 14
11,693
650
12,126
14,920
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
17
Kills
22
22
Deaths
17
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
18
4
3
4.88
L
Hou Yi
2
6
11
1.25
W
Achilles
CHIEFXTHUNDER
Achilles
2
5
15
1.9
L
Nu Wa
Ickyxm
Nu Wa
5
10
7
0.85
L
10
6
5
2.08
W
Hun Batz
pingazeus
Hun Batz
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
46,796
54,802
Taken
49,245
25,041
Mitigated
22,141
7,489
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,529
2,110
788
9,878
19,171
9,013
931
10,912
8,021
98,743
0
L
Hou Yi
6,413
1,595
0
4,493
16,864
4,968
1,076
6,557
9,929
0
39,217
W
Achilles
CHIEFXTHUNDER
Achilles
8,141
2,359
0
948
15,154
9,269
871
9,564
5,300
0
19,816
L
Nu Wa
Ickyxm
Nu Wa
14,050
3,750
0
883
14,816
3,606
1,034
6,149
8,335
46,588
0
L
16,423
1,886
0
2,113
23,122
16,467
275
12,737
9,985
35,224
0
W
Hun Batz
pingazeus
Hun Batz
12,126
950
0
1,059
14,920
3,859
915
9,238
5,415
0
41,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
38,316
160
Minions Killed
182
0
Camps Cleared
0
774,847
Distance Traveled
887,935
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,800
822
122
7
0
263,429
1
L
Hou Yi
12,008
667
85
5
0
255,304
4
W
Achilles
11,823
657
12
1
0
295,887
0
L
Nu Wa
12,490
694
58
3
0
251,158
2
L
Ares
13,957
775
17
1
0
268,385
1
W
Hun Batz
11,693
650
48
3
0
328,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role