Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DangleSnipeCelly
Danzaburou
Level 89
God Stats
23W - 15L
1,621 SR
Queue Stats
143W - 130L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
JustCheese76
Cabrakan
Level 64
God Stats
4W - 3L
1,316 SR
Queue Stats
28W - 34L
1,382 Elo+
Party 3
Chaac
Chaac
Nandothamc
Chaac
Level 153
God Stats
10W - 6L
1,436 SR
Queue Stats
467W - 460L
1,453 Elo+
Solo
Da Ji
Da Ji
Troop_Patriot11
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 249L
1,538 Elo+
Solo
Team Averages
Level 106
1,475 SR
1,468 Elo+

VS

Team Averages
Level 66
1,509 SR
1,443 Elo+
Chernobog
Chernobog
Ivanchelo1001
Chernobog
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 25L
1,340 Elo+
Party 1
Hercules
Hercules
Kenulous
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 94L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
LordKarthus
Kuzenbo
Level 62
God Stats
37W - 22L
1,769 SR
Queue Stats
152W - 149L
1,479 Elo+
Party 2
Zeus
Zeus
Rasho_Makuin95
Zeus
Level 63
God Stats
4W - 3L
1,459 SR
Queue Stats
248W - 278L
1,367 Elo+
Party 1
Erlang Shen
Erlang Shen
fernanuto
Erlang Shen
Level 66
God Stats
6W - 9L
1,318 SR
Queue Stats
105W - 113L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 2 / 5
10,743
632
10,473
7,960
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DangleSnipeCelly
Danzaburou
17
13 / 0 / 5
11,231
661
17,931
10,454
5,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
JustCheese76
Cabrakan
13
3 / 1 / 10
8,946
526
4,409
13,997
17,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
3 / 2 / 0
9,194
541
9,132
12,868
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 6
8,998
529
6,655
11,156
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ivanchelo1001
Chernobog
10
1 / 9 / 1
6,573
387
3,627
11,727
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Kenulous
Hercules
14
0 / 1 / 2
7,923
466
4,974
12,733
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LordKarthus
Kuzenbo
11
1 / 4 / 0
6,753
397
4,702
16,818
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 9 / 5
8,023
472
6,987
10,206
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
fernanuto
Erlang Shen
16
5 / 3 / 1
9,557
562
6,007
14,891
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
9
10
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
5
4.75
W
Danzaburou
DangleSnipeCelly
Danzaburou
13
0
5
15.5
L
Chernobog
Ivanchelo1001
Chernobog
1
9
1
0.17
W
Cabrakan
JustCheese76
Cabrakan
3
1
10
8
L
Hercules
Kenulous
Hercules
0
1
2
1
L
Kuzenbo
LordKarthus
Kuzenbo
1
4
0
0.25
W
Chaac
3
2
0
1.5
L
2
9
5
0.5
W
0
5
6
0.6
L
Erlang Shen
fernanuto
Erlang Shen
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
26,297
56,435
Taken
66,375
44,264
Mitigated
34,460
21,178
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,473
1,335
1,074
3,208
7,960
2,976
964
3,029
4,507
61,648
0
W
Danzaburou
DangleSnipeCelly
Danzaburou
17,931
9,013
0
4,775
10,454
5,430
1,327
2,510
7,899
0
81,614
L
Chernobog
Ivanchelo1001
Chernobog
3,627
2,274
0
1,259
11,727
3,342
0
2,569
9,011
0
28,931
W
Cabrakan
JustCheese76
Cabrakan
4,409
348
954
3,417
13,997
17,136
494
2,904
10,965
18,462
0
L
Hercules
Kenulous
Hercules
4,974
2,104
0
8,328
12,733
8,796
688
282
11,947
0
36,892
L
Kuzenbo
LordKarthus
Kuzenbo
4,702
1,618
123
3,793
16,818
11,726
0
2,825
13,981
20,923
0
W
Chaac
9,132
1,618
0
5,722
12,868
11,856
184
674
11,775
0
51,223
L
6,987
359
0
428
10,206
3,215
0
4,366
5,431
33,110
0
W
6,655
2,993
0
2,028
11,156
6,866
0
1,881
9,212
0
67,452
L
Erlang Shen
fernanuto
Erlang Shen
6,007
1,922
0
3,450
14,891
7,381
30
4,053
10,580
0
71,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
38,829
472
Minions Killed
349
0
Camps Cleared
0
1,591,543
Distance Traveled
1,535,741
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,743
632
117
7
0
339,740
5
W
Danzaburou
11,231
661
136
8
0
316,722
2
L
Chernobog
6,573
387
49
3
0
303,771
5
W
Cabrakan
8,946
526
20
1
0
312,723
4
L
Hercules
7,923
466
77
5
0
304,861
5
L
Kuzenbo
6,753
397
28
2
0
323,455
5
W
Chaac
9,194
541
90
5
0
300,791
0
L
Zeus
8,023
472
65
4
0
265,528
4
W
Da Ji
8,998
529
109
6
0
321,567
0
L
Erlang Shen
9,557
562
130
8
0
338,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role