Player Matchup

Ymir
Ymir
FancyBunny15909
Ymir
Level 63
God Stats
2W - 3L
1,871 SR
Queue Stats
70W - 68L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Frestreet
Nu Wa
Level 24
God Stats
77W - 84L
1,580 SR
Queue Stats
352W - 401L
1,401 Elo+
Party 2
Nemesis
Nemesis
K4L1B4N
Nemesis
Level 104
God Stats
24W - 27L
1,647 SR
Queue Stats
314W - 336L
1,467 Elo+
Party 2
Fenrir
Fenrir
RyanAmundas
Fenrir
Level 77
God Stats
5W - 3L
1,470 SR
Queue Stats
37W - 26L
1,611 Elo+
Party 4
Bellona
Bellona
VvS Driip
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,502 Elo+
Party 4
Team Averages
Level 65
1,614 SR
1,494 Elo+

VS

Team Averages
Level 85
1,405 SR
1,398 Elo+
Khepri
Khepri
EggheadGlitch
Khepri
Level 48
God Stats
14W - 10L
1,558 SR
Queue Stats
82W - 80L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
Highlandarorn
Cernunnos
Level 88
God Stats
1W - 2L
1,172 SR
Queue Stats
126W - 135L
1,363 Elo+
Party 1
Vamana
Vamana
MAST3RLUKE
Vamana
Level 97
God Stats
13W - 5L
1,583 SR
Queue Stats
147W - 133L
1,410 Elo+
Party 1
Artemis
Artemis
UltraImperium
Artemis
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 125L
1,418 Elo+
Party 3
Chang'e
Chang'e
john_longer
Chang'e
Level 113
God Stats
1W - 2L
1,210 SR
Queue Stats
357W - 345L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
9,359
585
9,838
28,312
27,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Frestreet
Nu Wa
18
2 / 3 / 3
10,798
675
16,209
14,210
6,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
K4L1B4N
Nemesis
17
1 / 6 / 4
10,371
648
14,184
23,059
13,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
6 / 7 / 4
11,775
736
12,693
19,274
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
VvS Driip
Bellona
17
2 / 7 / 6
10,452
653
8,212
25,975
25,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 16
13,075
817
9,604
11,284
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Highlandarorn
Cernunnos
18
2 / 3 / 12
11,493
718
16,705
17,403
9,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
MAST3RLUKE
Vamana
18
5 / 3 / 12
13,924
870
18,780
23,135
28,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
19
6 / 1 / 6
13,119
820
16,760
11,171
5,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
john_longer
Chang'e
20
11 / 4 / 11
14,615
913
33,225
19,762
11,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
11
Kills
27
27
Deaths
11
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
0
4
4
0.5
L
Nu Wa
Frestreet
Nu Wa
2
3
3
1.17
W
Cernunnos
Highlandarorn
Cernunnos
2
3
12
2.67
L
Nemesis
K4L1B4N
Nemesis
1
6
4
0.5
W
Vamana
MAST3RLUKE
Vamana
5
3
12
3.67
L
Fenrir
6
7
4
1.14
W
Artemis
6
1
6
9
L
Bellona
VvS Driip
Bellona
2
7
6
0.71
W
Chang'e
john_longer
Chang'e
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,136
Damage
95,074
110,830
Taken
82,755
82,220
Mitigated
68,266
16,501
Healing
32,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,604
276
0
3,324
11,284
13,507
408
6,562
4,672
19,361
0
L
9,838
956
668
3,617
28,312
27,951
1
12,925
15,240
35,156
0
L
Nu Wa
Frestreet
Nu Wa
16,209
3,731
0
992
14,210
6,454
49
5,029
9,181
58,886
0
W
Cernunnos
Highlandarorn
Cernunnos
16,705
9,497
0
7,017
17,403
9,618
3,219
4,035
13,293
0
58,721
L
Nemesis
K4L1B4N
Nemesis
14,184
5,942
0
2,782
23,059
13,046
0
6,558
16,479
0
45,821
W
Vamana
MAST3RLUKE
Vamana
18,780
7,506
0
5,585
23,135
28,193
737
6,342
16,562
0
44,891
L
Fenrir
12,693
4,259
1,052
3,726
19,274
9,187
1
7,475
11,714
0
26,059
W
Artemis
16,760
9,675
0
2,439
11,171
5,590
2,918
3,639
7,507
0
52,192
L
Bellona
VvS Driip
Bellona
8,212
2,556
0
3,664
25,975
25,582
0
10,863
15,040
0
25,107
W
Chang'e
john_longer
Chang'e
33,225
2,695
5,901
8,274
19,762
11,358
1,211
5,976
13,636
72,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
66,226
287
Minions Killed
337
6
Camps Cleared
8
1,485,012
Distance Traveled
1,474,041
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,075
817
17
1
0
327,124
1
L
Ymir
9,359
585
69
4
0
293,590
3
L
Nu Wa
10,798
675
89
6
0
283,632
0
W
Cernunnos
11,493
718
66
4
0
271,856
0
L
Nemesis
10,371
648
60
4
4
327,249
2
W
Vamana
13,924
870
52
3
1
321,141
1
L
Fenrir
11,775
736
30
2
2
284,611
2
W
Artemis
13,119
820
87
5
2
286,138
0
L
Bellona
10,452
653
39
2
0
295,930
0
W
Chang'e
14,615
913
115
7
5
267,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role