Player Matchup

Sol
Sol
MonkeTitan
Sol
Level 28
God Stats
5W - 5L
1,407 SR
Queue Stats
220W - 249L
1,496 Elo+
Party 1
Skadi
Skadi
SlackSlowbro
Skadi
Level 28
God Stats
12W - 16L
1,261 SR
Queue Stats
455W - 459L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
SusAckerman
Hun Batz
Level 28
God Stats
3W - 7L
1,198 SR
Queue Stats
362W - 390L
1,460 Elo+
Party 1
Medusa
Medusa
TreMe Billions
Medusa
Level 23
God Stats
38W - 26L
1,652 SR
Queue Stats
89W - 68L
1,546 Elo+
Party 2
Yemoja
Yemoja
owenszt20
Yemoja
Level 21
God Stats
1W - 1L
1,752 SR
Queue Stats
64W - 50L
1,561 Elo+
Party 2
Team Averages
Level 26
1,454 SR
1,512 Elo+

VS

Team Averages
Level 22
1,568 SR
1,516 Elo+
Arachne
Arachne
KebbinDeBoonglis
Arachne
Level 30
God Stats
46W - 22L
1,728 SR
Queue Stats
144W - 151L
1,553 Elo+
Solo
Ymir
Ymir
TFN_Foxy
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
WizardCat17
Chang'e
Level 15
God Stats
12W - 12L
1,464 SR
Queue Stats
25W - 21L
1,517 Elo+
Solo
Anhur
Anhur
YTShiftyy
Anhur
Level 28
God Stats
2W - 1L
1,568 SR
Queue Stats
97W - 98L
1,543 Elo+
Solo
Chaac
Chaac
svenegas18
Chaac
Level 24
God Stats
18W - 14L
1,580 SR
Queue Stats
159W - 182L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,515
405
10,016
10,913
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 10 / 1
8,852
422
7,648
14,497
6,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
SusAckerman
Hun Batz
12
2 / 6 / 1
8,283
394
5,860
14,313
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 5 / 3
10,984
523
15,612
18,618
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
owenszt20
Yemoja
14
3 / 7 / 5
9,358
446
7,338
15,327
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 5
13,897
662
18,758
22,278
11,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
15
6 / 3 / 6
10,861
517
10,990
17,698
14,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
WizardCat17
Chang'e
19
6 / 0 / 10
12,754
607
10,940
16,533
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
YTShiftyy
Anhur
16
2 / 4 / 11
11,327
539
8,004
15,123
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
6 / 2 / 7
12,875
613
10,434
15,981
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
12
Kills
35
35
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
15
4
5
4.38
L
0
7
4
0.29
L
1
10
1
0.15
L
Hun Batz
SusAckerman
Hun Batz
2
6
1
0.42
W
Ymir
6
3
6
3
L
6
5
3
1.5
W
Chang'e
WizardCat17
Chang'e
6
0
10
11
W
Anhur
YTShiftyy
Anhur
2
4
11
1.88
L
Yemoja
owenszt20
Yemoja
3
7
5
0.79
W
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
59,126
73,668
Taken
87,613
33,640
Mitigated
51,493
12,065
Healing
34,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,758
13,725
0
7,598
22,278
11,245
1,736
5,107
16,975
0
107,088
L
10,016
1,335
0
1,087
10,913
3,477
672
4,680
6,233
39,528
0
L
7,648
4,092
0
894
14,497
6,484
205
1,326
12,796
0
40,063
L
Hun Batz
SusAckerman
Hun Batz
5,860
1,945
0
3,028
14,313
5,007
0
3,278
10,985
0
39,626
W
Ymir
10,990
1,703
0
375
17,698
14,836
986
3,316
14,382
46,636
0
L
15,612
7,627
0
4,819
18,618
7,203
725
8,182
10,436
0
75,285
W
Chang'e
WizardCat17
Chang'e
10,940
537
5,647
11,130
16,533
6,565
2,879
4,558
11,689
85,721
0
W
Anhur
YTShiftyy
Anhur
8,004
1,786
231
4,607
15,123
5,464
754
2,807
12,312
0
68,112
L
Yemoja
owenszt20
Yemoja
7,338
1,376
1,288
949
15,327
11,469
0
4,464
10,838
21,035
0
W
Chaac
10,434
2,499
0
4,840
15,981
13,383
6,257
1,006
14,901
0
71,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
61,714
372
Minions Killed
527
0
Camps Cleared
0
1,585,759
Distance Traveled
1,883,723
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,897
662
120
6
0
411,669
1
L
Sol
8,515
405
81
4
0
303,503
3
L
Skadi
8,852
422
66
3
0
292,523
0
L
Hun Batz
8,283
394
79
4
0
327,496
0
W
Ymir
10,861
517
42
2
0
363,643
2
L
Medusa
10,984
523
114
5
0
342,240
3
W
Chang'e
12,754
607
135
6
0
373,412
1
W
Anhur
11,327
539
98
5
0
348,503
1
L
Yemoja
9,358
446
32
2
0
319,997
3
W
Chaac
12,875
613
132
6
0
386,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role