Player Matchup

Fenrir
Fenrir
BearSoup
Fenrir
Level 156
God Stats
9W - 11L
1,827 SR
Queue Stats
468W - 447L
1,511 Elo+
Solo
Ra
Ra
Fresh_Cakes4
Ra
Level 64
God Stats
41W - 30L
1,764 SR
Queue Stats
344W - 318L
1,463 Elo+
Party 3
King Arthur
King Arthur
VeryCoolKanye
King Arthur
Level 107
God Stats
17W - 11L
1,810 SR
Queue Stats
203W - 177L
1,496 Elo+
Party 1
Athena
Athena
XxCoolHwipxX
Athena
Level 24
God Stats
13W - 6L
1,626 SR
Queue Stats
314W - 289L
1,664 Elo+
Party 3
Xbalanque
Xbalanque
keybored1
Xbalanque
Level 27
God Stats
9W - 6L
1,302 SR
Queue Stats
22W - 30L
1,360 Elo+
Party 1
Team Averages
Level 76
1,666 SR
1,499 Elo+

VS

Team Averages
Level 78
1,483 SR
1,449 Elo+
Amaterasu
Amaterasu
Djangoseto
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Grumpychef
Nox
Level 16
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 27L
1,413 Elo+
Party 2
Apollo
Apollo
Thaddeuss
Apollo
Level 128
God Stats
10W - 9L
1,529 SR
Queue Stats
151W - 180L
1,420 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thehawk20
Kumbhakarna
Level 107
God Stats
1W - 6L
1,346 SR
Queue Stats
139W - 172L
1,413 Elo+
Party 2
Kali
Kali
rusty2324
Kali
Level 44
God Stats
69W - 43L
1,500 SR
Queue Stats
105W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BearSoup
Fenrir
13
2 / 2 / 5
7,483
535
5,361
11,849
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 7
7,435
531
5,126
7,135
2,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
VeryCoolKanye
King Arthur
12
11 / 2 / 5
8,014
572
13,564
12,295
7,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
12
3 / 3 / 11
7,352
525
4,285
10,995
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
keybored1
Xbalanque
12
2 / 4 / 4
7,088
506
5,389
8,368
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Djangoseto
Amaterasu
10
1 / 7 / 1
6,692
478
5,020
13,841
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 8 / 3
5,385
385
5,050
7,842
2,832
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
Thaddeuss
Apollo
13
5 / 3 / 4
7,953
568
10,710
7,505
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Thehawk20
Kumbhakarna
10
5 / 4 / 4
7,258
518
5,883
10,672
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
10
1 / 2 / 2
6,528
466
4,069
9,158
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
12
12
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BearSoup
Fenrir
2
2
5
2.25
L
Amaterasu
Djangoseto
Amaterasu
1
7
1
0.21
W
4
1
7
7.5
L
0
8
3
0.19
L
Apollo
Thaddeuss
Apollo
5
3
4
2.33
L
Kumbhakarna
Thehawk20
Kumbhakarna
5
4
4
1.75
W
King Arthur
VeryCoolKanye
King Arthur
11
2
5
6.75
W
Athena
3
3
11
2.83
W
Xbalanque
keybored1
Xbalanque
2
4
4
1
L
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
30,732
50,642
Taken
49,018
24,269
Mitigated
27,029
14,274
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BearSoup
Fenrir
5,361
1,352
0
4,253
11,849
4,270
130
2,469
9,330
0
45,356
L
Amaterasu
Djangoseto
Amaterasu
5,020
1,964
0
4,188
13,841
6,592
0
1,883
11,958
0
27,196
W
5,126
214
1,235
2,447
7,135
2,892
0
988
6,122
45,920
0
L
5,050
884
0
593
7,842
2,832
116
2,005
5,837
14,505
0
L
Apollo
Thaddeuss
Apollo
10,710
6,255
0
430
7,505
4,040
575
1,815
5,690
0
49,343
L
Kumbhakarna
Thehawk20
Kumbhakarna
5,883
549
0
1,145
10,672
8,794
171
2,484
8,188
23,941
0
W
King Arthur
VeryCoolKanye
King Arthur
13,564
2,343
0
2,433
12,295
7,724
244
2,242
9,980
0
42,757
W
Athena
4,285
1,650
0
2,334
10,995
6,746
0
3,303
7,567
21,713
0
W
Xbalanque
keybored1
Xbalanque
5,389
2,459
0
1,572
8,368
2,637
1,498
1,555
6,710
0
33,440
L
Kali
4,069
1,774
0
3,649
9,158
4,771
280
1,224
7,934
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
33,816
322
Minions Killed
270
0
Camps Cleared
0
1,352,250
Distance Traveled
1,162,349
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,483
535
90
6
0
269,183
1
L
Amaterasu
6,692
478
52
4
0
233,709
1
W
Ra
7,435
531
73
5
0
272,831
2
L
Nox
5,385
385
13
1
0
211,314
3
L
Apollo
7,953
568
94
7
0
245,185
0
L
Kumbhakarna
7,258
518
46
3
0
248,703
0
W
King Arthur
8,014
572
60
4
0
273,661
1
W
Athena
7,352
525
33
2
0
286,618
5
W
Xbalanque
7,088
506
66
5
0
249,957
2
L
Kali
6,528
466
65
5
0
223,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role