Player Matchup

Hel
Hel
DAGGERNOUT
Hel
Level 129
God Stats
19W - 5L
1,869 SR
Queue Stats
265W - 165L
1,716 Elo+
Party 2
Kuzenbo
Kuzenbo
IFuzeMain
Kuzenbo
Level 30
God Stats
11W - 8L
1,900 SR
Queue Stats
166W - 58L
1,895 Elo+
Party 2
Skadi
Skadi
TheFutureJew
Skadi
Level 121
God Stats
3W - 0L
1,893 SR
Queue Stats
53W - 32L
1,726 Elo+
Party 2
Tiamat
Tiamat
Urrzok
Tiamat
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
253W - 165L
1,714 Elo+
Party 2
Apollo
Apollo
WoeSeth
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 107
1,732 SR
1,710 Elo+

VS

Team Averages
Level 90
1,552 SR
1,618 Elo+
Zeus
Zeus
Ariane Moffatt
Zeus
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
236W - 246L
1,556 Elo+
Party 1
Ymir
Ymir
Axphz
Ymir
Level 105
God Stats
7W - 14L
1,406 SR
Queue Stats
469W - 460L
1,551 Elo+
Party 1
Thanatos
Thanatos
LindsTheGoat
Thanatos
Level 84
God Stats
36W - 42L
1,534 SR
Queue Stats
583W - 550L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Urxly
Cu Chulainn
Level 104
God Stats
33W - 24L
1,717 SR
Queue Stats
455W - 399L
1,591 Elo+
Party 1
Izanami
Izanami
WinnyDePute21
Izanami
Level 17
God Stats
3W - 3L
1,604 SR
Queue Stats
3W - 4L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,961
633
5,418
6,638
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
IFuzeMain
Kuzenbo
10
2 / 1 / 3
5,892
536
2,710
4,581
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
6,407
582
2,205
5,014
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Urrzok
Tiamat
11
2 / 0 / 5
6,575
598
2,140
4,266
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
WoeSeth
Apollo
13
5 / 0 / 5
7,264
660
6,130
6,139
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,336
485
3,071
4,121
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Axphz
Ymir
7
0 / 3 / 1
4,684
426
1,851
7,885
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
LindsTheGoat
Thanatos
10
0 / 3 / 1
5,472
497
1,397
6,772
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Urxly
Cu Chulainn
9
0 / 2 / 0
5,548
504
5,838
8,055
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
10
0 / 2 / 0
5,609
510
2,178
4,451
1,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ymir
Axphz
Ymir
0
3
1
0.17
W
2
0
2
3
W
Kuzenbo
IFuzeMain
Kuzenbo
2
1
3
3.5
L
Thanatos
LindsTheGoat
Thanatos
0
3
1
0.17
W
1
0
1
1.5
W
Tiamat
Urrzok
Tiamat
2
0
5
4.5
L
Cu Chulainn
Urxly
Cu Chulainn
0
2
0
0
L
Izanami
0
2
0
0
W
Apollo
WoeSeth
Apollo
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
14,335
26,638
Taken
31,284
11,387
Mitigated
11,569
12,916
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,071
702
0
1,114
4,121
1,195
0
1,222
2,771
30,803
0
L
Ymir
Axphz
Ymir
1,851
254
0
1,901
7,885
3,166
0
2,807
5,011
10,615
0
W
5,418
656
1,581
5,311
6,638
3,180
484
0
6,188
40,671
0
W
Kuzenbo
IFuzeMain
Kuzenbo
2,710
1,056
0
621
4,581
2,690
0
2,505
1,985
12,467
0
L
Thanatos
LindsTheGoat
Thanatos
1,397
206
0
4,179
6,772
2,162
0
1,850
4,834
0
30,437
W
2,205
823
0
2,752
5,014
1,323
0
0
5,014
0
43,833
W
Tiamat
Urrzok
Tiamat
2,140
425
0
2,240
4,266
2,116
0
1,890
2,260
35,104
0
L
Cu Chulainn
Urxly
Cu Chulainn
5,838
919
0
3,396
8,055
3,995
0
3,663
4,154
0
35,589
L
Izanami
2,178
1,366
0
1,520
4,451
1,051
0
205
4,246
0
36,528
W
Apollo
WoeSeth
Apollo
6,130
3,174
0
411
6,139
2,078
0
302
5,769
0
50,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
26,649
393
Minions Killed
308
0
Camps Cleared
0
1,065,276
Distance Traveled
972,442
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,336
485
77
7
0
166,691
1
L
Ymir
4,684
426
17
2
0
182,278
1
W
Hel
6,961
633
92
8
0
232,965
6
W
Kuzenbo
5,892
536
19
2
0
234,071
1
L
Thanatos
5,472
497
66
6
0
236,657
2
W
Skadi
6,407
582
98
9
0
185,033
2
W
Tiamat
6,575
598
86
8
0
203,543
2
L
Cu Chulainn
5,548
504
69
6
0
198,430
3
L
Izanami
5,609
510
79
7
0
188,386
0
W
Apollo
7,264
660
98
9
0
209,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role