Player Matchup

Baron Samedi
Baron Samedi
Ehacker39
Baron Samedi
Level 83
God Stats
12W - 12L
1,752 SR
Queue Stats
104W - 104L
1,487 Elo+
Party 2
Bacchus
Bacchus
HackAttack40
Bacchus
Level 50
God Stats
20W - 26L
1,560 SR
Queue Stats
50W - 59L
1,437 Elo+
Party 2
Medusa
Medusa
WobblyWashOut
Medusa
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 38L
1,424 Elo+
Party 2
Team Averages
Level 88
1,604 SR
1,450 Elo+

VS

Team Averages
Level 108
1,436 SR
1,427 Elo+
Nu Wa
Nu Wa
DRamic91
Nu Wa
Level 122
God Stats
103W - 164L
1,437 SR
Queue Stats
117W - 193L
1,374 Elo+
Solo
Neith
Neith
Light_Storm04
Neith
Level 62
God Stats
10W - 16L
1,320 SR
Queue Stats
26W - 37L
1,418 Elo+
Party 1
Tiamat
Tiamat
Vadori-_-
Tiamat
Level 140
God Stats
53W - 42L
1,550 SR
Queue Stats
503W - 490L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ehacker39
Baron Samedi
17
6 / 1 / 20
13,411
671
14,222
12,248
6,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
HackAttack40
Bacchus
16
5 / 0 / 19
12,925
646
11,691
18,458
25,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
17 / 1 / 10
15,282
764
22,176
17,607
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRamic91
Nu Wa
14
2 / 12 / 0
12,554
628
12,098
14,800
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 10 / 1
11,029
551
8,261
17,424
7,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Vadori-_-
Tiamat
15
0 / 6 / 1
11,333
567
11,026
24,478
34,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
28
Kills
2
2
Deaths
28
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DRamic91
Nu Wa
2
12
0
0.17
W
Baron Samedi
Ehacker39
Baron Samedi
6
1
20
16
W
Bacchus
HackAttack40
Bacchus
5
0
19
14.5
L
0
10
1
0.05
L
Tiamat
Vadori-_-
Tiamat
0
6
1
0.08
W
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
31,385
48,313
Taken
56,702
40,286
Mitigated
46,695
21,434
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DRamic91
Nu Wa
12,098
2,836
0
1,370
14,800
5,135
872
5,375
9,425
61,984
0
W
Baron Samedi
Ehacker39
Baron Samedi
14,222
1,033
3,618
7,551
12,248
6,762
346
6,761
5,487
62,874
0
W
Bacchus
HackAttack40
Bacchus
11,691
996
0
3,864
18,458
25,328
721
7,085
11,373
29,804
0
L
8,261
3,963
0
1,510
17,424
7,266
766
7,988
9,436
0
40,509
L
Tiamat
Vadori-_-
Tiamat
11,026
946
0
8,294
24,478
34,294
78
12,686
11,792
57,932
0
W
22,176
11,787
0
6,401
17,607
8,196
1,936
9,395
8,212
0
97,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
34,916
246
Minions Killed
237
0
Camps Cleared
0
1,121,213
Distance Traveled
832,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,554
628
76
4
0
250,250
1
W
Baron Samedi
13,411
671
84
4
0
340,268
0
W
Bacchus
12,925
646
29
1
0
416,223
1
L
Neith
11,029
551
76
4
0
258,002
0
L
Tiamat
11,333
567
85
4
0
324,588
0
W
Medusa
15,282
764
133
7
0
364,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role