Player Matchup

Guan Yu
Guan Yu
BrashGod
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 131L
1,523 Elo+
Solo
Ares
Ares
LeAngelRock01
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,558 Elo+
Party 2
Scylla
Scylla
Slyyster
Scylla
Level 25
God Stats
37W - 33L
1,572 SR
Queue Stats
227W - 230L
1,541 Elo+
Solo
Neith
Neith
SnorxOS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 2
Susano
Susano
WhereTupacAt
Susano
Level 23
God Stats
4W - 13L
1,403 SR
Queue Stats
151W - 167L
1,579 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,552 Elo+

VS

Team Averages
Level 24
1,652 SR
1,536 Elo+
Bakasura
Bakasura
GarlVinnland
Bakasura
Level 19
God Stats
17W - 6L
1,735 SR
Queue Stats
60W - 51L
1,518 Elo+
Party 1
Raijin
Raijin
IamToki3
Raijin
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 170L
1,397 Elo+
Solo
Odin
Odin
Latr0s
Odin
Level 15
God Stats
31W - 20L
1,737 SR
Queue Stats
35W - 25L
1,674 Elo+
Party 1
Apollo
Apollo
Riyuzuki
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SiegeHeart
Ymir
Level 57
God Stats
7W - 8L
1,789 SR
Queue Stats
65W - 44L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrashGod
Guan Yu
13
1 / 2 / 1
7,357
490
4,758
11,568
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 7 / 1
8,060
537
9,331
15,296
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Slyyster
Scylla
13
2 / 6 / 2
7,765
518
5,047
9,359
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
SnorxOS
Neith
9
0 / 8 / 2
6,173
412
4,513
10,566
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
9
1 / 8 / 3
6,523
435
4,508
12,192
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarlVinnland
Bakasura
16
4 / 0 / 6
10,279
685
5,969
9,633
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
IamToki3
Raijin
15
13 / 2 / 8
10,133
676
16,925
8,515
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Latr0s
Odin
14
3 / 2 / 8
8,450
563
8,778
9,966
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Riyuzuki
Apollo
14
7 / 2 / 5
9,001
600
6,290
8,724
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 13
9,031
602
6,669
11,686
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
8
Kills
31
31
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BrashGod
Guan Yu
1
2
1
0.75
W
Bakasura
GarlVinnland
Bakasura
4
0
6
7
W
Raijin
IamToki3
Raijin
13
2
8
8.5
W
Odin
Latr0s
Odin
3
2
8
3.5
L
4
7
1
0.64
W
Apollo
Riyuzuki
Apollo
7
2
5
4.75
W
4
2
13
5.25
L
Scylla
Slyyster
Scylla
2
6
2
0.5
L
Neith
SnorxOS
Neith
0
8
2
0.13
L
Susano
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
44,631
58,981
Taken
48,524
28,088
Mitigated
29,733
10,433
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BrashGod
Guan Yu
4,758
713
0
1,982
11,568
8,151
216
1,452
9,535
0
34,494
W
Bakasura
GarlVinnland
Bakasura
5,969
4,699
0
2,490
9,633
4,488
3,389
1,372
8,223
0
67,255
W
Raijin
IamToki3
Raijin
16,925
1,580
151
1,430
8,515
3,440
124
3,280
5,113
54,830
0
W
Odin
Latr0s
Odin
8,778
2,782
0
3,776
9,966
7,770
1,086
1,315
8,623
0
35,707
L
9,331
622
0
3,144
15,296
9,645
132
7,431
7,142
28,310
0
W
Apollo
Riyuzuki
Apollo
6,290
3,123
0
3,430
8,724
2,984
4,607
2,341
6,351
0
55,170
W
6,669
1,595
0
1,720
11,686
11,051
847
5,721
5,836
21,776
0
L
Scylla
Slyyster
Scylla
5,047
590
0
1,554
9,359
3,313
0
5,822
3,195
36,622
0
L
Neith
SnorxOS
Neith
4,513
1,890
0
1,853
10,566
3,419
642
4,190
6,170
0
27,162
L
Susano
4,508
902
0
1,900
12,192
3,560
0
3,701
7,880
0
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
46,894
258
Minions Killed
405
0
Camps Cleared
0
1,355,213
Distance Traveled
1,503,604
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,357
490
65
4
0
305,951
3
W
Bakasura
10,279
685
136
9
0
348,962
1
W
Raijin
10,133
676
81
5
0
279,013
0
W
Odin
8,450
563
63
4
0
292,476
8
L
Ares
8,060
537
30
2
0
284,200
6
W
Apollo
9,001
600
102
7
0
285,840
2
W
Ymir
9,031
602
23
2
0
297,313
7
L
Scylla
7,765
518
78
5
0
249,121
0
L
Neith
6,173
412
50
3
0
230,908
3
L
Susano
6,523
435
35
2
0
285,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role