Player Matchup

Tiamat
Tiamat
The_Good_Bussy
Tiamat
Level 20
God Stats
18W - 9L
1,548 SR
Queue Stats
98W - 104L
1,653 Elo+
Solo
Raijin
Raijin
meisfig
Raijin
Level 23
God Stats
1W - 2L
1,734 SR
Queue Stats
27W - 17L
1,617 Elo+
Solo
Ganesha
Ganesha
onlyDee
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,624 Elo+
Solo
Thanatos
Thanatos
yersson
Thanatos
Level 27
God Stats
2W - 4L
1,476 SR
Queue Stats
28W - 14L
1,838 Elo+
Solo
Neith
Neith
zanshine03
Neith
Level 21
God Stats
4W - 2L
1,832 SR
Queue Stats
83W - 82L
1,650 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,676 Elo+

VS

Team Averages
Level 18
1,567 SR
1,677 Elo+
Vulcan
Vulcan
AloysiusGrimz
Vulcan
Level 21
God Stats
4W - 3L
1,607 SR
Queue Stats
39W - 19L
1,708 Elo+
Solo
Danzaburou
Danzaburou
Cosm0s02
Danzaburou
Level 17
God Stats
11W - 5L
1,500 SR
Queue Stats
469W - 402L
1,640 Elo+
Solo
Ymir
Ymir
ElSagod
Ymir
Level 29
God Stats
15W - 19L
1,540 SR
Queue Stats
456W - 438L
1,683 Elo+
Solo
Bakasura
Bakasura
Kolky313
Bakasura
Level 16
God Stats
9W - 1L
1,981 SR
Queue Stats
120W - 94L
1,775 Elo+
Solo
Tyr
Tyr
thorafk
Tyr
Level 9
God Stats
3W - 4L
1,208 SR
Queue Stats
16W - 7L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,726
486
11,613
15,077
14,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
meisfig
Raijin
17
5 / 10 / 5
10,802
540
16,280
20,053
8,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
onlyDee
Ganesha
14
0 / 8 / 10
9,237
462
6,801
22,176
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
yersson
Thanatos
17
5 / 7 / 4
11,104
555
9,313
18,328
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
4 / 4 / 1
10,606
530
11,064
12,828
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
11,248
562
13,258
10,528
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cosm0s02
Danzaburou
19
5 / 2 / 6
12,391
620
14,260
15,474
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ElSagod
Ymir
18
7 / 5 / 11
12,208
610
9,830
19,889
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Kolky313
Bakasura
20
14 / 4 / 5
12,769
638
19,716
17,201
7,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
20
6 / 3 / 7
13,715
686
14,019
21,166
16,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
16
Kills
35
35
Deaths
16
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Danzaburou
Cosm0s02
Danzaburou
5
2
6
4
W
Ymir
ElSagod
Ymir
7
5
11
2.5
W
Bakasura
Kolky313
Bakasura
14
4
5
4.13
L
2
6
6
0.83
L
Raijin
meisfig
Raijin
5
10
5
0.75
L
Ganesha
onlyDee
Ganesha
0
8
10
0.63
W
Tyr
6
3
7
3.17
L
Thanatos
yersson
Thanatos
5
7
4
1
L
Neith
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,071
Damage
71,083
88,462
Taken
84,258
56,680
Mitigated
54,002
27,652
Healing
26,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,258
3,442
0
1,473
10,528
4,037
1,915
5,473
4,771
78,300
0
W
Danzaburou
Cosm0s02
Danzaburou
14,260
8,189
0
8,965
15,474
6,100
3,349
1,845
13,623
0
96,167
W
Ymir
ElSagod
Ymir
9,830
2,356
0
2,151
19,889
19,221
1,158
8,964
10,772
31,604
0
W
Bakasura
Kolky313
Bakasura
19,716
13,402
0
5,119
17,201
7,815
3,361
5,830
11,209
0
98,044
L
11,613
2,487
0
3,449
15,077
14,778
20
4,625
9,677
57,793
0
L
Raijin
meisfig
Raijin
16,280
1,749
138
4,685
20,053
8,820
38
5,762
13,436
65,282
0
L
Ganesha
onlyDee
Ganesha
6,801
1,060
0
1,960
22,176
20,985
0
5,825
15,633
22,064
0
W
Tyr
14,019
2,443
0
8,996
21,166
16,829
551
11,795
9,189
0
102,474
L
Thanatos
yersson
Thanatos
9,313
2,786
0
12,379
18,328
7,059
363
3,288
14,134
0
59,151
L
Neith
11,064
4,990
0
5,041
12,828
5,038
2,718
2,856
9,866
0
74,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
62,331
489
Minions Killed
730
0
Camps Cleared
0
1,742,159
Distance Traveled
1,953,939
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,248
562
125
6
0
416,900
8
W
Danzaburou
12,391
620
161
8
0
329,011
0
W
Ymir
12,208
610
56
3
0
371,010
0
W
Bakasura
12,769
638
161
8
0
428,634
4
L
Tiamat
9,726
486
102
5
0
350,706
2
L
Raijin
10,802
540
120
6
0
306,410
3
L
Ganesha
9,237
462
18
1
0
348,534
7
W
Tyr
13,715
686
227
11
0
408,384
4
L
Thanatos
11,104
555
101
5
0
406,602
2
L
Neith
10,606
530
148
7
0
329,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role