Player Matchup

Anubis
Anubis
SebasgCr34
Anubis
Level 8
God Stats
74W - 77L
1,269 SR
Queue Stats
86W - 101L
1,235 Elo+
Party 2
Hades
Hades
TheAbuser38
Hades
Level 54
God Stats
10W - 6L
1,439 SR
Queue Stats
247W - 235L
1,375 Elo+
Party 1
Discordia
Discordia
TonguePuncher45
Discordia
Level 17
God Stats
5W - 6L
1,516 SR
Queue Stats
34W - 35L
1,441 Elo+
Party 1
Medusa
Medusa
TpS-KillSwitch
Medusa
Level 25
God Stats
30W - 25L
1,537 SR
Queue Stats
67W - 54L
1,373 Elo+
Party 1
Arachne
Arachne
topo_solis
Arachne
Level 12
God Stats
21W - 15L
1,500 SR
Queue Stats
101W - 107L
1,329 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,351 Elo+

VS

Team Averages
Level 19
1,425 SR
1,273 Elo+
Anubis
Anubis
Authiee
Anubis
Level 17
God Stats
4W - 4L
1,612 SR
Queue Stats
42W - 64L
1,281 Elo+
Party 3
Amaterasu
Amaterasu
DougFlutieFlakes
Amaterasu
Level 29
God Stats
43W - 29L
1,478 SR
Queue Stats
97W - 104L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_DonLoko
Tsukuyomi
Level 17
God Stats
5W - 19L
1,200 SR
Queue Stats
116W - 170L
1,280 Elo+
Party 3
Pele
Pele
aToMiC C0BR4
Pele
Level 27
God Stats
26W - 23L
1,335 SR
Queue Stats
161W - 217L
1,375 Elo+
Solo
Neith
Neith
katylagray
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 36L
1,073 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SebasgCr34
Anubis
16
2 / 3 / 8
9,444
450
3,185
8,129
3,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 5
12,429
592
9,958
17,221
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TonguePuncher45
Discordia
17
7 / 6 / 3
11,253
536
9,282
10,672
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
17 / 4 / 0
11,551
550
20,631
17,244
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
topo_solis
Arachne
16
7 / 2 / 3
10,240
488
8,123
11,238
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Authiee
Anubis
15
4 / 8 / 2
9,717
463
8,403
12,053
6,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
14
2 / 8 / 3
9,105
434
6,368
14,851
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
The_DonLoko
Tsukuyomi
16
5 / 8 / 3
10,843
516
12,472
18,033
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 12 / 0
8,626
411
6,286
15,625
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
2 / 8 / 3
8,815
420
6,347
9,754
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
43
Kills
16
16
Deaths
44
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Authiee
Anubis
4
8
2
0.63
L
Amaterasu
2
8
3
0.44
W
Anubis
SebasgCr34
Anubis
2
3
8
2
W
10
1
5
12.5
L
Tsukuyomi
The_DonLoko
Tsukuyomi
5
8
3
0.81
W
Discordia
TonguePuncher45
Discordia
7
6
3
1.42
W
17
4
0
4.25
L
3
12
0
0.25
L
Neith
2
8
3
0.44
W
Arachne
topo_solis
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
39,876
64,504
Taken
70,316
24,931
Mitigated
30,009
23,256
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Authiee
Anubis
8,403
431
0
588
12,053
6,020
72
5,879
6,174
39,228
0
L
Amaterasu
6,368
2,448
0
3,183
14,851
8,678
160
4,596
10,255
0
30,620
W
Anubis
SebasgCr34
Anubis
3,185
863
123
2,818
8,129
3,142
774
364
7,765
41,979
0
W
9,958
649
144
9,270
17,221
8,304
92
782
16,439
92,872
0
L
Tsukuyomi
The_DonLoko
Tsukuyomi
12,472
3,365
0
4,319
18,033
7,120
20
3,757
14,276
0
64,939
W
Discordia
TonguePuncher45
Discordia
9,282
1,478
0
0
10,672
2,791
1,421
5,323
5,349
53,203
0
W
20,631
12,736
0
4,597
17,244
7,129
2,842
73
17,171
0
51,587
L
6,286
1,614
0
1,983
15,625
4,547
533
5,143
10,482
0
41,787
L
Neith
6,347
3,575
0
297
9,754
3,644
124
3,050
6,704
0
38,416
W
Arachne
topo_solis
Arachne
8,123
6,398
554
5,750
11,238
3,565
2,485
1,861
9,377
0
41,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
47,106
450
Minions Killed
360
0
Camps Cleared
0
1,795,128
Distance Traveled
1,665,433
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,717
463
74
4
0
282,332
0
L
Amaterasu
9,105
434
42
2
0
416,710
7
W
Anubis
9,444
450
68
3
0
285,522
0
W
Hades
12,429
592
137
7
0
438,733
1
L
Tsukuyomi
10,843
516
105
5
0
378,987
0
W
Discordia
11,253
536
99
5
0
344,361
0
W
Medusa
11,551
550
65
3
0
354,523
0
L
Pele
8,626
411
69
3
0
303,840
0
L
Neith
8,815
420
70
3
0
283,564
0
W
Arachne
10,240
488
81
4
0
371,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role