Player Matchup

Nemesis
Nemesis
DaHomicidalApple
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,543 Elo+
Party 2
Bastet
Bastet
Julioarg9413
Bastet
Level 156
God Stats
5W - 5L
1,512 SR
Queue Stats
524W - 541L
1,460 Elo+
Solo
Thanatos
Thanatos
TamezTech
Thanatos
Level 68
God Stats
4W - 7L
1,533 SR
Queue Stats
230W - 212L
1,520 Elo+
Solo
Hel
Hel
brownie_bear321
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,556 Elo+
Party 2
Geb
Geb
ÐatBoy
Geb
Level 118
God Stats
2W - 1L
1,859 SR
Queue Stats
130W - 129L
1,555 Elo+
Solo
Team Averages
Level 119
1,581 SR
1,527 Elo+

VS

Team Averages
Level 130
1,605 SR
1,513 Elo+
Terra
Terra
Kuurt2
Terra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
Noremac Is Cool
Zhong Kui
Level 153
God Stats
3W - 0L
1,992 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Slipknot Guru
Ne Zha
Level 127
God Stats
1W - 0L
1,313 SR
Queue Stats
99W - 106L
1,530 Elo+
Party 1
Cerberus
Cerberus
TheBl00dG0d
Cerberus
Level 86
God Stats
3W - 0L
1,722 SR
Queue Stats
142W - 135L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
Xen420
Cabrakan
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 183L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
10,406
650
8,320
23,848
13,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
18
1 / 2 / 3
9,326
583
26,036
16,989
6,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TamezTech
Thanatos
16
2 / 5 / 3
8,829
552
17,379
12,069
5,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
8,223
514
10,878
10,427
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
17
1 / 3 / 3
9,156
572
12,695
20,099
14,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kuurt2
Terra
17
1 / 1 / 13
10,139
634
5,252
18,833
10,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Noremac Is Cool
Zhong Kui
18
6 / 1 / 8
12,408
776
21,768
15,368
12,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 8
11,011
688
19,623
15,047
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TheBl00dG0d
Cerberus
17
0 / 2 / 13
10,929
683
12,717
23,601
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Xen420
Cabrakan
17
2 / 2 / 13
11,232
702
11,273
18,939
27,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
7
Kills
15
16
Deaths
9
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Bastet
1
2
3
1.25
W
Terra
Kuurt2
Terra
1
1
13
7.5
W
Zhong Kui
Noremac Is Cool
Zhong Kui
6
1
8
10
W
6
3
8
3.33
L
Thanatos
TamezTech
Thanatos
2
5
3
0.7
W
Cerberus
TheBl00dG0d
Cerberus
0
2
13
3.25
W
Cabrakan
Xen420
Cabrakan
2
2
13
4.25
L
0
4
2
0.25
L
Geb
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,308
Damage
70,633
83,432
Taken
91,788
45,855
Mitigated
77,479
39,318
Healing
60,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,320
520
1,070
8,807
23,848
13,743
0
15,151
8,371
0
23,495
L
Bastet
26,036
3,363
1,668
2,402
16,989
6,873
131
9,132
7,782
0
41,438
W
Terra
Kuurt2
Terra
5,252
974
19,079
8,449
18,833
10,811
428
4,960
13,873
13,100
0
W
Zhong Kui
Noremac Is Cool
Zhong Kui
21,768
3,080
3,021
4,565
15,368
12,810
1,569
3,927
11,441
43,091
0
W
19,623
2,546
2,513
4,315
15,047
8,961
1,990
3,824
11,223
0
36,091
L
Thanatos
TamezTech
Thanatos
17,379
613
167
4,731
12,069
5,058
0
7,175
4,769
0
27,512
W
Cerberus
TheBl00dG0d
Cerberus
12,717
651
2,666
9,290
23,601
17,857
390
5,574
18,027
41,711
0
W
Cabrakan
Xen420
Cabrakan
11,273
1,384
2,780
3,877
18,939
27,040
343
5,288
13,651
17,257
0
L
10,878
430
14,513
3,493
10,427
5,445
0
5,577
4,775
22,097
0
L
Geb
12,695
853
1,026
1,441
20,099
14,736
0
13,975
5,899
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
55,719
132
Minions Killed
215
0
Camps Cleared
0
1,398,631
Distance Traveled
1,382,866
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,406
650
20
1
0
260,492
0
L
Bastet
9,326
583
44
3
0
323,514
0
W
Terra
10,139
634
17
1
0
292,771
0
W
Zhong Kui
12,408
776
73
5
0
274,493
2
W
Ne Zha
11,011
688
31
2
0
284,727
1
L
Thanatos
8,829
552
21
1
0
299,613
2
W
Cerberus
10,929
683
86
5
0
285,183
0
W
Cabrakan
11,232
702
8
1
0
245,692
0
L
Hel
8,223
514
31
2
0
225,706
0
L
Geb
9,156
572
16
1
0
289,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role