Player Matchup

Yemoja
Yemoja
Culture_Reborn
Yemoja
Level 28
God Stats
4W - 4L
1,867 SR
Queue Stats
35W - 35L
1,552 Elo+
Solo
Chernobog
Chernobog
HaughtyMonk8
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,178 Elo+
Solo
Nemesis
Nemesis
NIGHTxXxCLAW
Nemesis
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 6L
1,294 Elo+
Solo
Bellona
Bellona
OtAKu_4_L1Fe_
Bellona
Level 29
God Stats
13W - 12L
1,541 SR
Queue Stats
271W - 308L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
todoroki4759
Tsukuyomi
Level 28
God Stats
7W - 6L
1,513 SR
Queue Stats
110W - 155L
1,365 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,358 Elo+

VS

Team Averages
Level 17
1,411 SR
1,283 Elo+
Neith
Neith
Brigadine
Neith
Level 14
God Stats
4W - 3L
1,196 SR
Queue Stats
25W - 26L
1,232 Elo+
Solo
Da Ji
Da Ji
CrownofKyu
Da Ji
Level 15
God Stats
3W - 3L
1,602 SR
Queue Stats
34W - 48L
1,318 Elo+
Party 1
Aphrodite
Aphrodite
PhoenixNova1680
Aphrodite
Level 15
God Stats
17W - 21L
1,401 SR
Queue Stats
32W - 50L
1,251 Elo+
Party 1
Scylla
Scylla
TangoDoflamingo
Scylla
Level 28
God Stats
26W - 35L
1,439 SR
Queue Stats
229W - 295L
1,292 Elo+
Party 1
Achilles
Achilles
VinylStride
Achilles
Level 14
God Stats
7W - 20L
1,418 SR
Queue Stats
27W - 38L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,679
509
6,251
10,029
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
HaughtyMonk8
Chernobog
12
0 / 8 / 0
7,675
365
1,862
15,887
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
NIGHTxXxCLAW
Nemesis
12
0 / 13 / 5
8,017
382
5,624
19,457
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
19
8 / 7 / 5
12,046
574
15,954
22,244
20,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
todoroki4759
Tsukuyomi
8
4 / 7 / 1
7,418
353
5,380
8,103
2,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brigadine
Neith
15
6 / 4 / 4
10,135
483
13,339
13,060
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
9 / 4 / 1
12,269
584
10,795
15,600
7,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
PhoenixNova1680
Aphrodite
14
4 / 4 / 6
9,497
452
6,339
10,177
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 2 / 2
10,800
514
11,010
9,458
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VinylStride
Achilles
18
7 / 4 / 5
12,085
575
9,590
17,798
22,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
16
Kills
33
35
Deaths
18
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Brigadine
Neith
6
4
4
2
W
Da Ji
9
4
1
2.38
L
4
0
6
7
L
Chernobog
HaughtyMonk8
Chernobog
0
8
0
0
L
Nemesis
NIGHTxXxCLAW
Nemesis
0
13
5
0.19
L
Bellona
8
7
5
1.5
W
Aphrodite
PhoenixNova1680
Aphrodite
4
4
6
1.75
W
7
2
2
4
W
Achilles
VinylStride
Achilles
7
4
5
2.38
L
Tsukuyomi
todoroki4759
Tsukuyomi
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
51,073
75,720
Taken
66,093
49,185
Mitigated
42,124
12,639
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brigadine
Neith
13,339
6,186
0
4,072
13,060
5,037
3,855
1,957
11,103
0
62,740
W
Da Ji
10,795
2,727
0
5,985
15,600
7,010
2,534
662
14,938
0
79,918
L
6,251
1,422
1,474
1,394
10,029
14,891
192
2,197
7,639
31,546
0
L
Chernobog
HaughtyMonk8
Chernobog
1,862
1,065
0
3,529
15,887
4,617
195
4,939
10,536
0
40,060
L
Nemesis
NIGHTxXxCLAW
Nemesis
5,624
2,675
0
2,194
19,457
6,387
0
5,881
13,216
0
34,509
L
Bellona
15,954
7,179
0
3,150
22,244
20,879
424
2,037
19,689
0
67,525
W
Aphrodite
PhoenixNova1680
Aphrodite
6,339
2,186
2,615
4,062
10,177
4,370
2,811
2,038
8,139
33,018
0
W
11,010
982
0
1,360
9,458
2,750
3,056
756
8,702
43,219
0
W
Achilles
VinylStride
Achilles
9,590
2,707
0
4,106
17,798
22,957
1,560
838
16,960
0
62,112
L
Tsukuyomi
todoroki4759
Tsukuyomi
5,380
1,752
246
652
8,103
2,411
0
1,189
6,645
0
11,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
54,786
265
Minions Killed
508
0
Camps Cleared
0
1,554,480
Distance Traveled
1,756,723
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,135
483
87
4
0
362,769
2
W
Da Ji
12,269
584
145
7
0
360,510
0
L
Yemoja
10,679
509
41
2
0
327,172
1
L
Chernobog
7,675
365
52
2
0
339,000
0
L
Nemesis
8,017
382
54
3
0
275,952
5
L
Bellona
12,046
574
108
5
0
397,080
0
W
Aphrodite
9,497
452
72
3
0
319,399
0
W
Scylla
10,800
514
95
5
0
326,911
1
W
Achilles
12,085
575
109
5
0
387,134
0
L
Tsukuyomi
7,418
353
10
0
0
215,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role